It’s probably not news anymore that a keytar is making it into Rock Band 3. (I have to pause writing this for a minute, because I have no idea if I spelled that right since it hasn’t been in pop-circulation for 20+ years. FYI, I did). The real question is, did you realize that you’re going to be able to “learn” the actual instruments this time around? [Read more…]
Regular listeners of our podcast should know by now that I am an avid Dragon Quest fanboy, for better and for worse. I’ve played through the greatest entries in the franchise (Dragon Warrior and Dragon Quest VIII) and also suffered through some of the less reputable ones, most notably Dragon Quest: Swords for the Wii (which I maintain to this day is a better game than most people give it credit for.) Having said that, it should come as no surprise that I am rejoicing at the news that Dragon Quest IX: Sentinels of the Starry Skies is finally making it to West. [Read more…]
It’s no surprise to our listener base that we’re fans of Bethesda and Fallout. It should also be no surprise that we’re extremely excited for Fallout: New Vegas. After the fantastic lunch box CE of Fallout 3, Bethesda chose to turn it up a notch even further with the announcement today of a Collectors Edition of Fallout: New Vegas. From a Bethesda press release, you can expect this in addition to this highly anticipated post apocalyptic role-playing game: [Read more…]
The exclusive beta for Halo: Reach debuted this week, offering any owners of ODST an opportunity to get in on the multiplayer of this new iteration of the 360-exclusive monster. A press release from Microsoft’s website states that “[beta players will] help make entertainment history by participating in the biggest console beta ever.” Taking into account that the only LIVE Gamerscore I’ve earned in the Halo series is from Halo Wars, I’m surprisingly interested to see what this new iteration has to offer. [Read more…]
Yesterday Nintendo of America released the Classic Controller Pro to the United States. It features two rows of shoulder buttons and a new, wider and more ergonomically satisfying grip. And for the same $19.99 price tag as the first gen Classic Controllers, to boot. For the first time I’m looking forward to a Wii accessory. [Read more…]
I don’t know about you, but I have Gears of War 2 unwrapped. I’ve even gone so far as to have it installed on my XBox 360 hard drive. I enjoyed the first one. As a third person, cover-mechanic shooter, it played rather entertainingly. Unfortunately perhaps, much like Mass Effect, it wasn’t until the eve of the release of the second that forced me to go back and play the first. Inevitably, the third Gears of War was announced, and I’ve still yet to play the sequel. Thankfully, according to the press release given, I have until April 8th, 2011 to correct that indecision:
“When we released ‘Gears of War’ more than three years ago, we set out to tell the world an unforgettable story of bravery and sacrifice in the face of insurmountable odds, and a year from now, players will get the chance to experience the final chapter in the story of Marcus Fenix and his companions in Delta Squad,” said Cliff Bleszinski, Design Director at Epic Games. “This is definitely the biggest and most dramatic chapter yet in the ‘Gears of War’ saga, and we can’t wait to deliver it.”
So if Gears is now supposed to be a trilogy, I’m guessing for some silly inexplicable reason, it’ll take me a Gears: ODST to force me to finish the third. Or a lack of shooters. I’ll let you decide which is more likely.
News Flash: Activision is good at upsetting consumers. When they were the first to bump up the perceived standard for price of PC games to the $60 mark, we cringed. Fans of keyboard & mouse control for First Person Shooters would be hit with this increase when they hopped on the Modern Warfare 2 bandwagon. Later on, those same consumers were hit with an above average $15 price tag on a map pack. People looking forward to the new hotness of Starcraft II were told that in order to get the entire experience, they’d have to buy it 3 times over: once for each race. 3 times over on their new favorite price tag of $60. Well just in case you wanted them to get more of your money, today they released the announcement of a limited edition of Wings of Liberty, the first Starcraft II installment to hit. Here’s a feature list straight from Blizzard:
- The Art of StarCraft II: Wings of Liberty, a 176-page book featuring artwork from the game
- An exclusive 2GB USB flash drive replica of Jim Raynor’s dog tag, which comes preloaded with the original StarCraft and the StarCraft: Brood War(R) expansion set
- A behind-the-scenes DVD containing over an hour of developer interviews, cinematics with director’s commentary, and more
- The official StarCraft II: Wings of Liberty soundtrack CD, containing 14 epic tracks from the game along with exclusive bonus tracks
- StarCraft comic book issue #0, a prequel to the comic series
- A World of Warcraft(R) mini Thor in-game pet that can be applied to all World of Warcraft characters on a single Battle.net account
- Exclusive Battle.net downloadable content, including special portraits for your Battle.net profile, decals to customize your units in-game, and a visually unique version of the terran Thor unit
Activision seems to be operating under the “well you’re going to buy it anyway,” idea when it comes to the pricing structure. Sad part is, they’re right.
A fantastic way to wrap up ISM (Intergalactic Shmuppreciation Month) came on April 1st with the announcement of the Limited Edition variation of Cave’s US-bound bullet-hell shmup, Deathsmiles. A press release from the publisher Aksys games, divulged the contents of the LE:
- Deathsmiles Faceplate featuring four cute angels trapped in a creepy gothic cage! This faceplate was never released in Japan, go us!
- Deathsmiles Premium Arrange Album! 15 spooky high energy tracks selected by Manabu Namki, Director of Deathsmiles!
- Deathsmiles horizontal artbox and game to compliment the shmup orientation!
The title also boasts online co-op. So… um… yeah… day 1. No release date has been given yet, but you should be able to expect it this year. Check back here for more information as it becomes available.