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	<title>Gamers Only Older — Gamers Only Older</title>
	<atom:link href="http://gamersonlyolder.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://gamersonlyolder.com</link>
	<description>Release the Inner Child</description>
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	<managingEditor>mail@gamersonlyolder.com (gamersonlyolder.com)</managingEditor>
	<webMaster>mail@gamersonlyolder.com (gamersonlyolder.com)</webMaster>
	<category>Games</category>
	<ttl>1440</ttl>
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		<title>Gamers Only Older — Gamers Only Older</title>
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	<itunes:summary>Gamers Only Older, Scott, Adam and Leo, discuss everything they can in the gaming industry from the past, present and future.</itunes:summary>
	<itunes:keywords>welcome, goo, gamersonlyolder, vgevo, games, playstation, pc</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Technology" />
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:author>gamersonlyolder.com</itunes:author>
	<itunes:owner>
		<itunes:name>gamersonlyolder.com</itunes:name>
		<itunes:email>mail@gamersonlyolder.com</itunes:email>
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	<itunes:block>no</itunes:block>
	<itunes:explicit>yes</itunes:explicit>
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		<item>
		<title>XBox Live Gets More (Un)affordable</title>
		<link>http://gamersonlyolder.com/?p=841</link>
		<comments>http://gamersonlyolder.com/?p=841#comments</comments>
		<pubDate>Mon, 30 Aug 2010 16:53:44 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[LIVE]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=841</guid>
		<description><![CDATA[I probably am at fault for falling into the trap of thinking that paying for online is not that big of a deal.  I&#8217;m probably doubly at fault for not thinking that the news of a price hike for XBox LIVE is not that big of a deal either.  Like a good consumer though, I [...]]]></description>
			<content:encoded><![CDATA[<p>I probably am at fault for falling into the trap of thinking that paying for online is not that big of a deal.  I&#8217;m probably doubly at fault for not thinking that the news of a price hike for XBox LIVE is not that big of a deal either.  Like a good consumer though, I do wish that this price jump would&#8217;ve been bundled with some extra content.  It&#8217;s a bit unfortunate that doesn&#8217;t seem to be the case.  Hit the jump for the full post text from Major Nelson&#8217;s blog.<br />
<span id="more-841"></span></p>
<p><em>From Major Nelson&#8217;s Blog:</em></p>
<p>I wanted to let you know that <strong>as of November 1, 2010</strong> we are increasing the price of an Xbox LIVE for some members. This price increase <strong>only affects Xbox LIVE Members in Canada, Mexico, United Kingdom or the United States.</strong></p>
<table border="0" cellspacing="0" cellpadding="2" width="400">
<tbody>
<tr>
<td width="400" valign="top"></td>
</tr>
</tbody>
</table>
<table border="0" cellspacing="0" cellpadding="0" width="479">
<tbody>
<tr>
<td colspan="2" width="479" valign="top"><strong>US</strong></td>
</tr>
<tr>
<td width="215" valign="top"><strong>Current</strong></p>
<p>1M Gold:  $7.99<br />
3M Gold:  $19.99<br />
12M Gold:  $49.99</td>
<td width="264" valign="top"><strong>Starting Nov 1, 2010</strong></p>
<p>1M Gold:  $9.99<a href="http://mjr.mn/3mgold" target="_blank"><br />
3M Gold:  $24.99<br />
</a><a href="http://mjr.mn/12mgold" target="_blank">12M Gold:  $59.99</a></td>
</tr>
<tr>
<td colspan="2" width="479" valign="top"><strong>UK</strong></td>
</tr>
<tr>
<td width="215" valign="top"><strong>Current</strong><br />
1M Gold:  4.99 GBP</td>
<td width="264" valign="top"><strong>Starting Nov 1, 2010</strong><br />
1M Gold:  5.99 GBP</td>
</tr>
<tr>
<td colspan="2" width="479" valign="top"><strong>Canada</strong></td>
</tr>
<tr>
<td width="215" valign="top"><strong>Current<br />
</strong>1M Gold:  $8.99 CAD</td>
<td width="264" valign="top"><strong>Starting Nov 1, 2010<br />
</strong>1M Gold:  $9.99 CAD</td>
</tr>
<tr>
<td colspan="2" width="479" valign="top"><strong>Mexico</strong></td>
</tr>
<tr>
<td width="215" valign="top"><strong>Current</strong><br />
12M Gold:  499 Pesos</td>
<td width="264" valign="top"><strong>Starting Nov 1, 2010</strong><br />
12M Gold:  599 Pesos</td>
</tr>
</tbody>
</table>
<p>Unless listed above, there is no change in any other subscription packages.</p>
<p>Since  launching Xbox LIVE in 2002 we have continually added more content and  entertainment experiences for our members, while keeping the price the  same. We’re confident that when the new pricing takes effect, an Xbox  LIVE Gold membership will continue to offer the best value in the  industry.</p>
<p>However, we do want to thank our loyal  members and give you the opportunity to lock in your current price with  an additional discount, <a href="http://mjr.mn/lockinlive" target="_blank">so now would be a good time to renew your subscription</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=841</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Final Fantasy XIV Beta Goes Open August 31st</title>
		<link>http://gamersonlyolder.com/?p=837</link>
		<comments>http://gamersonlyolder.com/?p=837#comments</comments>
		<pubDate>Mon, 30 Aug 2010 15:26:44 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[FFXIV]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=837</guid>
		<description><![CDATA[If you&#8217;re like me, you were eagerly awaiting your closed beta key for Final Fantasy XIV.  Also, you&#8217;re probably still waiting for it.  Well wait no further, starting tomorrow, August 31st, you can be like the rest of us sheep who will wait in queue to get their hands on this brand new Final Fantasy [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re like me, you were eagerly awaiting your closed beta key for Final Fantasy XIV.  Also, you&#8217;re probably still waiting for it.  Well wait no further, starting tomorrow, August 31st, you can be like the rest of us sheep who will wait in queue to get their hands on this brand new Final Fantasy in an online space.  To go along with this announcement, there&#8217;s even a new pre-release trailer.  Check out the video and details after the jump.<br />
<span id="more-837"></span></p>
<p><em>From official forums:</em><br />
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<p>Operating Procedure</p>
<p>Schedule:Tuesday, August 31, 2010 at 19:00 (PDT)<br />
*The Open Beta Test will be online continuously for 24 hours a day.*Maintenance and any other announcements will be posted accordingly.<br />
*Information on testing dates and times will also be posted on the official FINAL FANTASY XIV Twitter feed.<a title="External link" rel="nofollow external" href="http://twitter.com/FF_XIV_JP"></a></p>
<p><a title="External link" rel="nofollow external" href="http://twitter.com/FF_XIV_JP">http://twitter.com/FF_XIV_JP</a><a title="External link" rel="nofollow external" href="http://twitter.com/FF_XIV_EN"><br />
http://twitter.com/FF_XIV_EN</a><a title="External link" rel="nofollow external" href="http://twitter.com/FF_XIV_DE"><br />
http://twitter.com/FF_XIV_DE</a><a title="External link" rel="nofollow external" href="http://twitter.com/FF_XIV_FR"></p>
<p>http://twitter.com/FF_XIV_FR</a></p>
<p>Log-in Capacity<br />
During  the initial stages of the beta test, the number of players allowed to  be logged in at any given time will be limited, with capacity to  gradually increase as adjustments are performed on server load. Should  the maximum capacity already be reached when you attempt to log in, a  message will appear indicating that the world is currently congested,  and you will be asked to try again in a short while. At this time you  will be placed on a waiting list in the order of attempted log-in time.  To maintain your position on the waiting list, you must initiate the  log-in procedure again within ten minutes of your first attempt.</p>
<p>Feedback Submission<br />
While  playing, testers who have been asked to submit opinions on anything at  all regarding topics such as game balance issues, settings that you may  have found difficult to understand, and features that you felt were  inconvenient, unintuitive, or required further explanation are asked to  use the feedback hread, and for those testers who have been assigned the  task of reporting bugs are asked to use the bug report form.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=837</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Goo, Episode 61 &#8220;Qwerty&#8221;: 8.29.2010</title>
		<link>http://gamersonlyolder.com/?p=834</link>
		<comments>http://gamersonlyolder.com/?p=834#comments</comments>
		<pubDate>Sun, 29 Aug 2010 21:33:09 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=834</guid>
		<description><![CDATA[The Goo, Episode 61 &#8220;Qwerty&#8221;: 8.29.2010
Adam, Leo and Scott are quite comfortable getting into the groove of a regular show.
Show Notes
0:00:00 &#8211; Throats
0:01:01 &#8211; Intro
0:04:03 &#8211; News That We Give a Damn About
0:12:24 &#8211; Leo&#8217;s Gooing
0:21:10 &#8211; Adam&#8217;s Gooing
0:32:45 &#8211; Scott&#8217;s Gooing
0:48:58 &#8211; Top 5 Cheapest Boss Battles
1:09:48 &#8211; Feature: Shelf Life of Perishable Systems
1:29:02 [...]]]></description>
			<content:encoded><![CDATA[<p><strong>The Goo, Episode 61 &#8220;Qwerty&#8221;: 8.29.2010</strong><br />
Adam, Leo and Scott are quite comfortable getting into the groove of a regular show.</p>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Throats<br />
0:01:01 &#8211; Intro<br />
0:04:03 &#8211; News That We Give a Damn About<br />
0:12:24 &#8211; Leo&#8217;s Gooing<br />
0:21:10 &#8211; Adam&#8217;s Gooing<br />
0:32:45 &#8211; Scott&#8217;s Gooing<br />
0:48:58 &#8211; Top 5 Cheapest Boss Battles<br />
1:09:48 &#8211; Feature: Shelf Life of Perishable Systems<br />
1:29:02 &#8211; Rebuttal, What&#8217;s on Deck &amp; Outro</p>
<p>Thanks for listening.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=834</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>1:39:13</itunes:duration>
		<itunes:subtitle>The Goo, Episode 61 "Qwerty": 8.29.2010
Adam, Leo and Scott are quite comfortable getting into the groove of a regular show.

Show Notes
0:00:00 - Throats
0:01:01 - Intro
0:04:03 ...</itunes:subtitle>
		<itunes:summary>The Goo, Episode 61 "Qwerty": 8.29.2010
Adam, Leo and Scott are quite comfortable getting into the groove of a regular show.

Show Notes
0:00:00 - Throats
0:01:01 - Intro
0:04:03 - News That We Give a Damn About
0:12:24 - Leo's Gooing
0:21:10 - Adam's Gooing
0:32:45 - Scott's Gooing
0:48:58 - Top 5 Cheapest Boss Battles
1:09:48 - Feature: Shelf Life of Perishable Systems
1:29:02 - Rebuttal, What's on Deck &#38; Outro

Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Lord of the Rings: Online Goes Free to Play September 10th</title>
		<link>http://gamersonlyolder.com/?p=826</link>
		<comments>http://gamersonlyolder.com/?p=826#comments</comments>
		<pubDate>Thu, 19 Aug 2010 15:58:14 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=826</guid>
		<description><![CDATA[The time I spent in Lord of the Rings: Online a couple years ago was definitely a cool experience.  Any fans of WoW will likely feel right at home with the interface, but expect some awesome additions in the realm of story-based content.  I&#8217;ve not seen another MMO that provides a central storyline nearly so [...]]]></description>
			<content:encoded><![CDATA[<p>The time I spent in Lord of the Rings: Online a couple years ago was definitely a cool experience.  Any fans of WoW will likely feel right at home with the interface, but expect some awesome additions in the realm of story-based content.  I&#8217;ve not seen another MMO that provides a central storyline nearly so well, and with the upcoming announcement of it being free to play, you&#8217;ve got no reason to download and hop into Middle Earth. <span id="more-826"></span></p>
<div id="attachment_827" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/ScreenShot00039.jpg"><strong><img class="size-medium wp-image-827" title="ScreenShot00039" src="http://gamersonlyolder.com/wp-content/uploads/ScreenShot00039-300x224.jpg" alt="Lord of the Rings Online" width="300" height="224" /></strong></a><p class="wp-caption-text">LotR:O Character Creation</p></div>
<p><em>From the press release:</em></p>
<p><strong>Wednesday, 18th August 2010&#8230; </strong><strong> </strong></p>
<p>Warner Bros. Interactive Entertainment announced today that Turbine’s The Lord of the Rings Online<sup>TM</sup> (LOTRO) will introduce its innovative new pricing model, allowing players to download the game and play for free and purchase expansions, quest packs, items, and account services a la carte from the new LOTRO Store starting September 10, 2010.  </p>
<p>Extending its award-winning story, LOTRO delivers the ultimate adventure featuring the massive world of Middle-earth brought to life through state-of-the-art graphics and gameplay, and a rich set of features that until now could only be found in premium subscription-based online games.  </p>
<p>“Our LOTRO beta program has been a huge success and we want to thank all of our players who worked with us to get the game ready for launch,” said Kate Paiz, Executive Producer of LOTRO, Turbine. “Our unique pricing model has revolutionized the industry and starting in September, players will be able to choose how they pay for and play one of the world’s best online games and we can’t wait to welcome millions of new players to Middle-earth!”  </p>
<p>LOTRO will offer players unlimited choice!  </p>
<p> Free means Free! – Players will download LOTRO by visiting <a href="http://www.lotro.com/" target="_new">www.lotro.com</a> and join with millions of other adventurers as they explore the most complete and authentic recreation of Middle-earth ever created and participate in LOTRO’s award-winning epic story up to level 50 for free.  </p>
<p> Visit the new LOTRO Store! - The LOTRO Store is loaded with thousands of convenience items as well as expansion packs, premium content, additional character slots, potions, character customization and more! The LOTRO Store is seamlessly integrated into the game and lets the player identify new and exciting ways to enhance and customize their experience using points which can be purchased in the store or earned through gameplay.  </p>
<p> Be a LOTRO VIP! – Players who elect to become a LOTRO VIP will have unlimited access to all premium content, receive priority server access, 5 character slots, a shared bank slot, and a monthly allotment of points to spend in the new LOTRO Store.  </p>
<p>The Lord of the Rings Online is the ultimate adventure. This award-winning massively multiplayer online role-playing game delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most famous fantasy of all time. From the picturesque surroundings of the Shire to Moria, the most fearsome underground realm ever imagined, players will soon experience the world of Middle-earth for free! For more information, visit <a href="http://www.lotro.com/" target="_new">www.lotro.com</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=826</wfw:commentRss>
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		</item>
		<item>
		<title>Front Mission 3 hits PS3/PSP</title>
		<link>http://gamersonlyolder.com/?p=822</link>
		<comments>http://gamersonlyolder.com/?p=822#comments</comments>
		<pubDate>Mon, 16 Aug 2010 15:28:36 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=822</guid>
		<description><![CDATA[For those of you looking for a sci-fi take on the standard Strategy RPG, there is no series that matches Front Mission.  This installment in particular is an exceptional game originally for the PS1, and I highly recommend fans of the series to check it out.  
From the press release:
London (16 August 2010)
– Square Enix Ltd., [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you looking for a sci-fi take on the standard Strategy RPG, there is no series that matches Front Mission.  This installment in particular is an exceptional game originally for the PS1, and I highly recommend fans of the series to check it out.  <span id="more-822"></span></p>
<div id="attachment_823" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/fm4-4.jpg"><strong><img class="size-medium wp-image-823" title="fm4-4" src="http://gamersonlyolder.com/wp-content/uploads/fm4-4-300x198.jpg" alt="Front Mission 4 Gameplay" width="300" height="198" /></strong></a><p class="wp-caption-text">Mech Battle Goodness</p></div>
<p><em>From the press release:</em></p>
<p><strong>London (16 August 2010)<br />
</strong>– Square Enix Ltd., the publisher of SQUARE ENIX<sup>®</sup> interactive entertainment products in Europe and other PAL territories, today announces the forthcoming release of FRONT MISSION 3<sup>TM</sup>, the classic strategy adventure game originally released for PlayStation<sup>®</sup> will soon be available to download for PlayStation<sup>®</sup>3 and PSP<sup>®</sup> (PlayStation<sup>®</sup>Portable) system from the PlayStation<sup>®</sup>Network.</p>
<p>FRONT MISSION 3 is a sprawling strategy sci-fi adventure which gives you giant mechanical battle machines known as “Wanzers” to command in explosive, high-tech, turn-based warfare.</p>
<p>Featuring the Double Feature Scenario System, you can choose from one of two independent stories, each with its own unique characters, situations and environments. Up to 150 hours of engrossing gameplay – complete with a myriad of twists and turns – awaits you. Are you ready to uncover the truth?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=822</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Goo, Episode 60 &#8220;Execution&#8221;: 8.15.2010</title>
		<link>http://gamersonlyolder.com/?p=818</link>
		<comments>http://gamersonlyolder.com/?p=818#comments</comments>
		<pubDate>Sun, 15 Aug 2010 17:06:29 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=818</guid>
		<description><![CDATA[The Goo, Episode 60 &#8220;Execution&#8221;: 8.15.2010
Boy do we have a fun and exciting announcement.
Show Notes
If I filled this in, then the show contents wouldn&#8217;t be a surprise.     We&#8217;ll have our notes back next episode.
Thanks for listening.
]]></description>
			<content:encoded><![CDATA[<p><strong>The Goo, Episode 60 &#8220;Execution&#8221;: 8.15.2010</strong><br />
Boy do we have a fun and exciting announcement.</p>
<p><strong>Show Notes</strong><br />
If I filled this in, then the show contents wouldn&#8217;t be a surprise.  <img src='http://gamersonlyolder.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   We&#8217;ll have our notes back next episode.</p>
<p>Thanks for listening.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=818</wfw:commentRss>
		<slash:comments>1</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep60-Execution.mp3" length="1" type="audio/mpeg" />
		<itunes:duration>2:08:08</itunes:duration>
		<itunes:subtitle>The Goo, Episode 60 "Execution": 8.15.2010
Boy do we have a fun and exciting announcement.

Show Notes
If I filled this in, then the show contents wouldn't be ...</itunes:subtitle>
		<itunes:summary>The Goo, Episode 60 "Execution": 8.15.2010
Boy do we have a fun and exciting announcement.

Show Notes
If I filled this in, then the show contents wouldn't be a surprise.&#160; :)&#160; We'll have our notes back next episode.

Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>The Goo, Episode 59 &#8220;Sleep&#8221;: 8.1.2010</title>
		<link>http://gamersonlyolder.com/?p=814</link>
		<comments>http://gamersonlyolder.com/?p=814#comments</comments>
		<pubDate>Mon, 02 Aug 2010 05:10:02 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=814</guid>
		<description><![CDATA[The Goo, Episode 59 &#8220;Sleep&#8221;: 8.1.2010
Adam and Scott are joined by Leo coming back off the baby-hiatus.
Show Notes
0:00:00 &#8211; Over
0:01:25 &#8211; Intro
0:03:35 &#8211; News That We Give a Damn About
0:14:22 &#8211; Leo&#8217;s Gooing
0:41:13 &#8211; Adam&#8217;s Gooing
0:59:18 &#8211; Scott&#8217;s Gooing
1:23:18 &#8211; Top 5 Gateway Games to a Genre You May Not Play
2:16:08 &#8211; Rebuttal, What&#8217;s on [...]]]></description>
			<content:encoded><![CDATA[<p><strong>The Goo, Episode 59 &#8220;Sleep&#8221;: 8.1.2010</strong><br />
Adam and Scott are joined by Leo coming back off the baby-hiatus.</p>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Over<br />
0:01:25 &#8211; Intro<br />
0:03:35 &#8211; News That We Give a Damn About<br />
0:14:22 &#8211; Leo&#8217;s Gooing<br />
0:41:13 &#8211; Adam&#8217;s Gooing<br />
0:59:18 &#8211; Scott&#8217;s Gooing<br />
1:23:18 &#8211; Top 5 Gateway Games to a Genre You May Not Play<br />
2:16:08 &#8211; Rebuttal, What&#8217;s on Deck &amp; Outro</p>
<p>Thanks for listening.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep59-Sleep.mp3" length="112968067" type="audio/mpeg" />
		<itunes:duration>2:36:49</itunes:duration>
		<itunes:subtitle>The Goo, Episode 59 "Sleep": 8.1.2010
Adam and Scott are joined by Leo coming back off the baby-hiatus.

Show Notes
0:00:00 - Over
0:01:25 - Intro
0:03:35 - News That ...</itunes:subtitle>
		<itunes:summary>The Goo, Episode 59 "Sleep": 8.1.2010
Adam and Scott are joined by Leo coming back off the baby-hiatus.

Show Notes
0:00:00 - Over
0:01:25 - Intro
0:03:35 - News That We Give a Damn About
0:14:22 - Leo's Gooing
0:41:13 - Adam's Gooing
0:59:18 - Scott's Gooing
1:23:18 - Top 5 Gateway Games to a Genre You May Not Play
2:16:08 - Rebuttal, What's on Deck &#38; Outro

Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Podcasts can Save the World</title>
		<link>http://gamersonlyolder.com/?p=800</link>
		<comments>http://gamersonlyolder.com/?p=800#comments</comments>
		<pubDate>Sat, 24 Jul 2010 05:08:18 +0000</pubDate>
		<dc:creator>thecabbage</dc:creator>
				<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[Extra Life]]></category>
		<category><![CDATA[Fat princess]]></category>
		<category><![CDATA[Final fight]]></category>
		<category><![CDATA[GTA]]></category>
		<category><![CDATA[Red Dead redemption]]></category>
		<category><![CDATA[Rockstar North]]></category>
		<category><![CDATA[Uncharted 2]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=800</guid>
		<description><![CDATA[The Goo podcast has a lot to answer for.  Specifically, the episodes ‘ExtraLife08’ and ‘ExtraLife09’.

They were great entertainment, but they also encouraged me to donate money to a hospital in another country.

It was these two episodes that inspired me in March to contact my local children&#8217;s hospital and ask them if they’d be up for [...]]]></description>
			<content:encoded><![CDATA[<p><strong>The Goo</strong> podcast has a lot to answer for.  Specifically, the episodes ‘ExtraLife08’ and ‘ExtraLife09’.<br />
<span id="more-800"></span><br />
They were great entertainment, but they also encouraged me to donate money to a hospital in another country.</p>
<p><img class="alignleft size-medium wp-image-807" title="Save Point" src="http://gamersonlyolder.com/wp-content/uploads/Save-300x300.jpg" alt="" width="240" height="240" /></p>
<p>It was these two episodes that inspired me in March to contact my local children&#8217;s hospital and ask them if they’d be up for a videogame marathon here in Edinburgh, Scotland.  They were delighted.</p>
<p>And here we are, four months later, on the brink of <strong>Sick Kids Save Point</strong>, Scotland’s first videogame marathon.  Over $1500  has been raised with two weeks to go, and we’ve received the support of our local game developer – Rockstar North – who have donated substantially to the charity and also prizes to top fundraisers.  There are some awesome GTA and Red Dead related swag being offered to participants who can raise over a certain amount, so that should spur people on to the next level.  Perhaps most significantly, the Rockstar developers themselves are going to take part!</p>
<p>But all the time consuming organisational shenanigans have left me woefully short of personal targets for my marathon.  Have I learned nothing from Scott and Adam??  I need a top 5, and I need it sharpish!</p>
<p>I did have some vague notion of playing Red Dead Redemption, but I got my 100% last night. I’m still plugging away at Demon’s Souls, but if Scott’s rage-quit during Extra Life is anything to go by, it isn’t a game for the sleep deprived…  The recent patch for Fat Princess has made the game a lot more user friendly in setting up online games, so that’s going to be involved at some point.  In the later hours I expect I’ll go for some low impact trophies in Final Fight double impact.  And there’s always the list of shame… top of it is Uncharted 2.  Yes, I know, that’s why it’s called a list of <strong>shame.</strong></p>
<p>There’s no shame though in raising money for a great cause, and I’m really looking forward to it all.  If anyone wants to know if my spirits are high or low during Sick Kids Save Point I’ll either put a live stream up, or I’ll post some update videos on YouTube.  You can also follow us on <a href="http://twitter.com/Sksavepoint">Twitter</a>.  The central hub to find out about our effort is <a href="http://sickkidssavepoint.blogspot.com">our blog</a>, where you can also sign up, see our prizes, or even play space invaders!</p>
<p><img class="size-medium wp-image-808 alignright" title="Sksp logo" src="http://gamersonlyolder.com/wp-content/uploads/Sksp-logo-278x300.jpg" alt="" width="278" height="300" /></p>
<p>If anyone wants to take part, setting up a fundraising page is easy; <a href="http://uk.virginmoneygiving.com/team/VGEVO">VGEvo has a team fundraising page here</a>,  so you could always point your sponsors there as well.  If you’re waiting for ExtraLife, at least think about donating a couple of dollars to our cause byfollowing the VGEvo team link above, in the spirit of the international solidarity I felt ten months ago…</p>
<p>Next time you download a podcast, be aware it could change everything!  Play Games.  Save Kids.  Win stuff.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Hands On with Persona 3 Portable (Combat Edition)</title>
		<link>http://gamersonlyolder.com/?p=774</link>
		<comments>http://gamersonlyolder.com/?p=774#comments</comments>
		<pubDate>Wed, 21 Jul 2010 18:42:26 +0000</pubDate>
		<dc:creator>Vassi</dc:creator>
				<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Hands On]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[maid outfit exploration]]></category>
		<category><![CDATA[persona 3]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=774</guid>
		<description><![CDATA[Persona 3 was an interesting release back in 2007, coming as it did almost two years after the 360 (one year for PS3 and Wii). It could easily have been one of many forgotten gems, buried in the sand to be discovered only by the adventurous RPG archeologists among us. Luckily, P3 is a fantastic [...]]]></description>
			<content:encoded><![CDATA[<p>Persona 3 was an interesting release back in 2007, coming as it did almost two years after the 360 (one year for PS3 and Wii). It could easily have been one of many forgotten gems, buried in the sand to be discovered only by the adventurous RPG archeologists among us. Luckily, P3 is a fantastic game with a unique flavor of its own. It not only survived its initial North American release but got a follow-up “expansion” a year later. Riding on that success, it has now been ported to the PSP as of the 15th of July.</p>
<p>While the game is not for everyone, after 25 hours of playtime I’ve come up with a quick recipe that may tell you if you’re a candidate for its enjoyment. You take the dungeon crawling and adventure aspect of Shining in the Darkness (or the dungeon crawling bits of Etrian Odyssey, if you don’t remember Shining) and you add a tiny dash of Pokemon catch-em-all madness and teenagers shooting themselves in the head while sprinkling in large dose of Japanese eccentricity. When you’re done stuffing that into the disc you tie it all up with a mysterious plot involving the end of the world you’ve got the beginnings of Persona 3.  For the sake of brevity I’m only going to concern myself with the combat and exploration elements of the game, but be advised that there’s a whole lot more to this package. Sound good? Let’s continue.</p>
<p><span id="more-774"></span></p>
<div id="attachment_781" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/exploring2.jpg"><img class="size-medium wp-image-781" src="http://gamersonlyolder.com/wp-content/uploads/exploring2-300x170.jpg" alt="Exploring Tartarus" width="300" height="170" /></a><p class="wp-caption-text">Exploring in a maid&#39;s outfit? Yes please.</p></div>
<p>Persona 3 is, at its heart, a dungeon crawl. All of the combat takes place in Tartarus, a mysterious tower that appears in the world during the Dark Hour – a space of time that happens between midnight and 12:01. The main character, along with a handful of others, are among the few that can experience this time, with the rest of the population transforming into a coffin until the dark hour has passed (don’t worry about the details, it will hurt your brain). All of the floors, except for those that contain bosses, are randomly generated every time you step into the tower every single time. If you enter at any floor to explore and then leave before climbing to the next you will be treated to a new layout the next time you return. Lest that sound too intimidating, each floor is generally bite sized and takes only a couple of minutes to explore. This aspect of the game’s design lends itself unnervingly well to the “just one more” phenomenon that can consume your entire night, so if you frequently fall into that trap you should know what you’re getting into.</p>
<p>To make things more manageable you get a mini-map on screen at all times, with the layout being drawn as you walk through the halls. Monsters, or shadows as the game terms them, show up as bright spots so you can avoid them if you’re in a tough spot or deliberately seek them out if you’re looking for combat. If a shadow sees you they will immediately attempt to close the distance, which gives you a limited amount of time to strike it with your weapon before battle begins. Should you fail to strike it before the distance is closed the enemies will get a free turn. However, it’s just as possible to sneak up behind the shadow and strike before it notices you, granting your party the extra turn instead.</p>
<div id="attachment_785" class="wp-caption alignright" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/persona.jpg"><img class="size-medium wp-image-785 " src="http://gamersonlyolder.com/wp-content/uploads/persona-300x170.jpg" alt="" width="300" height="170" /></a><p class="wp-caption-text">All skills are performed by your persona.</p></div>
<p>Combat is turn based, though unlike a lot of other RPGs it stresses a rock paper scissors strategy to a higher degree. Unlike a lot of games where you can happily ignore elemental strengths and weaknesses, P3 revels in making you constantly search for the sweet spots. If you strike an enemy with an attack it is weak to, or critically hit, you can follow up with another attack immediately. This is important, because if you don&#8217;t take advantage of these weaknesses the enemy certainly will. If you&#8217;re not on top of your game the enemies will happily strike <em>your</em> weakness, and then do it again with their extra turn (oh yes, they get one too). While occasionally unnerving when battle takes a sudden turn for the worse, it does help keep you on your toes so the combat doesn&#8217;t feel ho-hum as the hours progress.</p>
<p>While this may sound excessively brutal, in practice, the system works in your favor more often than not. This port, unlike the console iterations, does provide the option to play through with easier difficulty settings where combat is easier and, should you die, you get a number of continues in case you were silly enough not to save. You have to make the decision early on, however, and cannot change your mind should you find it too easy. I would, of course, recommend normal.</p>
<p>Leveling up is a two sided process. Your character gains HP and SP to spend on skills, with physical skills costing hp and magical ones costing sp. Your stats and elemental weaknesses are provided to you by your personas. Each persona belongs to an arcana, modeled after the arcana of a tarot deck (Fool, Devil, Magician, etc), and each arcana has general strengths and weaknesses on top of the persona&#8217;s quirks. The arcana essentially function as classes, where some are geared towards combat &#8211; with high strength and physical damage attacks &#8211; and others are more magically inclined, with high magic stats and powerful elemental spells. The beautiful thing is that you don&#8217;t really have to stick to one or the other as your main character can switch personas once per turn, without losing an action, to exploit different skills as the need arises. The number of personas you can have at once grows with you, but even at the beginning of the game you can have six, making it easy to be prepared.</p>
<div id="attachment_782" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/fusion.gif"><img class="size-medium wp-image-782" src="http://gamersonlyolder.com/wp-content/uploads/fusion-300x172.gif" alt="Fusion" width="300" height="172" /></a><p class="wp-caption-text">Fusion, no messy breeding here.</p></div>
<p>Personas can be gained from battle, but the majority of them will be obtained through fusion. As you gain personas and use them in combat they level up alongside you and learn new skills. In time, you can use fuse personas together to create a more powerful one. The fused persona will start at its own base level and has its own base skills but will also gain some of the skills of its &#8216;parents&#8217;. In addition, should you have a social link that corresponds with that persona&#8217;s arcana it will gain bonus experience. These links are what you spend the majority of your time obtaining and nurturing when you&#8217;re not exploring Tartarus. Initially it may seem tedious to have to level each persona as you get it (as they can be of a different level than you) but in actual practice the best approach is to fuse several lower level arcana into a persona that is of a higher level to match your character. This prevents the dungeon crawl from bogging down to the point where you can&#8217;t progress because you have to grind up.</p>
<p>This all only scratches the surface. As the game progresses you gain the ability to fuse personas into weapons, take on time-sensitive kill quests to carry out in Tartarus, fetch quests over the daytime hours, fusion quests where you must create a persona in such a way that it inherits a specific skill,  or you can mount rescue missions for regular people who find themselves stranded in Tartarus, all while minding your calendar to hang out with the people and groups that you like in the daytime hours.</p>
<p>If you&#8217;ve been looking for an RPG to spend some time with, and don&#8217;t mind &#8211; or crave &#8211; something just a little different than usual, then I heartily recommend you make some time for a little Persona in your life.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Goo, Episode 58 &#8220;Breaks&#8221;: 7.4.2010</title>
		<link>http://gamersonlyolder.com/?p=772</link>
		<comments>http://gamersonlyolder.com/?p=772#comments</comments>
		<pubDate>Mon, 05 Jul 2010 02:01:17 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=772</guid>
		<description><![CDATA[The Goo, Episode 58 &#8220;Breaks&#8221;: 7.04.2010
Adam and Scott are over-tired and chat up E3.
Show Notes
0:00:51 &#8211; Intro
0:05:06 &#8211; Adam&#8217;s Gooing
0:15:51 &#8211; Scott&#8217;s Gooing
0:36:00 &#8211; Top 5 Sidequests
1:07:44 &#8211; Rebuttal, What&#8217;s on Deck &#38; Outro
Thanks for listening.
]]></description>
			<content:encoded><![CDATA[<p><strong>The Goo, Episode 58 &#8220;Breaks&#8221;: 7.04.2010</strong><br />
Adam and Scott are over-tired and chat up E3.</p>
<p><strong>Show Notes</strong><br />
0:00:51 &#8211; Intro<br />
0:05:06 &#8211; Adam&#8217;s Gooing<br />
0:15:51 &#8211; Scott&#8217;s Gooing<br />
0:36:00 &#8211; Top 5 Sidequests<br />
1:07:44 &#8211; Rebuttal, What&#8217;s on Deck &amp; Outro</p>
<p>Thanks for listening.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep58-Breaks.mp3" length="54537062" type="audio/mpeg" />
		<itunes:duration>1:15:40</itunes:duration>
		<itunes:subtitle>The Goo, Episode 58 "Breaks": 7.04.2010
Adam and Scott are over-tired and chat up E3.

Show Notes
0:00:51 - Intro
0:05:06 - Adam's Gooing
0:15:51 - Scott's Gooing
0:36:00 - Top ...</itunes:subtitle>
		<itunes:summary>The Goo, Episode 58 "Breaks": 7.04.2010
Adam and Scott are over-tired and chat up E3.

Show Notes
0:00:51 - Intro
0:05:06 - Adam's Gooing
0:15:51 - Scott's Gooing
0:36:00 - Top 5 Sidequests
1:07:44 - Rebuttal, What's on Deck &#38; Outro

Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>&#8220;Seriously?!&#8221; &#8211; SSF4 Celebrity Picks</title>
		<link>http://gamersonlyolder.com/?p=745</link>
		<comments>http://gamersonlyolder.com/?p=745#comments</comments>
		<pubDate>Fri, 02 Jul 2010 20:10:24 +0000</pubDate>
		<dc:creator>Vassi</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Angelina Jolie and Oil]]></category>
		<category><![CDATA[Satire]]></category>
		<category><![CDATA[SSF4]]></category>
		<category><![CDATA[Street Fighter]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=745</guid>
		<description><![CDATA[You didn&#8217;t think only normal, sweaty palmed, gamers played Super Street Fighter 4 did you? Of course not. I have it on good authority that plenty of celebrities enjoy a little pixel combat from time to time. I bet that you, like me, wonder all the time what characters some of those people you see [...]]]></description>
			<content:encoded><![CDATA[<p>You didn&#8217;t think only normal, sweaty palmed, gamers played Super Street Fighter 4 did you? Of course not. I have it on good authority that plenty of celebrities enjoy a little pixel combat from time to time. I bet that you, like me, wonder all the time what characters some of those people you see on the news would play. Well, wonder no more! I took the liberty of sending some <span style="text-decoration: line-through;">monitor cyborgs</span> interviewers to check out a couple of key targets.</p>
<p><span id="more-745"></span></p>
<div id="attachment_746" class="wp-caption alignleft" style="width: 338px"><a href="http://gamersonlyolder.com/wp-content/uploads/sf4-mnight.jpg"><img class="size-full wp-image-746" src="http://gamersonlyolder.com/wp-content/uploads/sf4-mnight.jpg" alt="" width="328" height="179" /></a><p class="wp-caption-text">&quot;Bah! Such Weakness&quot;</p></div>
<p>When not writing surprise endings, or when he should be writing endings for his movies, M. Night Shyamalan prefers to play Bison.</p>
<p><strong>Interviewer</strong>: &#8220;So why Bison?&#8221;</p>
<p><strong>M.N.S</strong>: &#8220;I think you have to appreciate a guy who keeps coming back and starting up new tournaments even though he keeps getting beat up or torn to pieces.&#8221;</p>
<p><strong>I</strong>: &#8220;So you admire his tenacity?&#8221;</p>
<p><strong>M.N.S</strong>: &#8220;Yeah absolutely! It&#8217;s like, I lost&#8230;but i&#8217;m back now! I bet you didn&#8217;t see it coming!&#8221;</p>
<p><strong>I</strong>: &#8220;I see. So while I have you, what was the deal with the Last Airbender?&#8221;</p>
<p><strong>M.N.S</strong>: &#8220;Dude, that&#8217;s totally my fault. I was trying to figure out how to land the Ultra 2 on jump happy opponents and the producers were all like, &#8216;There&#8217;s a movie to finish!&#8217; whatever.&#8221;</p>
<hr />
<div id="attachment_747" class="wp-caption alignleft" style="width: 338px"><a href="http://gamersonlyolder.com/wp-content/uploads/sf4-gore.jpg"><img class="size-full wp-image-747" src="http://gamersonlyolder.com/wp-content/uploads/sf4-gore.jpg" alt="" width="328" height="179" /></a><p class="wp-caption-text">&quot;Ya-Hoo!&quot;</p></div>
<p>When not battling global warming Al Gore prefers to lay down the beatings with Dan Hibiki.</p>
<p><strong>I</strong>: &#8220;I wouldn&#8217;t have pegged you for a Dan guy.&#8221;</p>
<p><strong>A.G</strong>: &#8220;Well you have to understand, Dan knows what he&#8217;s about and his loyalty to his family is outstanding.&#8221;</p>
<p><strong>I</strong>: &#8220;You don&#8217;t think he&#8217;s the butt of a joke?&#8221;</p>
<p><strong>A.G</strong>: &#8220;My heavens no! He&#8217;s just trying to follow in the footsteps of his father. Why my father was a U.S. Representative and a Senator too, you know? I look up to him and only hope to&#8230;&#8221;</p>
<p><strong>I</strong>: &#8220;Yes, uh, thank you I have another interview I have to do&#8230;&#8221;</p>
<p><strong>A.G</strong>: &#8220;Don&#8217;t cut me off son. You know I invented the internet, I can have your job.&#8221;</p>
<hr />
<div id="attachment_750" class="wp-caption alignleft" style="width: 338px"><a href="http://gamersonlyolder.com/wp-content/uploads/sf4-buscemi.jpg"><img class="size-full wp-image-750" src="http://gamersonlyolder.com/wp-content/uploads/sf4-buscemi.jpg" alt="" width="328" height="179" /></a><p class="wp-caption-text">&quot;RAOOOR!&quot;</p></div>
<p>Steve Buscemi, when not creeping us out or being funny on film, prefers to play as Blanka.</p>
<p><strong>I</strong>: &#8220;I have to say, I loved you in Con Air!&#8221;</p>
<p><strong>S.B</strong>: &#8220;Yeah, I get that a lot.&#8221;</p>
<p><strong>I</strong>: &#8220;Your character was so creepy! Is that why you like Blanka?&#8221;</p>
<p><strong>S.B</strong>: &#8220;Lets just say I find Blanka&#8217;s story touching. Plus, when he goes for the throw and then starts biting at his opponent, with all that &#8216;blood&#8217; and the exquisite rending of the flesh, it just makes me all goose-pimply. I don&#8217;t think you could ask for a better experience, you know?&#8221;</p>
<p><strong>I</strong>: &#8220;Uhm. No, I don&#8217;t know what you&#8217;re talking about.&#8221;</p>
<p><strong>S.B</strong>: &#8220;That&#8217;s ok, but listen, I&#8217;m really hungry all of a sudden, do you want to maybe grab a bite?&#8221;</p>
<hr />
<div id="attachment_753" class="wp-caption alignleft" style="width: 338px"><a href="http://gamersonlyolder.com/wp-content/uploads/sf4-bush.jpg"><img class="size-full wp-image-753" src="http://gamersonlyolder.com/wp-content/uploads/sf4-bush.jpg" alt="" width="328" height="179" /></a><p class="wp-caption-text">&quot;Shoryuken! Shoryuken! Shoryuken!&quot;</p></div>
<p>When not enjoying his off-time after his presidency former President Bush prefers to lay down the law with Ken.</p>
<p><strong>I</strong>: &#8220;I think I might be surprised that you play SSF4 at all!&#8221;</p>
<p><strong>G.B</strong>: &#8220;I can certainly see why you might be, a lot of people misunderestimate me when it comes right down to technology and video games.&#8221;</p>
<p><strong>I</strong>: &#8220;Right. So&#8230;Ken?&#8221;</p>
<p><strong>G.B</strong>: &#8220;Ken is certainly one of the good ol&#8217; boys. To be honest, one of my advisors found me this excellent guide. I&#8217;m afraid it&#8217;s classified and top secret but believe me, I can&#8217;t be beat.&#8221;</p>
<p><strong>I</strong>: &#8220;Does it involve a shoryuken?&#8221;</p>
<p><strong>G.B</strong>: &#8220;I&#8217;m not at liberty to say, but as I like to say, if I shoryuken you once shame on you and if, uh, if I shoryuken you twice, well..shame on me.&#8221;</p>
<hr />
<div id="attachment_754" class="wp-caption alignleft" style="width: 338px"><a href="http://gamersonlyolder.com/wp-content/uploads/sf4-bai.jpg"><img class="size-full wp-image-754" src="http://gamersonlyolder.com/wp-content/uploads/sf4-bai.jpg" alt="" width="328" height="179" /></a><p class="wp-caption-text">&quot;That felt good didn&#39;t it?&quot;</p></div>
<p>Bai Ling, international super star and nerd favorite, enjoys playing as Juri for fun and profit.</p>
<p>I: &#8220;I never really thought about it before, but you kind of remind of Juri in some ways.&#8221;</p>
<p>B.L: &#8220;Actually, it&#8217;s a little known fact that i&#8217;m the inspiration for this character. I love her outfit!&#8221;</p>
<p>I: &#8220;It&#8217;s a little improbable, actually, I&#8217;ve always thought Juri looks kind of slutty in a way, and who actually bends that way anyway? I mean, come on&#8230;hey, why is your eye glowing like tha&#8230;&#8221;</p>
<p><em>Editor&#8217;s Note: We did not receive the rest of this <span style="text-decoration: line-through;">monitor cyborg&#8217;s</span> Interviewer&#8217;s transcript.</em></p>
<hr />
<div id="attachment_755" class="wp-caption alignleft" style="width: 338px"><a href="http://gamersonlyolder.com/wp-content/uploads/sf4-jolie.jpg"><img class="size-full wp-image-755" src="http://gamersonlyolder.com/wp-content/uploads/sf4-jolie.jpg" alt="" width="328" height="179" /></a><p class="wp-caption-text">&quot;I love my daughters, they are so pretty.&quot;</p></div>
<p><span style="font-style: normal;">Angelina Jolie, when not in the studio, prefers a nice relaxing game of SSF4 as Hakan.</span></p>
<p><span style="font-style: normal;"><strong>I</strong>: &#8220;Wow. I never thought you would have picked Hakan. I mean, he&#8217;s ugly, and well, you&#8217;re not.&#8221;</span></p>
<p><span style="font-style: normal;"><strong>A.J</strong>: &#8220;I think you&#8217;re not giving him enough credit. In his country of origin he is a very striking man.&#8221;</span></p>
<p><span style="font-style: normal;"><strong>I</strong>: &#8220;I guess I never thought of it that way.&#8221;</span></p>
<p><span style="font-style: normal;"><strong>A.J</strong>: &#8220;Hakan loves his family, I think I envy him. I need a few more children before I catch up to him, he is truly blessed.&#8221;</span></p>
<p><span style="font-style: normal;"><strong>I</strong>: &#8220;Is that the only reason you play as Hakan then?&#8221;</span></p>
<p><strong>A.J</strong>: -laughing- &#8220;Hardly, I think his fighting style is very interesting. I definitely enjoy covering myself in oil from time to time. Just the other day I was sunbathing and decided it would be a good time to bring out the baby oil&#8230;why are you looking at me like that?&#8221;</p>
<hr />
<div id="attachment_760" class="wp-caption alignleft" style="width: 265px"><a href="http://gamersonlyolder.com/wp-content/uploads/sf4-jolie-hakan-kids.jpg"><img class="size-full wp-image-760" src="http://gamersonlyolder.com/wp-content/uploads/sf4-jolie-hakan-kids.jpg" alt="" width="255" height="153" /></a><p class="wp-caption-text">Think of the children.</p></div>
<p><em>*This is clearly a work of fiction. Any similarity to actual SSF4 preferences by said celebrities is purely coincidental and not my problem.</em></p>
]]></content:encoded>
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		<item>
		<title>Intuitive, As Opposed to Better</title>
		<link>http://gamersonlyolder.com/?p=729</link>
		<comments>http://gamersonlyolder.com/?p=729#comments</comments>
		<pubDate>Tue, 29 Jun 2010 14:00:30 +0000</pubDate>
		<dc:creator>Vassi</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=729</guid>
		<description><![CDATA[I apologize in advance if this seems only tangentially related to gaming but it seems a good time, with Kinect and Move evangelists flailing about, to speak to the topic of alternate UI and control schemes. Whether you love them, or hate them, chances are that when it comes down to discussing Kinect, Move, Wii [...]]]></description>
			<content:encoded><![CDATA[<p>I apologize in advance if this seems only tangentially related to gaming but it seems a good time, with Kinect and Move evangelists flailing about, to speak to the topic of alternate UI and control schemes. Whether you love them, or hate them, chances are that when it comes down to discussing Kinect, Move, Wii waggle or voice control you&#8217;re missing the point. As a hobbyist developer I feel fairly comfortable in telling you that UI design is brutally difficult, so much so that it&#8217;s easy to believe UI stands for Unintuitive Interactions rather than User Interface.  I&#8217;m not trying to be an apologist here, I&#8217;m simply pointing out a truth.<span id="more-729"></span></p>
<div id="attachment_741" class="wp-caption alignleft" style="width: 210px"><a href="http://gamersonlyolder.com/wp-content/uploads/computer-trouble1.jpg"><img class="size-full wp-image-741" src="http://gamersonlyolder.com/wp-content/uploads/computer-trouble1.jpg" alt="" width="200" height="253" /></a><p class="wp-caption-text">True Story</p></div>
<p>My real people job™ is to assist others with their computer woes. At any given time I&#8217;m expected to support one of over 300 different applications. I do this job successfully not because I know everything there is to know about these applications but because I&#8217;ve been a computer user and troubleshooter for almost two decades. I&#8217;m familiar with the lexicon of computer interactions as they apply to Windows programs. For instance, if a toolbar is missing &#8211; no matter the program &#8211; I&#8217;m pretty certain I can go into the Edit or View menu to re-enable it. If some feature is missing that the user misses, I know I can probably dig through an Edit -&gt; Options menu until I see what it is. To most users this seems like magic, to us it&#8217;s just a different means of navigating, a familiar language of interaction and protocol.</p>
<p>Recently a favorite blogger of mine <a title="Whatever happened to voice recognition?" href="http://www.codinghorror.com/blog/2010/06/whatever-happened-to-voice-recognition.html" target="_blank">bemoaned the lack of progress in computer speech recognition</a> and he opined that perhaps we should just give up on it. To back up his claims he speculated, and then laid out some examples, as to how much quicker mouse\keyboard interactions are when compared to spoken commands. As brilliant an individual as he is, he too is missing the point.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/minorityreport.jpg"><img class="alignright size-medium wp-image-739" src="http://gamersonlyolder.com/wp-content/uploads/minorityreport-232x300.jpg" alt="" width="232" height="300" /></a>Intuitive UI is not primarily about making things easier, faster, or even more productive. It&#8217;s about creating a control scheme built on a universal vocabulary that does not require a lot of time to adjust to. Yes, it might be easier or faster to select a column in Excel and click on the formula tab and then click on Sum, but it would be more intuitive to say &#8220;Computer Sum Column B4 on B11.&#8221; We wouldn&#8217;t need pesky computer training if computers could only understand <em>us</em> instead of us having to understand <em>them.</em></p>
<p>Gaming is currently afflicted by this same lack of understanding. What seems like a simple control scheme to us, the &#8216;hardcore gamers,&#8217; is a confusing mess to the average non-gamer. While Kinect might appear goofy, and waggle might seem dumb, they introduce a control scheme that is less intimidating to understand. After all, who <em>hasn&#8217;t</em> flailed around at some point in their life?</p>
<p>In the end, we as gamers need to get over the idea that everything is for us. Microsoft and Sony don&#8217;t want your money, they want Mom &amp; Dad&#8217;s money and they want grandma&#8217;s money. If you&#8217;re about to become a Mom or a Dad they&#8217;re banking that they&#8217;ll have your money in a few years when your toddler is walking around and you want something to play with them. After all, isn&#8217;t it just easier to get in front of the screen and jump around than to have to sit down and explain what each button does? The important thing to understand is that both of these things can co-exist, and should. Microsoft and Sony are undoubtedly making major mistakes in the way they are marketing their technologies but remember, nobody is trying to gouge you, it would only be gouging if you actually cared to play.</p>
]]></content:encoded>
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		<title>The Goo, Episode 57 &#8220;Noid&#8221;: 6.20.2010</title>
		<link>http://gamersonlyolder.com/?p=727</link>
		<comments>http://gamersonlyolder.com/?p=727#comments</comments>
		<pubDate>Sun, 20 Jun 2010 21:41:31 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=727</guid>
		<description><![CDATA[Welcome to the Goo, Episode 57 &#8220;Noid&#8221;: 6.20.2010
Adam and Scott are over-tired and chat up E3.
Show Notes
0:00:54 &#8211; Intro
0:02:03 &#8211; E3 pt 1
0:16:55 &#8211; Adam&#8217;s Gooing
0:21:33 &#8211; Soldner X 2: Final Prototype
0:29:32 &#8211; Scott&#8217;s Gooing
0:38:18 &#8211; E3 pt 2
0:57:16 &#8211; Top 5 Games That You Should Rent and Not Buy
1:23:55 &#8211; Rebuttal, What&#8217;s on Deck [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 57 &#8220;Noid&#8221;: 6.20.2010</strong><br />
Adam and Scott are over-tired and chat up E3.</p>
<p><strong>Show Notes</strong><br />
0:00:54 &#8211; Intro<br />
0:02:03 &#8211; E3 pt 1<br />
0:16:55 &#8211; Adam&#8217;s Gooing<br />
0:21:33 &#8211; Soldner X 2: Final Prototype<br />
0:29:32 &#8211; Scott&#8217;s Gooing<br />
0:38:18 &#8211; E3 pt 2<br />
0:57:16 &#8211; Top 5 Games That You Should Rent and Not Buy<br />
1:23:55 &#8211; Rebuttal, What&#8217;s on Deck &amp; Outro</p>
<p><strong></strong></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep57-Noid.mp3" length="65312255" type="audio/mpeg" />
		<itunes:duration>1:30:38</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 57 "Noid": 6.20.2010
Adam and Scott are over-tired and chat up E3.

Show Notes
0:00:54 - Intro
0:02:03 - E3 pt 1
0:16:55 - Adam's ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 57 "Noid": 6.20.2010
Adam and Scott are over-tired and chat up E3.

Show Notes
0:00:54 - Intro
0:02:03 - E3 pt 1
0:16:55 - Adam's Gooing
0:21:33 - Soldner X 2: Final Prototype
0:29:32 - Scott's Gooing
0:38:18 - E3 pt 2
0:57:16 - Top 5 Games That You Should Rent and Not Buy
1:23:55 - Rebuttal, What's on Deck &#38; Outro



Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Rock Band 3 Can &#8220;Teach&#8221; You the Power of the Ivory</title>
		<link>http://gamersonlyolder.com/?p=719</link>
		<comments>http://gamersonlyolder.com/?p=719#comments</comments>
		<pubDate>Thu, 10 Jun 2010 14:04:46 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[band]]></category>
		<category><![CDATA[harmonix]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[keytar]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[rb3]]></category>
		<category><![CDATA[rock]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=719</guid>
		<description><![CDATA[It&#8217;s probably not news anymore that a keytar is making it into Rock Band 3.  (I have to pause writing this for a minute, because I have no idea if I spelled that right since it hasn&#8217;t been in pop-circulation for 20+ years.  FYI, I did).  The real question is, did you realize that you&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s probably not news anymore that a keytar is making it into Rock Band 3.  (I have to pause writing this for a minute, because I have no idea if I spelled that right since it hasn&#8217;t been in pop-circulation for 20+ years.  FYI, I <a href="http://en.wikipedia.org/wiki/Keytar" target="_blank">did</a>).  The real question is, did you realize that you&#8217;re going to be able to &#8220;learn&#8221; the actual instruments this time around?<span id="more-719"></span></p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/500x_rb31.jpg"><img class="alignleft size-medium wp-image-722" title="500x_rb31" src="http://gamersonlyolder.com/wp-content/uploads/500x_rb31-300x210.jpg" alt="" width="300" height="210" /></a>The keytar is a fully functioning 25 key MIDI keyboard.  Perhaps not enough keys to cover your favorite Beethoven symphony or learn to rock out Yes&#8217; Siberian Khatru, but the prospect that it&#8217;s a functional MIDI peripheral is an interesting and exciting selling point.  Not so long in the past, the infamous Ion Drum kit with sequencer had already started bridging this gap between toy and instrument.</p>
<p>Another selling point is RB3&#8217;s new Pro mode, that replaces the colored fretboard with actual musical notes and symbols.  Could this be enough get people into the real instrument?  It&#8217;s hard to say, but the new guitar peripherals that use actual strings, encourage chord formations and real notes definitely beg the same question.</p>
<p>If I had to make a guess I&#8217;d say that most people inspired to pick up a real instrument after playing Rock Band have done so, and the people that are content playing on medium will continue to be.  However, it&#8217;s still exciting that Harmonix is keeping that in mind moving forward.</p>
<p>Kotaku also recently <a href="http://kotaku.com/5559801/" target="_blank">reported</a> on a partial setlist:</p>
<p>2000s<br />
Combat Baby — Metric<br />
Dead End Friends — Them Crooked Vultures<br />
Get Free — The Vines<br />
Lasso — Phoenix<br />
Me Enamora — Juanes<br />
Oh My God — Ida Maria<br />
Portions of Foxes — Rilo Kiley<br />
The Hardest Button to Button — The White Stripes</p>
<p>1990s<br />
Been Caught Stealing — Jane&#8217;s Addiction<br />
In the Meantime — Spacehog<br />
Plush — Stone Temple Pilots<br />
Walkin&#8217; on the Sun — Smash Mouth</p>
<p>1980s<br />
Crazy Train — Ozzy Osbourne<br />
Here I Go Again — Whitesnake<br />
I Love Rock and Roll — Joan Jett<br />
Just Like Heaven — The Cure<br />
Rainbow in the Dark — Dio<br />
The Power of Love — Huey Lewis and the News<br />
Sister Christian — Night Ranger</p>
<p>1960s-1970s<br />
Bohemian Rhapsody — Queen<br />
Break On Through — The Doors<br />
Crosstown Traffic — Jimi Hendrix</p>
]]></content:encoded>
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		<item>
		<title>The Goo, Episode 56 &#8220;HateCast&#8221;: 6.07.2010</title>
		<link>http://gamersonlyolder.com/?p=715</link>
		<comments>http://gamersonlyolder.com/?p=715#comments</comments>
		<pubDate>Tue, 08 Jun 2010 04:57:00 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=715</guid>
		<description><![CDATA[Welcome to the Goo, Episode 56 &#8220;HateCast&#8221;: 6.07.2010
Rob and Sean of Gamecrashers join Adam and Scott with a loud bang.
Show Notes
0:00:00 &#8211; Beatings &#38; Trains
0:03:24 &#8211; Intro
0:06:57 &#8211; News that we give a damn about
0:08:21 &#8211; Sean&#8217;s Gooing
0:18:20 &#8211; Rob&#8217;s Gooing
0:36:03 &#8211; Adam&#8217;s Gooing
1:00:47 &#8211; Scott&#8217;s Gooing
1:16:25 &#8211; Top 5 E3 Predictions
2:01:16 &#8211; What&#8217;s on [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 56 &#8220;HateCast&#8221;: 6.07.2010</strong><br />
Rob and Sean of Gamecrashers join Adam and Scott with a loud bang.</p>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Beatings &amp; Trains<br />
0:03:24 &#8211; Intro<br />
0:06:57 &#8211; News that we give a damn about<br />
0:08:21 &#8211; Sean&#8217;s Gooing<br />
0:18:20 &#8211; Rob&#8217;s Gooing<br />
0:36:03 &#8211; Adam&#8217;s Gooing<br />
1:00:47 &#8211; Scott&#8217;s Gooing<br />
1:16:25 &#8211; Top 5 E3 Predictions<br />
2:01:16 &#8211; What&#8217;s on Deck &amp; Outro</p>
<p><strong>Contact Us:</strong><br />
Email: podcast@gamersonlyolder.com<br />
Facebook Group<br />
Steam<br />
Twitter<br />
Scrub Sport: SF4 League</p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep56-HateCast.mp3" length="91272544" type="audio/mpeg" />
		<itunes:duration>2:06:41</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 56 "HateCast": 6.07.2010
Rob and Sean of Gamecrashers join Adam and Scott with a loud bang.

Show Notes
0:00:00 - Beatings &#38; Trains
0:03:24 ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 56 "HateCast": 6.07.2010
Rob and Sean of Gamecrashers join Adam and Scott with a loud bang.

Show Notes
0:00:00 - Beatings &#38; Trains
0:03:24 - Intro
0:06:57 - News that we give a damn about
0:08:21 - Sean's Gooing
0:18:20 - Rob's Gooing
0:36:03 - Adam's Gooing
1:00:47 - Scott's Gooing
1:16:25 - Top 5 E3 Predictions
2:01:16 - What's on Deck &#38; Outro

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League

Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Free to Play Model is Branching Out w/ Company of Heroes: Online</title>
		<link>http://gamersonlyolder.com/?p=711</link>
		<comments>http://gamersonlyolder.com/?p=711#comments</comments>
		<pubDate>Fri, 04 Jun 2010 14:56:57 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[CoH]]></category>
		<category><![CDATA[Company]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Heroes]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[RTS]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=711</guid>
		<description><![CDATA[In a press release today it was revealed that the long revered RTS series from THQ is taking on the free to play model.  It&#8217;s a curious change to the genre, and definitely a step in a different direction.  Take a look at the press release and let us know what you think!

AGOURA HILLS, Calif., [...]]]></description>
			<content:encoded><![CDATA[<p><em>In a press release today it was revealed that the long revered RTS series from THQ is taking on the free to play model.  It&#8217;s a curious change to the genre, and definitely a step in a different direction.  Take a look at the press release and let us know what you think!</em><span id="more-711"></span></p>
<p><em><a href="http://gamersonlyolder.com/wp-content/uploads/company-of-heroes-rts-game-review-1.jpg"><img class="alignleft size-medium wp-image-712" title="company-of-heroes-rts-game-review-1" src="http://gamersonlyolder.com/wp-content/uploads/company-of-heroes-rts-game-review-1-300x225.jpg" alt="" width="300" height="225" /></a></em></p>
<p><strong>AGOURA HILLS, Calif., Jun 03, 2010 </strong>-THQ Inc. (NASDAQ:  THQI) today announced the evolution of its critically acclaimed  real-time strategy game, Company of Heroes<sup>®</sup>, into a unique free-to-play micro-transaction  online multiplayer experience scheduled for release in the North  American market this fall.</p>
<p>Developed by THQ&#8217;s Relic Entertainment  studio, creators of the award-winning Company of Heroes and Dawn of War  franchises, Company of Heroes Online is an online multiplayer  real-time-strategy game that is free to download and play. Building on  the frenetic Real-Time-Strategy action of the original Company of  Heroes, Company of Heroes Online offers army specialization, commander  customization, and persistent progression, allowing players to  strategize on and off the battlefield. Players will also have the  opportunity to earn or purchase special units and upgrades and improve  their army with each and every multiplayer victory.</p>
<p>Travis Plane,  Vice President of Global Brand Management commented, &#8220;We are delighted  to bring this award-winning franchise to gamers in a whole new way with  the online version of the Company of Heroes experience. Players will  benefit from the persistent upgrades and the ability to tailor their  armies to really suit their play style making this a unique experience  for everyone.&#8221;</p>
]]></content:encoded>
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		<item>
		<title>Cautiously Optimistic &#8211; Now in 3D!</title>
		<link>http://gamersonlyolder.com/?p=684</link>
		<comments>http://gamersonlyolder.com/?p=684#comments</comments>
		<pubDate>Fri, 28 May 2010 16:10:05 +0000</pubDate>
		<dc:creator>Vassi</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[3D Gaming]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Stompy Robots]]></category>
		<category><![CDATA[Uncharted 2]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=684</guid>
		<description><![CDATA[As usual, the first people to be publically excited about new innovations in the entertainment space are the manufacturers of said innovations.  This year&#8217;s electronics shows have borne many 3D gadgets, from the long array of televisions announced at CES to Nintendo&#8217;s promise of a 3D handheld this E3.  In response to all of this [...]]]></description>
			<content:encoded><![CDATA[<p>As usual, the first people to be publically excited about new innovations in the entertainment space are the manufacturers of said innovations.  This year&#8217;s electronics shows have borne many 3D gadgets, from the long array of televisions announced at CES to Nintendo&#8217;s promise of a 3D handheld this E3.  In response to all of this beating of drums the overwhelming gamer response I keep hearing in regards to 3D is a growing chorus of groans.<span id="more-684"></span></p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/239562-3D_glasses.jpg"><img class="alignleft size-medium wp-image-701" title="239562-3D_glasses" src="http://gamersonlyolder.com/wp-content/uploads/239562-3D_glasses-300x152.jpg" alt="3D Glasses" width="300" height="152" /></a>I get it. 3D is expensive. It means new hardware, goofy glasses and the ridicule of your peers. Perhaps, like me, you have only <em>just </em>bought a giant HD TV and<strong> </strong>aren’t very eager to buy yet another. Yet, it’s important to temper concerns with a little thought. Before complaining about 3D, it&#8217;s important to be certain that such complaints are for the right reasons. Hype trains travel in both directions and most people who refuse to hop onto one don’t realize that they’re just taking a different route and that the Hate train is far, far uglier than the Hype train. The best place to be is in the middle station, watching the others circle back and forth in the whirlpool of opinion while some guy plays the saxophone for quarters and dollar bills. I only want to offer a little food for thought.</p>
<p>I suspect that, like most people, red and green glasses are the first thing that comes to mind when someone says &#8220;Now in 3D!&#8221; Back in the day the red and green glasses were not only required, they were <em>wicked </em>cool. Making a movie with 3D in mind meant that at some point the actors would be jabbing things in the direction of the camera for a quick &#8216;oooh&#8217; and maybe even an &#8216;ahhhh&#8217;.  When I was nine these things were fantastic but I find that my tastes have changed just a bit and, until very recently, I had not realized that 3D actually <em>had </em>changed with them.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/avatar-movie.jpg"><img class="alignleft size-medium wp-image-700" title="avatar-movie" src="http://gamersonlyolder.com/wp-content/uploads/avatar-movie-300x276.jpg" alt="Avatar" width="300" height="276" /></a>When used for good, 3D can add an incredible amount of immersion. Avatar (the little known James Cameron movie) was made from the ground up with 3D in mind and is a perfect example. The most memorable effect from the movie, for me, came during one particular scene where there countless little bits of ash falling across the landscape. It wasn&#8217;t a spear, or an arrow, or a sword, it was smoldering ash. It was so subtle and well implemented that more than once I found I had to consciously refrain from lifting my hand to brush away some of the glowing clumps.  It didn&#8217;t take a whole lot of time to find an example in the gaming space that I would have loved to experience in the same way.</p>
<p>Uncharted 2, being as immersive as it already is, would have greatly benefitted from the 3D treatment. There are fantastic vistas and genuinely thrilling moments, such as the collapsing building, or the alley-way moment with the car, where the extra dimension could have drawn me in more than they did without, which is saying something since they are some of my favorite moments in gaming &#8211; ever. Perhaps most importantly, I want to have a 3D head-tracking cockpit view inside of a giant stompy robot from the Mech Warrior universe.</p>
<p>People fear, perhaps rightly, that 3D is just a gimmick and I would be remiss not to point out that we all thought two screens were a gimmick, and waggle was&#8230;well, let&#8217;s not go there. A gimmick is a crutch that carries an experience through scrutiny. While 3D can certainly be used that way, it is more rightly just a top layer means to display things in a different way; an optional element that will elevate the medium even further.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/STARDUST-HD_1263182021.jpg"><img class="alignleft size-medium wp-image-708" title="STARDUST-HD_1263182021" src="http://gamersonlyolder.com/wp-content/uploads/STARDUST-HD_1263182021-300x267.jpg" alt="" width="300" height="267" /></a>For all the cheap &#8220;flying sword! &#8221; moments that are bound to come there is a great chance that we&#8217;ll have studios that will dare to do it right.  More importantly, as new control methods are experimented with we could see some more truly unique experiences. Take, for instance,  the obvious and overused example of Minority Report. Combining Natal&#8217;s camera input with a 3D TV should easily let developers cook up interfaces to capture that feel.</p>
<p>I certainly do not want to play an entire game by waving my hands in front of my face, but there is a very good chance that the future will be more about hybrid control schemes. The best games are already those that vary up the play style and varying up the controls and the display mechanism is the natural extension of that. If the future will find us with 3D TVs by default and gadgets (like Natal) hanging out &#8211; watching us walk around naked in our living rooms &#8211; there can&#8217;t be that much harm in being cautiously optimistic about this pesky third dimension invading our lives.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>The Final (PS1) Fantasy Coming to PSN</title>
		<link>http://gamersonlyolder.com/?p=688</link>
		<comments>http://gamersonlyolder.com/?p=688#comments</comments>
		<pubDate>Wed, 26 May 2010 14:07:56 +0000</pubDate>
		<dc:creator>Vassi</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[FFIX]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[IX]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[TidusIsAnnoying]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=688</guid>
		<description><![CDATA[This one might have slipped under some radars but it&#8217;s worth noting that a North American release of Final Fantasy 9 has been confirmed, though no release date has yet been announced. While Wikipedia has a North American release date of June 15th I could find no link or source to corroborate. Comparing the length [...]]]></description>
			<content:encoded><![CDATA[<p>This one might have slipped under some radars but it&#8217;s worth noting that a North American release of Final Fantasy 9 has been confirmed, though no release date has yet been announced. While Wikipedia has a North American release date of June 15th I could find no link or source to corroborate. Comparing the length of time between the Japanese and North American release for 7 and 8, however, makes a good case for a July or August release. While the news is not really surprising, considering FF7 and FF8 have both made it onto PSN, it is reassuring for those who like to go back and enjoy classic RPGs from the comfort of the couch now and again.<span id="more-688"></span></p>
<div id="attachment_697" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/Final-Fantasy-IX-final-fantasy-ix-341871_800_600.jpg"><img class="size-medium wp-image-697" title="Final Fantasy IX" src="http://gamersonlyolder.com/wp-content/uploads/Final-Fantasy-IX-final-fantasy-ix-341871_800_600-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Cast of Final Fantasy IX</p></div>
<p>FF9 was a return to an older formula of Final Fantasy; a small oasis of retro goodness, for some, and reminder of why change is good for others. The art style was much more reminiscent of older Final Fantasy titles while the mechanics themselves were a bit of a hybrid between the old (16bit titles) and the (then) new. Story-wise, FF9 really broke free of the &#8216;quiet, silent type&#8217; mold it had cast its heroes from in prior titles and focused more on the outgoing and actually tolerable Zidane. Of course, Square hasn&#8217;t managed to get it&#8217;s heroes to stay quiet since. Tidus, I&#8217;m looking at you.</p>
<p>If you passed on this one the first time through, and still consider yourself a Final Fantasy fan, you may want to pick it up. I confess that I didn&#8217;t finish it until many years after my initial play-through but, assuming it will sell for the same price as FF7 and 8, it should be worth every cent.</p>
<p>Via <a title="PlayStation Blog" href="http://blog.us.playstation.com/2010/05/07/final-fantasy-ix-coming-soon-to-playstation-store/" target="_blank">PlayStation Blog</a></p>
]]></content:encoded>
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		<title>The Goo, Episode 55 &#8220;Skype Fail&#8221;: 5.25.2010</title>
		<link>http://gamersonlyolder.com/?p=695</link>
		<comments>http://gamersonlyolder.com/?p=695#comments</comments>
		<pubDate>Wed, 26 May 2010 02:48:43 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=695</guid>
		<description><![CDATA[The Goo, Episode 55 &#8220;Skype Fail&#8221;: 5.25.2010
We&#8217;re Live.  No show notes, just what we&#8217;ve been goo&#8217;ing, some skype fail, and a discussion on dealbreakers.

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League

Thanks for listening.
]]></description>
			<content:encoded><![CDATA[<p><strong>The Goo, Episode 55 &#8220;Skype Fail&#8221;: 5.25.2010</strong><br />
We&#8217;re Live.  No show notes, just what we&#8217;ve been goo&#8217;ing, some skype fail, and a discussion on dealbreakers.</p>
<p><strong></strong></p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep55-SkypeFail.mp3" length="86370513" type="audio/mpeg" />
		<itunes:duration>1:59:52</itunes:duration>
		<itunes:subtitle>The Goo, Episode 55 "Skype Fail": 5.25.2010
We're Live. &#160;No show notes, just what we've been goo'ing, some skype fail, and a discussion on dealbreakers.



Contact Us:
Email: ...</itunes:subtitle>
		<itunes:summary>The Goo, Episode 55 "Skype Fail": 5.25.2010
We're Live. &#160;No show notes, just what we've been goo'ing, some skype fail, and a discussion on dealbreakers.



Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Versus: Online Multiplayer, Downloading the Right to Play</title>
		<link>http://gamersonlyolder.com/?p=671</link>
		<comments>http://gamersonlyolder.com/?p=671#comments</comments>
		<pubDate>Thu, 20 May 2010 19:53:59 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Bad]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[Company]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Effect]]></category>
		<category><![CDATA[Mass]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Pass]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Tiger]]></category>
		<category><![CDATA[Used]]></category>
		<category><![CDATA[Woods]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=671</guid>
		<description><![CDATA[Scott:  Last week, completely unbeknownst to one another, two of our community writers inadvertently wrote about the same topic.  Equally coincidental, they had some differing viewpoints on it.  What I’ve done here is compile them in what I hope is an objective and summarizing look at the issue on hand.  This kicks off what I [...]]]></description>
			<content:encoded><![CDATA[<p><em>Scott:  Last week, completely unbeknownst to one another, two of our community writers inadvertently wrote about the same topic.  Equally coincidental, they had some differing viewpoints on it.  What I’ve done here is compile them in what I hope is an objective and summarizing look at the issue on hand.  This kicks off what I hope will be our first of many “versus” articles here.  Enjoy.</em><span id="more-671"></span></p>
<p><strong>Vassi: </strong>EA has been mentioned everywhere the last couple of days after its   revelation of the &#8220;Online Pass.&#8221;  In short, when you buy an EA Sports   game- brand new &#8211; you will get a code that will give you free access to   the Online mode (think Mass Effect 2 and the Cerberus network).  Don&#8217;t   fret, you can still play the multiplayer if you buy the game used,   assuming you pay a small fee of roughly $10.00 to unlock the online   component.  It&#8217;s difficult to get a feel for what this means with the   amount of mixed reactions floating around.</p>
<p>In an effort to  clarify people&#8217;s feelings, let&#8217;s do what any good  internet discussion  does: exaggerate.  <img title="More..." src="http://gamersonlyolder.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" alt="" />Imagine if  Halo games came with online mode as DLC.  Anyone  waiting to purchase  ODST, used (because who needs it now that people  have gotten their hands  on the Reach beta), would have to shell out an  extra $10.00 before  getting into the multiplayer.  Now, multiplayer  ostensibly being the point of a Halo game, this could tick people  off if they thought that waiting  would get them a better deal.  The  question is whether this is  acceptable or not.  Is it evil, like  eating kittens while throwing  rocks at the elderly, or is it simply a  different way to do business?  When you think about it, Halo games  remain expensive for a very long  time.  In the used space, a game that  maintains its value is a game that  not a lot of people are trading in,  which can imply that a lot of people  acquired it as a day one purchase.</p>
<p><strong>thecabbage: </strong>[The Online Pass] is an obvious attempt to stamp out the pre-owned  games market,  because they have indicated that owners of second hand or  rented copies  will have to pay a ten dollar fee for the pass.  This is  unashamed greed.  It is despicable behavior by companies who  already  see massive profits and just want more.  It’s as simple as  that.  You  don&#8217;t get publishers complaining about second hand book  shops, or BMW  complaining about the second hand car market damaging  their sales.   Imagine if David Bowie tried to sue everyone who walked  into a second  hand record store in 1974 and bought Aladdin Sane?  What they  don&#8217;t seem to realize is that this will effect the  culture of gaming in  a profound and in my opinion damaging way.</p>
<p><strong>Vassi:</strong> Those of you who have purchased [a new copy of] Mass Effect 2, Battlefield Bad  Company  2, and the Saboteur have already experienced this &#8216;DLC bonus&#8217;. Did you notice?  Chances are,  no, you just put in your code and went on about seducing  some alien  hottie. So when does this hurt you? When you are truly trying to  pinch a penny  in half. Chances are that Mass Effect 2 was available used  a week or  less after it was out, thanks to those who powered through it  and  traded it in for something else. Your friendly neighborhood  GameStop or  -insert used game trader here- would gladly sell it to you  for $5  dollars less than full retail.  Those $5 in  savings and  10% discount (after paying them an annual fee) get you the  privilege of  paying an extra $10 to $15 dollars to unlock certain DLC  content.</p>
<p><strong>thecabbage:</strong> By  creating hidden charges  for those who buy pre-owned games they will be  ruining the longevity  of their game, thus decreasing its value.  First, the lifespan of online play in games will be shortened severely.  This is arguably a good thing for publishers, because then customers   will always looking to upgrade to the newest title in the franchise, but if the lifespan of games is noticeably shorter then people will not   be willing to pay as much for them.  Secondly, games will be a lot less busy online, therefore they won&#8217;t  be as attractive and will result in a sales drop.  For  example, I’m still  playing FIFA 09 online, and there are plenty of  opponents.  This is largely  due to the fact that you can pick up this  excellent sports sim for  about $10 pre-owned.  Lastly, people who buy pre-owned will continue to buy pre-owned.  Why?  Because like me, they are poor.  Poorer people are unlikely to pay   for extra content, and indeed stop buying games by that company.  They   will switch to competitors products where they will get a good busy  game  online and not have to pay extra for the privilege.</p>
<p><strong>Vassi:</strong> It really seems like a non-issue, though. If you&#8217;re not going to buy a   game new because it&#8217;s too expensive, why would you wait only a couple   of weeks before purchasing it used?  For $5 dollars more you could get   the game new and support the developer of the game in the process.  Chances are, if you perpetually buy used you wait   until the price drops to half, and then pick it up for cheap.  At that   point, what&#8217;s an extra couple of dollars?</p>
<p>At the same  time, it could bite you in the wallet in a different way.   If more  publishers adopt this system you could eventually see it affect  the  trade-in value of certain titles.  For those of you who buy a game,   finish it in a few days and trade it in for something new, this could   give you a little less credit for that trade and force you to pay a   little more for your new purchase.  If anything, things will more than   likely balance out a bit more in the end, which seems to be the   intentional goal.  Used games are a huge market, and pushing just a bit   more of that percentage towards the developers or publishers can&#8217;t be a bad   thing.  If I were a more positive individual I might even note  that  by separately quantifying the value of the online component  publishers  are making you more conscious about what you&#8217;re getting for  your money.   This can have positive consequences once people start  demanding more by  voting with their wallets.</p>
<p>It remains to be  said that one little noted feature of EA&#8217;s Online  Pass is that they  will offer a free 7 day trial per game, per user ID.  If you&#8217;re the  rent-to-own type that should be a more than big enough  window to see if  a game is a fit for you.  For some games, Splinter Cell  Conviction fits  the bill for me, the online modes are unimportant when  placed next to  the single player. Though I might be tempted to try it  for those seven  days, to see why I might want to pay for it.  The point  is that by  giving the online mode extra value, it draws more  attention to  it.  If I already purchased a game and had every intention  of only  playing the single player I might be more tempted to play the  online if  not using the code meant I was just going to waste it.</p>
<p>It seems  hard to wave this whole issue away as a fluke.  EA tested the  waters  early with Mass Effect 2 and others and is now making a much  bigger  commitment to their plan with the upcoming Tiger Woods game.  Like  DLC  in general, this is one feature that seems ready to stay.  Love it?   Hate  it?  In the end, it probably won&#8217;t matter much.</p>
<p><strong>thecabbage: </strong>In a time when digital downloads sales are increasing and people   stop seeing games as actual collectable objects and more as consumable   throwaway code, games will inevitably decrease in value, pushing   prices and developer budgets down, ultimately pushing massive   publishing houses like EA and Activision out of business.  The huge   budgets that are spent on game development will be increasingly   unsustainable if this culture of digital downloads and dlc-locked   gameplay continues.  It&#8217;s short term greed, and it could ruin  gaming.</p>
<p><em>Scott: Let us know what you think!  Leave us a comment.</em></p>
]]></content:encoded>
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		<item>
		<title>The Goo, Episode 54.5 &#8220;Community&#8221;: 5.19.2010</title>
		<link>http://gamersonlyolder.com/?p=668</link>
		<comments>http://gamersonlyolder.com/?p=668#comments</comments>
		<pubDate>Thu, 20 May 2010 04:52:11 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=668</guid>
		<description><![CDATA[Welcome to the Goo, Episode 54.5 &#8220;Community&#8220;: 5.19.2010
The remaining wonderful contest entries.
Show Notes
It&#8217;s all e-mails&#8230;. seriously.  Make sure you make the live show on Saturday May 22nd.
Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League

Thanks for listening.
]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 54.5 &#8220;Community</strong><strong>&#8220;: 5.19.2010</strong><br />
The remaining wonderful contest entries.</p>
<p><strong>Show Notes</strong><br />
It&#8217;s all e-mails&#8230;. seriously.  Make sure you make the live show on Saturday May 22nd.</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep54.5-Community.mp3" length="45848328" type="audio/mpeg" />
		<itunes:duration>1:03:36</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 54.5 "Community": 5.19.2010
The remaining wonderful contest entries.

Show Notes
It's all e-mails.... seriously.&#160; Make sure you make the live show on Saturday ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 54.5 "Community": 5.19.2010
The remaining wonderful contest entries.

Show Notes
It's all e-mails.... seriously.&#160; Make sure you make the live show on Saturday May 22nd.

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Dragon Quest 9 coming to the West</title>
		<link>http://gamersonlyolder.com/?p=658</link>
		<comments>http://gamersonlyolder.com/?p=658#comments</comments>
		<pubDate>Wed, 19 May 2010 15:04:58 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Dragon Quest]]></category>
		<category><![CDATA[Dragon Quest 9]]></category>
		<category><![CDATA[Dragon Quest IX]]></category>
		<category><![CDATA[Dragon Quest release date]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=658</guid>
		<description><![CDATA[Regular listeners of our podcast should know by now that I am an avid Dragon Quest fanboy, for better and for worse. I’ve played through the greatest entries in the franchise (Dragon Warrior and Dragon Quest VIII) and also suffered through some of the less reputable ones, most notably Dragon Quest: Swords for the Wii [...]]]></description>
			<content:encoded><![CDATA[<p>Regular listeners of our podcast should know by now that I am an avid Dragon Quest fanboy, for better and for worse. I’ve played through the greatest entries in the franchise (Dragon Warrior and Dragon Quest VIII) and also suffered through some of the less reputable ones, most notably Dragon Quest: Swords for the Wii (which I maintain to this day is a better game than most people give it credit for.) Having said that, it should come as no surprise that I am rejoicing at the news that Dragon Quest IX: Sentinels of the Starry Skies is finally making it to West.<span id="more-658"></span></p>
<p style="text-align: center;"><a href="http://gamersonlyolder.com/wp-content/uploads/dq9.jpg"><img class="size-full wp-image-656 aligncenter" title="Dragon Quest 9" src="http://gamersonlyolder.com/wp-content/uploads/dq9.jpg" alt="" width="517" height="382" /></a></p>
<p>What do we have to look forward to with the latest game in the series? A plethora of new features will bring an unprecedented level of interaction for players of DQ 9. The ability to team up with three friends via the DS wireless connection; the ability to customize the look and feel of the main character through a new character creation tool and a “job” system that allows you to change classes at any time; the ability to share treasure maps and character stats with others; and my personal favorite: the additional quests that will be available for download after the game launches. Those quests will both act as standalone side quests and further the main storyline, all for the low, low price of… nothing!<a href="http://gamersonlyolder.com/wp-content/uploads/dragon_questIX_02-screenshot_large.jpg"><img class="alignleft size-medium wp-image-657" title="Dragon Quest 9 - Troll" src="http://gamersonlyolder.com/wp-content/uploads/dragon_questIX_02-screenshot_large-300x200.jpg" alt="" width="300" height="200" /></a></p>
<p>Dragon Quest IX is the biggest selling DS game to date in Japan, and I, for one, have high hopes that it will make a tremendous impact on the Western markets. The Dragon Quest franchise historically has not done as well in America and Europe as it has in Japan, but hopefully this entry in the series will change that.</p>
<p>The current release date has been set for July 11 in America and July 23 in Europe. Go buy it on day-one and show your support for this great franchise!</p>
]]></content:encoded>
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		<item>
		<title>Bethesda Adds to the CE Fever with Fallout: New Vegas</title>
		<link>http://gamersonlyolder.com/?p=641</link>
		<comments>http://gamersonlyolder.com/?p=641#comments</comments>
		<pubDate>Tue, 11 May 2010 15:46:45 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=641</guid>
		<description><![CDATA[It&#8217;s no surprise to our listener base that we&#8217;re fans of Bethesda and Fallout.  It should also be no surprise that we&#8217;re extremely excited for Fallout: New Vegas.  After the fantastic lunch box CE of Fallout 3, Bethesda chose to turn it up a notch even further with the announcement today of a Collectors Edition [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_642" class="wp-caption alignleft" style="width: 220px"><a href="http://gamersonlyolder.com/wp-content/uploads/FNV-Collectors-Edition.jpg"><img class="size-medium wp-image-642  " title="Fallout: New Vegas Collector's Edition" src="http://gamersonlyolder.com/wp-content/uploads/FNV-Collectors-Edition-300x300.jpg" alt="Fallout New Vegas CE" width="210" height="210" /></a><p class="wp-caption-text">Fallout: New Vegas CE</p></div>
<p>It&#8217;s no surprise to our listener base that we&#8217;re fans of Bethesda and Fallout.  It should also be no surprise that we&#8217;re extremely excited for Fallout: New Vegas.  After the fantastic lunch box CE of Fallout 3, Bethesda chose to turn it up a notch even further with the announcement today of a Collectors Edition of Fallout: New Vegas.  From a Bethesda press release, you can expect this in addition to this highly anticipated post apocalyptic role-playing game:<span id="more-641"></span></p>
<ul>
<li>“Lucky 7” poker chips. Each of the seven poker chips was designed to  represent chips from the major casinos found on the New Vegas strip and  throughout the Mojave Wasteland.</li>
<li>A fully customised <em><strong>Fallout:  New Vegas </strong></em>deck of cards. Each card in the pack has been  uniquely illustrated to depict characters and factions found within the  game. Use the cards to play poker, blackjack or Caravan, an original  card game that was created by Obsidian especially for <em><strong>Fallout:  New Vegas</strong></em>!</li>
<li>A recreation of the game’s highly  coveted “Lucky 38” platinum chip.</li>
<li>A hardcover graphic novel  “All Roads”, that tells the story of some of the characters and events  that lead up to <em><strong>Fallout: New Vegas</strong></em>. “All  Roads” was written by Chris Avellone, the game’s creative director, and  created in conjunction with Dark Horse Comics.</li>
<li>‘The Making of <em><strong>Fallout:  New Vegas</strong></em>’<em><strong> </strong></em>DVD. This  documentary DVD will contain exclusive video content, including  interviews with the developers in which they take you from concept to  creation and discuss topics such as story, setting, legacy of the  Fallout franchise and more.</li>
</ul>
<p>As if you didn&#8217;t blow enough money on our <a href="http://gamersonlyolder.com/?p=521" target="_blank">previous CE excitement</a>, here&#8217;s some more opportunity to go broke.</p>
]]></content:encoded>
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		<item>
		<title>We&#8217;re LIVE May 22nd</title>
		<link>http://gamersonlyolder.com/?p=616</link>
		<comments>http://gamersonlyolder.com/?p=616#comments</comments>
		<pubDate>Mon, 10 May 2010 04:49:09 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=616</guid>
		<description><![CDATA[Have you been itching for some Live Goo?  Want to know the winner of the most influential game contest?  Feel like some more drunken shenanigans?  Well May 22nd is the day you can have all of that.  We&#8217;ll be kicking off the festivities at 8PM CST, and have so many people confirmed that [...]]]></description>
			<content:encoded><![CDATA[<p>Have you been itching for some Live Goo?  Want to know the winner of the most influential game contest?  Feel like some more drunken shenanigans?  Well May 22nd is the day you can have all of that.  We&#8217;ll be kicking off the festivities at 8PM CST, and have so many people confirmed that we&#8217;ll have to swap people in and out of the fun.  Besides Adam and Scott, you can look forward to these confirmed guests: Glenn (Torgo), Mark (SavoryCade), Jessie (Nermassa), Dane (Krakerjak), John(Two_Hands_Revy), Leo (Vassi) and possibly a few others.  Check the top of the page for the Ustream link, and we hope to see you there!</p>
]]></content:encoded>
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		<item>
		<title>The Goo, Episode 54 &#8220;Chunks&#8221;: 5.09.2010</title>
		<link>http://gamersonlyolder.com/?p=612</link>
		<comments>http://gamersonlyolder.com/?p=612#comments</comments>
		<pubDate>Mon, 10 May 2010 03:27:07 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=612</guid>
		<description><![CDATA[Welcome to the Goo, Episode 54 &#8220;Chunks&#8221;: 5.09.2010
Stuff to do while crapping.
Show Notes
0:00:00 &#8211; Natural
0:01:15 &#8211; Intro
0:05:30 &#8211; News that we give a damn about
0:11:35 &#8211; Dave (Zvarri) &#8217;s Gooing
0:15:11 &#8211; Super Street Fighter 4
0:27:10 &#8211; Adam&#8217;s Gooing
0:34:51 &#8211; 3D Dot Game Heroes
0:44:12 &#8211; Scott&#8217;s Gooing
0:49:27 &#8211; Top 5 Games to Play on the Crapper
1:33:20 [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 54 &#8220;Chunks&#8221;: 5.09.2010</strong><br />
Stuff to do while crapping.</p>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Natural<br />
0:01:15 &#8211; Intro<br />
0:05:30 &#8211; News that we give a damn about<br />
0:11:35 &#8211; Dave (Zvarri) &#8217;s Gooing<br />
0:15:11 &#8211; Super Street Fighter 4<br />
0:27:10 &#8211; Adam&#8217;s Gooing<br />
0:34:51 &#8211; 3D Dot Game Heroes<br />
0:44:12 &#8211; Scott&#8217;s Gooing<br />
0:49:27 &#8211; Top 5 Games to Play on the Crapper<br />
1:33:20 &#8211; What&#8217;s on Deck &amp; Outro</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep54-Chunks.mp3" length="74994388" type="audio/mpeg" />
		<itunes:duration>1:44:04</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 54 "Chunks": 5.09.2010
Stuff to do while crapping.

Show Notes
0:00:00 - Natural
0:01:15 - Intro
0:05:30 - News that we give a damn about
0:11:35 ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 54 "Chunks": 5.09.2010
Stuff to do while crapping.

Show Notes
0:00:00 - Natural
0:01:15 - Intro
0:05:30 - News that we give a damn about
0:11:35 - Dave (Zvarri) 's Gooing
0:15:11 - Super Street Fighter 4
0:27:10 - Adam's Gooing
0:34:51 - 3D Dot Game Heroes
0:44:12 - Scott's Gooing
0:49:27 - Top 5 Games to Play on the Crapper
1:33:20 - What's on Deck &#38; Outro

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Review: 3D Dot Game Heroes</title>
		<link>http://gamersonlyolder.com/?p=583</link>
		<comments>http://gamersonlyolder.com/?p=583#comments</comments>
		<pubDate>Wed, 05 May 2010 19:52:43 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3D Dot Game Heroes]]></category>
		<category><![CDATA[3D Dot Game Heroes Review]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[From Software]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=583</guid>
		<description><![CDATA[Retro gaming has been seeing a lot of love lately. Games like Megaman 10 and Final Fight: Double Impact have breathed new life into their respective series; re-releases of classics like Wolfenstein 3D on XBLA and PSN and the plethora of games out via the Wii’s Virtual Console have introduced a generation of younger gamers [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Retro gaming has been seeing a lot of love lately. Games like Megaman 10 and Final Fight: Double Impact have breathed new life into their respective series; re-releases of classics like Wolfenstein 3D on XBLA and PSN and the plethora of games out via the Wii’s Virtual Console have introduced a generation of younger gamers to gems that they may have missed out on the first time around. It is in that vein that the people at From Software have given us their latest creation: 3D Dot Game Heroes.</p>
<p style="text-align: left;"><span id="more-583"></span><a href="../wp-content/uploads/3ddotgameheroes_screens_02.jpg"><img class="aligncenter" title="3ddotgameheroes_screens_02" src="../wp-content/uploads/3ddotgameheroes_screens_02-1024x576.jpg" alt="" width="516" height="291" /></a><br />
3D Dot Game Heroes is an overhead action RPG in the same light as the Super Nintendo classic, Legend of Zelda: A Link to the Past. In fact, the similarities between the two games are striking: you begin the game as the descendant of the legendary Hero, summoned by the King of Dotnia to rid the world of an evil wizard bent on resurrecting the fiend that fell at the hands of your ancestor ages ago. In order to do this, you must traverse the kingdom seeking out the sages who helped the Hero seal him in his dark prison before. Your journey takes you through dungeons filled with monsters to be killed, puzzles to be solved, and new weapons to be found.</p>
<p>Sound familiar yet? It should to anyone who is familiar with the old Nintendo-born hero tale. And while the comparisons can most certainly be made between the two franchises, 3D Dot Game Heroes takes the genre to places that Zelda fans could only dream of. My personally favorite way in which they upgraded the system is with the sword mechanic. As you collect coins throughout the course of the game you can upgrade your swords, for a price. You can pay to make it longer or wider; or you can give it attributes that are only available through upgrades like a piercing mechanic that allows you to swing through walls. That is incredibly helpful because of the normally sudden “<em>clang</em>” you hear when your sword stops just short of killing the baddies you’re aiming at. But there’s a catch to all of your upgrades: they only work with full health. That’s right: if you’re missing a mere half of an apple (apples are the measurement of HP) none of your sword’s mighty enhancements work and you are left with a feeble stump of a weapon. I’ve actually found that during the dungeon boss battles if you are hit once and your sword is rendered ineffective that you might as well sit back and wait for the words “Game Over” to drop down onto the screen.</p>
<p>Puzzles have always been one of my favorite parts of video games, and 3D Dot Game Heroes does not disappoint in this department. They ramp themselves up through the course of the game; the first dungeon or two will be a breeze for veterans of the genre, but by the halfway point in the game even the most experienced action-RPG fans will find themselves stymied from time to time.</p>
<p>Don’t get frustrated, though! I realize that I might be making 3D Dot Game Heroes sound difficult, and it definitely is to an extent. But considering it was developed by From Software, it could have been much worse. Remember Demon’s Souls, anyone? Actually, they did too. One of my favorite bits of humor in 3D Dot Game Heroes comes from the multiple characters who reference it in-game. Humor is abound in this title, sometimes in knee-slapping ways. There is a character who appears to be dying of thirst in the middle of the desert and sends you on a quest for water. I won’t spoil the outcome for you, but I’ll tell you that you’ll probably say “Awww…” and roll your eyes a little when you finally bring him some. Funny moments like that really give 3D Dot Game Heroes character and a sense of charm that is often lacking in the seriousness of the current video game market.</p>
<div id="attachment_581" class="wp-caption alignright" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/3ddotgameheroes_screens_editor_03.jpg"><img class="size-medium wp-image-581" title="3ddotgameheroes_screens_editor_03" src="http://gamersonlyolder.com/wp-content/uploads/3ddotgameheroes_screens_editor_03-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">The Character Creator has limitless possibilities!</p></div>
<p>Speaking of character, something that I haven’t touched on yet is the wonderful character creation tool included with this game. As with everything else in 3D Dot Game Heroes, the creator is based on blocks. You are initially given a blank cube that can then be filled in however you see fit; the only limits to the character you create are your own imagination! And my favorite part about the whole thing is that you are never stuck with a character in your game. Every time you load your saved data you are given the option to change your character. This means that if you want to hop into the game right away and go back and explore the creator later you can; you are never tied to a single look or style.</p>
<p>Novices and experienced adventurers alike will find something in this game that they are sure to fall in love with. But everyone needs a break occasionally, and there are three mini-games included that will let you take a break from adventuring when you need it. <strong>Dash Race</strong> is a game where you utilize the dash boots to run around a set track in the fastest time possible. <strong>Blockout</strong> is an Arkanoid-style game where you can either use your sword or shield to deflect a bouncing ball into a series of blocks that must be destroyed. And my personal favorite is <strong>Block Defense</strong>, which is a tower defense game in the same light as Pixeljunk Monsters; enemies move along a set track and you have to build and upgrade towers to kill them before they reach your stronghold.</p>
<div id="attachment_582" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/3ddotgameheroes_screens_05.jpg"><img class="size-medium wp-image-582" title="3ddotgameheroes_screens_05" src="http://gamersonlyolder.com/wp-content/uploads/3ddotgameheroes_screens_05-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">The Kingdom of Dotnia needs a new Hero. Will it be you?</p></div>
<p>Yes, 3D Dot Game Heroes is similar to Zelda, but in the end it is so much more. It builds on everything that was good in A Link to the Past and The Minish Cap. But I certainly don’t blame the good people at From Software for doing what they did. 3D Dot Game Heroes isn’t a Zelda clone, in my opinion; it is homage to those great Zelda games of yesteryear, and it is done with respect and admiration. It is obvious to me that the developers and producers of 3D Dot Game Heroes loved those games; that love comes across in a variety of ways in this game. It has so much to keep you occupied that the price tag of $39.99 is almost ridiculous for a game this good. I promise that you will fall in love with 3D Dot Game Heroes as soon as the disk enters your PS3, and it will keep you coming back for more.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Halo: Reach Beta is Biggest Console Beta Evar!</title>
		<link>http://gamersonlyolder.com/?p=575</link>
		<comments>http://gamersonlyolder.com/?p=575#comments</comments>
		<pubDate>Wed, 05 May 2010 16:15:02 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=575</guid>
		<description><![CDATA[The exclusive beta for Halo: Reach debuted this week, offering any owners of ODST an opportunity to get in on the multiplayer of this new iteration of the 360-exclusive monster.  A press release from Microsoft’s website states that “[beta players will] help make entertainment history by participating in the biggest console beta ever.”  Taking into [...]]]></description>
			<content:encoded><![CDATA[<p>The exclusive beta for Halo: Reach debuted this week, offering any owners of ODST an opportunity to get in on the multiplayer of this new iteration of the 360-exclusive monster.  A press release from Microsoft’s website states that “[beta players will] help make entertainment history by participating in the biggest console beta ever.”  Taking into account that the only LIVE Gamerscore I’ve earned in the Halo series is from Halo Wars, I’m surprisingly interested to see what this new iteration has to offer.  <span id="more-575"></span>From the press release:</p>
<p>“Building upon the successes of its predecessors, ‘Halo: Reach’ breaks new ground with a host of new content and features, delivering the most thrilling and feature-packed multiplayer experience yet. With new game types, weapons, armor abilities, players rewards, customization options, social settings and more, the ‘Halo: Reach’ multiplayer beta introduces a wave of innovations that will take the award-winning ‘Halo’ multiplayer experience on Xbox LIVE to the next level.”</p>
<p>I guess the question that really remains is whether this is actually a meaningful beta or just a tremendously large not-so-exclusive demo.  Personally, in this industry, I don’t think the line is as thick as it used to be.</p>
]]></content:encoded>
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		<item>
		<title>Welcome to the Goo, Episode 53 &#8220;Floors&#8221;: 4.25.2010</title>
		<link>http://gamersonlyolder.com/?p=560</link>
		<comments>http://gamersonlyolder.com/?p=560#comments</comments>
		<pubDate>Sun, 25 Apr 2010 21:12:11 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=560</guid>
		<description><![CDATA[Welcome to the Goo, Episode 53 &#8220;Floors&#8221;: 4.25.2010
Good stuff as we prep for some awesome things to come.
Show Notes
0:00:31 &#8211; Intro
0:02:26 &#8211; News that we give a damn about
0:12:42 &#8211; Adam&#8217;s Gooing
0:23:02 &#8211; Scott&#8217;s Gooing
0:41:34 &#8211; Top 5 Most Difficult Games of the Current Generation
1:15:01 &#8211; Contest Entries
1:40:26 &#8211; Outro
Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 53 &#8220;Floors&#8221;: 4.25.2010</strong><br />
Good stuff as we prep for some awesome things to come.</p>
<p><strong>Show Notes</strong><br />
0:00:31 &#8211; Intro<br />
0:02:26 &#8211; News that we give a damn about<br />
0:12:42 &#8211; Adam&#8217;s Gooing<br />
0:23:02 &#8211; Scott&#8217;s Gooing<br />
0:41:34 &#8211; Top 5 Most Difficult Games of the Current Generation<br />
1:15:01 &#8211; Contest Entries<br />
1:40:26 &#8211; Outro</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep53-Floors.mp3" length="76662358" type="audio/mpeg" />
		<itunes:duration>1:46:23</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 53 "Floors": 4.25.2010
Good stuff as we prep for some awesome things to come.

Show Notes
0:00:31 - Intro
0:02:26 - News that we ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 53 "Floors": 4.25.2010
Good stuff as we prep for some awesome things to come.

Show Notes
0:00:31 - Intro
0:02:26 - News that we give a damn about
0:12:42 - Adam's Gooing
0:23:02 - Scott's Gooing
0:41:34 - Top 5 Most Difficult Games of the Current Generation
1:15:01 - Contest Entries
1:40:26 - Outro

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Nintendo releases Classic Controller Pro to the U.S.</title>
		<link>http://gamersonlyolder.com/?p=554</link>
		<comments>http://gamersonlyolder.com/?p=554#comments</comments>
		<pubDate>Wed, 21 Apr 2010 18:03:44 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Classic Controller Pro]]></category>
		<category><![CDATA[Gamecube controller]]></category>
		<category><![CDATA[Honster Hunter Tri]]></category>
		<category><![CDATA[Monster Hunter 3]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wavebird]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=554</guid>
		<description><![CDATA[
Yesterday Nintendo of America released the Classic Controller Pro to the United States. It features two rows of shoulder buttons and a new, wider and more ergonomically satisfying grip. And for the same $19.99 price tag as the first gen Classic Controllers, to boot. For the first time I&#8217;m looking forward to a Wii accessory.
Don&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/classic-controller-pro-white.jpg"><img class="alignnone size-medium wp-image-552" title="Classic Controller Pro white" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/classic-controller-pro-white-246x300.jpg" alt="" width="246" height="300" /></a><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/classic-controller-pro-black.jpg"><img class="alignnone size-medium wp-image-553" title="Classic Controller Pro black" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/classic-controller-pro-black-246x300.jpg" alt="" width="246" height="300" /></a></p>
<p>Yesterday Nintendo of America released the Classic Controller Pro to the United States. It features two rows of shoulder buttons and a new, wider and more ergonomically satisfying grip. And for the same $19.99 price tag as the first gen Classic Controllers, to boot. For the first time I&#8217;m looking forward to a Wii accessory.<span id="more-554"></span></p>
<p>Don&#8217;t get me wrong; Nintendo has released some cool optional equipment for the Wii, (most of which I&#8217;ve purchased, I might add) but nothing that I&#8217;ve seen and immediately have said to myself &#8220;I am going to buy this product.&#8221;</p>
<p>I am incredibly excited for this product. I&#8217;ve been holding off on purchasing the original Classic Controller because up until now my old Gamecube Wavebird controllers have suited me perfectly well; I haven&#8217;t felt the need to upgrade them. But with this new addition I think that I&#8217;m going to have to break down and get a new Wii accessory. I have previously used the older Classics at other peoples&#8217; houses, and I have been frustrated with them. I&#8217;ve felt that both the linear placement of the shoulder buttons and the lack of a good resting place for my wrists detracted from the experiences. But with both of those issues seemingly changed for the better, I&#8217;m sold. There is also a limited time bundle being offered which includes a Pro and the new Wii game &#8220;Monster Hunter Tri&#8221; for a suggested price of $59.99, which is a savings of $10. Decisions, decisions&#8230;</p>
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		<title>45 Minutes of Resonance of Fate</title>
		<link>http://gamersonlyolder.com/?p=534</link>
		<comments>http://gamersonlyolder.com/?p=534#comments</comments>
		<pubDate>Fri, 16 Apr 2010 16:13:39 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Impressions]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Fate]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Resonance]]></category>
		<category><![CDATA[RoF]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=534</guid>
		<description><![CDATA[I started Resonance of Fate last night, a PS3/360, steam-punk, gun-based JRPG published by Sega, and got 45 minutes in.  That is to say, I saw  the opening [extremely confusing and vague] cut scene, walked around a  town some, and played through the SIXTEEN battle tutorials one of  which I had to [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_535" class="wp-caption alignleft" style="width: 267px"><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof0.jpg"><img class="size-medium wp-image-535" title="Rof0" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof0-257x300.jpg" alt="Box Art - PS3" width="257" height="300" /></a><p class="wp-caption-text">Box Art - Ps3</p></div>
<p>I started Resonance of Fate last night, a PS3/360, steam-punk, gun-based JRPG published by Sega, and got 45 minutes in.  That is to say, I saw  the opening [extremely confusing and vague] cut scene, walked around a  town some, and played through the SIXTEEN battle tutorials one of  which I had to look up online how to do because it didn&#8217;t explain it  well enough.</p>
<p>First impressions?  Well, if you like complexity, you&#8217;re going to <em>love</em> this game.  Just based on all the stuff you can do in a battle,  you&#8217;re likely to love the mechanics.  For as complex and &#8220;real time&#8221; as  the battles are, one great shining point is that the controls are not  complex at all.  I&#8217;m going to outline the battle stuff here, partially  because nothing I&#8217;ve seen online has but mostly because I think that  writing it all out may help me wrap my head around all of it:</p>
<p><em>Simple mechanics</em><br />
3 characters in battle, you get them from  the get go (no idea if they change or swap or whatever). There&#8217;s HP, no  MP, and a &#8220;reverse&#8221; ATB gauge that works similar to Valkyria Chronicles  in that regard.  Once you start a character&#8217;s turn, you run, do  actions, etc. and that winds down their stamina gauge.  When all characters have <span id="more-534"></span> gone, then everyone&#8217;s stamina gauge refills.  You may swap between which  character you want to use before you starting someone&#8217;s turn.  You have 3  major silos for skill level and abilities:  Handguns, Machineguns, and  Grenades.  Each one has it&#8217;s own level, and the total of the three  comprise your character level.  You get 2 slots to equip stuff, one for  each hand.  That could be one of each type of gun, could be dual wield, or  could be item boxes (more on that later).</p>
<p><em>Damage Types</em><br />
There&#8217;s 2 types of damage: Scratch and  Direct.  It seems like you can think of them as temporary and permanent damage respectively.  If you do some amount of scratch damage, and then deal  some direct damage, all of the scratch damage becomes permanent in addition to the direct damage dealt.   Machineguns deal scratch damage, handguns and explosives deal direct  damage.  It seems like a single turn of machineguns will do more scratch  damage than handguns would do direct, so it appears like the &#8220;build  scratch damage and then unleash direct damage&#8221; strategy <em>seems </em>to be the  most effective.</p>
<p><em>Bezels</em><br />
At the bottom of the screen, there&#8217;s some orange  notches that apply for the whole party.  Hero Actions, which are used  for most of the specialized attacks, consume 1 bezel.  While you have  bezels, you only ever take scratch damage.  If you take enough scratch  damage, your health recharges, and you lose a bezel.  Once you&#8217;re out of  bezels, you take direct damage and can die/game over.  It kind of  reminds me of an Energy Tank in Metroid in that regard.  You can regain  them through different actions: rest at an inn refills all, killing an  enemy refills one, and a handful of other ways I&#8217;m not entirely clear  on.  I think that based on some of the special actions listed below, you  can have a random chance at regaining one.  In the long run, what it  really means is that a bezel is used for both offense and defense, so  I&#8217;m guessing a large part of any battle is going to be dedicated to  balancing effectively between the two.</p>
<p><em>Items and Ammo</em><br />
From what I can tell, there&#8217;s two types of  boxes, and each one takes up a hand slot for equipping.  One is an ammo  box, where you can equip and use different types of ammo.  This could be  elemental or status related.  The other, an item box, is used to  throw grenades or tap into healing items.  Having only 6 slots (2 for  each of your 3 characters), the balance load out you choose is more than likely  going to be extremely important.</p>
<p><em><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof2.jpg"><img class="alignright size-medium wp-image-539" title="Rof2" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof2-300x169.jpg" alt="" width="300" height="169" /></a></em><em>Charge</em><br />
When you want to attack, you press the attack  button  and a circular gauge starts to raise.  Once it&#8217;s filled you can perform  an attack by hitting the button again.  Also, if you let it fill  multiple times before pressing the attack button again, you can do  multiple attacks.  I believe you&#8217;re limited by your overall diminishing  stamina gauge, so I&#8217;m guessing a larger stamina gauge or an ability that  speeds up your charge will help you with getting additional blows in.</p>
<p><em>Body  Parts</em><br />
You can destroy body parts of enemies.  I believe the  purpose of this is to acquire items and refill a bezel, though I&#8217;m not  100% on that.  Different body parts comprise different arcs around an  enemy.  If you&#8217;re in that arc, you&#8217;ll hit that body part.  Each one has  it&#8217;s own HP meter.  For example, if an enemy is facing 12 o&#8217;clock, you  might be able to focus on a particular body part by being in the enemy&#8217;s 2 o&#8217;clock to 4 o&#8217;clock perspective (on the side).  The HP arc/bar at their feet that  spans 2-4 o&#8217;clock will deplete as you attack it.  If that arc  disappears, you&#8217;ve destroyed the body part.  I don&#8217;t think it disables  the enemy in any way, I think it&#8217;s just for loot and bezel refilling.</p>
<p><em>Hero Actions</em><br />
Consuming a bezel, you can choose to perform a  hero action.  When you do this, the action pauses and you have the  ability to pick a destination for where your character is going to run  to.  Once you&#8217;ve decided on this, you can hit the hero action button  again, and send your character running in that direction in real time.   While the character is running in that direction, you can execute a  series of attacks and/or jumps for flashy results.  It allows you to fit  a lot more attacks in a single turn, but obviously comes with the  expense of a bezel.  It&#8217;s definitely the main battle mechanic to focus  on because it is also used as the starting point for a lot of the  specialty actions to follow.</p>
<p><em><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof3.jpg"><img class="alignleft size-medium wp-image-541" title="Rof3" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof3-300x168.jpg" alt="" width="300" height="168" /></a></em></p>
<p><em>Resonance Points</em><br />
When you choose to use a hero action with  a particular character, you&#8217;re able to clearly see where your 2  teammates are in the arena.  If you draw an imaginary line in between  those 2 teammates, and have the currently selected character cross that  line, you gain a resonance point.  For every character&#8217;s turn where you  perform this, you add a resonance point.  For every turn where you do  not do this, you lose resonance down to 0.  From the tutorial, I&#8217;m not positive at  this point if you lose all of the points, or just 1 at a time.</p>
<p><em>Tri Attack</em><br />
When you have a resonance point, you may  perform a Tri Attack that involves all three characters.  When selecting  this, the game is paused and it shows a triangle between the three  characters.  You may choose direction of travel, and which character to  control first.  When you confirm the Tri Attack, the characters move in  hero action style around this triangle, each taking turns at performing  attacks.  It would appear that this is RoF&#8217;s form of a limit break.  By  using the right kind of positioning and order (i.e. leading direct  attacks with scratch attacks) it seems like you could really make this  attack count for a lot.</p>
<p><em>Launch</em><br />
When performing a hero action, while you are on the  ground, your attacks have the potential of launching an enemy in the  air.</p>
<p><em>Bonus Shot</em><br />
When performing a hero action on an  enemy in the air, while you are on the ground, each shot of damage you  inflict raises a bonus gauge that represents the chance that a bonus  shot will occur.  When it occurs, you are faced with a &#8220;press the button  when the marker is in the acceptable hit area&#8221; kind of quick time  event.  If you hit this, you can perform charged attacks at a greatly  increased rate.  It would seem that it&#8217;s a goal to raise this meter  during normal hero actions to help get extra attacks for &#8220;free.&#8221;  I  believe loot and additional bezel(s) may also be a reward for doing this.</p>
<p><em><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof4.jpg"><img class="alignright size-medium wp-image-545" title="Rof4" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/Rof4-300x147.jpg" alt="" width="300" height="147" /></a>Smackdown</em><br />
When performing a hero action on an enemy in the  air, if you can jump so that you are higher than the enemy, your attack  has the potential of slamming the opponent into the ground.  I believe  loot and additional bezel(s) may be a reward for doing this as well.</p>
<p><em>The Juggle Effect</em> (my own term)<br />
The complication of the  special actions pretty much means that you&#8217;ll have to be making some  major decisions about positioning, and how to effectively use hero  actions.  I&#8217;m not going to pretend to know what the best formula is 45  minutes into the game, but there&#8217;s definitely some techniques that seem  to be common ground which I&#8217;ll call the juggle effect.  The enemies fall  from the air fairly quickly, so you&#8217;re likely going to have to have  made the decision of what type of hero action you want to do before you  start.  If you want to build resonance and your bonus gauge, you  probably want to pick a path that will set up proper position and plan  the order of Start Hero Action -&gt; ground attacks until Launch -&gt;  repeated ground attacks to build Bonus meter.  If you want to take  advantage of a Smackdown or to get into position, you&#8217;ll probably plan  the order of Start Hero Action -&gt; ground attacks until Launch -&gt;  jump -&gt; Smackdown if positioned properly.</p>
<p>Perhaps needless to say, thinking a few steps ahead while balancing  all of these gauges/abilities seems to be a key ingredient in doing well  at this game.  On top of all of that, there&#8217;s some other things that I  really don&#8217;t get yet: Guard Breaking, there&#8217;s some enemy meter thing,  among a couple other things.  Like I said before, if you like complex,  difficult [and probably extremely rewarding] battle systems, then this  is probably for you.<!--more--></p>
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		<title>Gears of War is a Trilogy, Didn&#8217;t You Know?</title>
		<link>http://gamersonlyolder.com/?p=530</link>
		<comments>http://gamersonlyolder.com/?p=530#comments</comments>
		<pubDate>Tue, 13 Apr 2010 15:13:56 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Gears]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=530</guid>
		<description><![CDATA[I don&#8217;t know about you, but I have Gears of War 2 unwrapped.  I&#8217;ve even gone so far as to have it installed on my XBox 360 hard drive.  I enjoyed the first one.  As a third person, cover-mechanic shooter, it played rather entertainingly.  Unfortunately perhaps, much like Mass Effect, it wasn&#8217;t until the eve [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_531" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/gears-of-war-for-the-pc-release-date-november-6.jpg"><img class="size-medium wp-image-531" title="gears-of-war-for-the-pc-release-date-november-6" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/gears-of-war-for-the-pc-release-date-november-6-300x220.jpg" alt="Gears of War" width="300" height="220" /></a><p class="wp-caption-text">Gears of War</p></div>
<p>I don&#8217;t know about you, but I have Gears of War 2 unwrapped.  I&#8217;ve even gone so far as to have it installed on my XBox 360 hard drive.  I enjoyed the first one.  As a third person, cover-mechanic shooter, it played rather entertainingly.  Unfortunately perhaps, much like Mass Effect, it wasn&#8217;t until the eve of the release of the second that forced me to go back and play the first.  Inevitably, the third Gears of War was announced, and I&#8217;ve still yet to play the sequel.  Thankfully, according to the press release given, I have until April 8th, 2011 to correct that indecision:</p>
<p>“When we released ‘Gears of War’ more than three years ago, we set out  to tell the world an unforgettable story of bravery and sacrifice in the  face of insurmountable odds, and a year from now, players will get the  chance to experience the final chapter in the story of Marcus Fenix and  his companions in Delta Squad,” said Cliff Bleszinski, Design Director  at Epic Games. “This is definitely the biggest and most dramatic chapter  yet in the ‘Gears of War’ saga, and we can’t wait to deliver it.”</p>
<p>So if Gears is now supposed to be a trilogy, I&#8217;m guessing for some silly inexplicable reason, it&#8217;ll take me a Gears: ODST to force me to finish the third.  Or a lack of shooters.  I&#8217;ll let you decide which is more likely.</p>
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		<title>Welcome to the Goo, Episode 52 &#8220;Murphy&#8221;: 4.11.2010</title>
		<link>http://gamersonlyolder.com/?p=527</link>
		<comments>http://gamersonlyolder.com/?p=527#comments</comments>
		<pubDate>Sun, 11 Apr 2010 16:58:47 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=527</guid>
		<description><![CDATA[Welcome to the Goo, Episode 52 &#8220;Murphy&#8221;: 4.11.2010
We&#8217;re 2 years in, and we&#8217;re returning to normalcy.  Well, at least we try.
Show Notes
0:00:47 &#8211; Intro
0:02:00 &#8211; News that we give a damn about
0:07:05 &#8211; Final Fantasy XIII
0:19:03 &#8211; Adam&#8217;s Gooing
0:27:40 &#8211; Scott&#8217;s Gooing
0:44:25 &#8211; Top 5 Most Personally Influential Games
1:15:38 &#8211; Contest and Outro
 
Contact Us:
Email: [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 52 &#8220;Murphy&#8221;: 4.11.2010</strong><br />
We&#8217;re 2 years in, and we&#8217;re returning to normalcy.  Well, at least we try.</p>
<p><strong>Show Notes</strong><br />
0:00:47 &#8211; Intro<br />
0:02:00 &#8211; News that we give a damn about<br />
0:07:05 &#8211; Final Fantasy XIII<br />
0:19:03 &#8211; Adam&#8217;s Gooing<br />
0:27:40 &#8211; Scott&#8217;s Gooing<br />
0:44:25 &#8211; Top 5 Most Personally Influential Games<br />
1:15:38 &#8211; Contest and Outro</p>
<p><strong> </strong></p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep52-Murphy.mp3" length="61448435" type="audio/mpeg" />
		<itunes:duration>1:25:16</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 52 "Murphy": 4.11.2010
We're 2 years in, and we're returning to normalcy.&#160; Well, at least we try.

Show Notes
0:00:47 - Intro
0:02:00 - ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 52 "Murphy": 4.11.2010
We're 2 years in, and we're returning to normalcy.&#160; Well, at least we try.

Show Notes
0:00:47 - Intro
0:02:00 - News that we give a damn about
0:07:05 - Final Fantasy XIII
0:19:03 - Adam's Gooing
0:27:40 - Scott's Gooing
0:44:25 - Top 5 Most Personally Influential Games
1:15:38 - Contest and Outro

 

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>CE Fever: Liberating Your Money</title>
		<link>http://gamersonlyolder.com/?p=521</link>
		<comments>http://gamersonlyolder.com/?p=521#comments</comments>
		<pubDate>Thu, 08 Apr 2010 17:49:13 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[craft]]></category>
		<category><![CDATA[liberty]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RTS]]></category>
		<category><![CDATA[star]]></category>
		<category><![CDATA[StarCraft]]></category>
		<category><![CDATA[wings]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=521</guid>
		<description><![CDATA[News Flash: Activision is good at upsetting consumers.  When they were the first to bump up the perceived standard for price of PC games to the $60 mark, we cringed.  Fans of keyboard &#38; mouse control for First Person Shooters would be hit with this increase when they hopped on the Modern Warfare 2 bandwagon.  [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_522" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/214736-1.jpg"><img class="size-medium  wp-image-522" title="StarCraft Wings of Liberty LE Box" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/214736-1-300x213.jpg" alt="" width="300" height="213" /></a><p class="wp-caption-text">Wings of Liberty CE</p></div>
<p>News Flash: Activision is good at upsetting consumers.  When they were the first to bump up the perceived standard for price of PC games to the $60 mark, we cringed.  Fans of keyboard &amp; mouse control for First Person Shooters would be hit with this increase when they hopped on the Modern Warfare 2 bandwagon.  Later on, those same consumers were hit with an above average $15 price tag on a map pack.  People looking forward to the new hotness of Starcraft II were told that in order to get the entire experience, they&#8217;d have to buy it 3 times over: once for each race.  3 times over on their new favorite price tag of $60.  Well just in case you wanted them to get more of your money, today they released the announcement of a limited edition of Wings of Liberty, the first Starcraft II installment to hit.  Here&#8217;s a feature list straight from Blizzard:</p>
<ul>
<li> The Art of StarCraft II: Wings of Liberty, a 176-page book featuring  artwork from the game</li>
<li> An exclusive 2GB USB flash drive replica of Jim Raynor&#8217;s dog tag, which  comes preloaded with the original StarCraft and the StarCraft: Brood  War(R) expansion set</li>
<li> A behind-the-scenes DVD containing over an hour of developer interviews,  cinematics with director&#8217;s commentary, and more</li>
<li> The official StarCraft II: Wings of Liberty soundtrack CD, containing 14  epic tracks from the game along with exclusive bonus tracks</li>
<li> StarCraft comic book issue #0, a prequel to the comic series</li>
<li> A World of Warcraft(R) mini Thor in-game pet that can be applied to all  World of Warcraft characters on a single Battle.net account</li>
<li>Exclusive Battle.net downloadable content, including special portraits  for your Battle.net profile, decals to customize your units in-game, and  a visually unique version of the terran Thor unit</li>
</ul>
<p>Activision seems to be operating under the &#8220;well you&#8217;re going to buy it anyway,&#8221; idea when it comes to the pricing structure.  Sad part is, they&#8217;re right.</p>
]]></content:encoded>
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		<title>Welcome to the Goo, Episode 51 &#8220;Uwin&#8221;: 4.03.2010</title>
		<link>http://gamersonlyolder.com/?p=518</link>
		<comments>http://gamersonlyolder.com/?p=518#comments</comments>
		<pubDate>Sat, 03 Apr 2010 19:42:16 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=518</guid>
		<description><![CDATA[Welcome to the Goo, Episode 51 &#8220;Uwin&#8221;: 4.03.2010
We at MGC yo.
In a week&#8230;
We&#8217;ll be 2 years old.  May or may not have something special.   
Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League

Thanks for listening.
]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 51 &#8220;Uwin&#8221;: 4.03.2010</strong><br />
We at MGC yo.</p>
<p><strong>In a week&#8230;<br />
</strong>We&#8217;ll be 2 years old.  May or may not have something special.  <img src='http://gamersonlyolder.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep51-Uwin.mp3" length="35888451" type="audio/mpeg" />
		<itunes:duration>0:49:46</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 51 "Uwin": 4.03.2010
We at MGC yo.

In a week...
We'll be 2 years old.&#160; May or may not have something special.&#160; :P

Contact ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 51 "Uwin": 4.03.2010
We at MGC yo.

In a week...
We'll be 2 years old.&#160; May or may not have something special.&#160; :P

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
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		<title>Deathsmiles Gets a US Limited Edition</title>
		<link>http://gamersonlyolder.com/?p=511</link>
		<comments>http://gamersonlyolder.com/?p=511#comments</comments>
		<pubDate>Fri, 02 Apr 2010 14:20:59 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=511</guid>
		<description><![CDATA[A fantastic way to wrap up ISM (Intergalactic Shmuppreciation Month) came on April 1st with the announcement of the Limited Edition variation of Cave&#8217;s US-bound bullet-hell shmup, Deathsmiles.  A press release from the publisher Aksys games, divulged the contents of the LE:

Deathsmiles Faceplate featuring four cute angels trapped in a creepy  gothic cage! This [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_513" class="wp-caption alignleft" style="width: 154px"><a href="http://gamersonlyolder.com/wp-content/uploads/2010/04/Deathsmiles.jpg"><img class="size-medium wp-image-513 " title="Deathsmiles" src="http://gamersonlyolder.com/wp-content/uploads/2010/04/Deathsmiles-205x300.jpg" alt="Deathsmiles 360 Box Art" width="144" height="210" /></a><p class="wp-caption-text">Deathsmiles 360 Box Art</p></div>
<p>A fantastic way to wrap up ISM (Intergalactic Shmuppreciation Month) came on April 1st with the announcement of the Limited Edition variation of Cave&#8217;s US-bound bullet-hell shmup, Deathsmiles.  A press release from the publisher Aksys games, divulged the contents of the LE:</p>
<ul>
<li>Deathsmiles Faceplate featuring four cute angels trapped in a creepy  gothic cage! This faceplate was never released in Japan, go us!</li>
<li>Deathsmiles Premium Arrange Album! 15 spooky high energy tracks selected  by Manabu Namki, Director of Deathsmiles!</li>
<li>Deathsmiles horizontal  artbox and game to compliment the shmup orientation!</li>
</ul>
<p>The title also boasts online co-op.  So&#8230; um&#8230; yeah&#8230; day 1.  No release date has been given yet, but you should be able to expect it this year.  Check back here for more information as it becomes available.</p>
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		<title>Top 5 Dungeon Crawlers</title>
		<link>http://gamersonlyolder.com/?p=495</link>
		<comments>http://gamersonlyolder.com/?p=495#comments</comments>
		<pubDate>Thu, 18 Mar 2010 01:50:28 +0000</pubDate>
		<dc:creator>thecabbage</dc:creator>
				<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Top 5]]></category>
		<category><![CDATA[Baldur's Gate]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[dungeon crawlers]]></category>
		<category><![CDATA[Gaunlet]]></category>
		<category><![CDATA[Hunted: The Demon's Forge]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[roguelike]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=495</guid>
		<description><![CDATA[Scott’s news that Bethesda is publishing a new co-op dungeon crawler got me digging out my old favorites, and it inspired me to compile a Top 5. Even though dungeon crawling action-rpgs are a sub-genre in themselves, within that I see at least four obvious styles:
•	Classic Rogue-like, just you against a dungeon. With terrifying perma-death…
•	Single-player [...]]]></description>
			<content:encoded><![CDATA[<p>Scott’s news that Bethesda is publishing a new co-op dungeon crawler got me digging out my old favorites, and it inspired me to compile a Top 5. Even though dungeon crawling action-rpgs are a sub-genre in themselves, within that I see at least four obvious styles:</p>
<p>•	Classic Rogue-like, just you against a dungeon. With terrifying perma-death…<br />
•	Single-player with shops and quests &#8211; maybe a pet, too.<br />
•	Parties with NPCs. These tend to be more traditional rpgs, albeit with trimmed down combat systems.<br />
•	Multiplayer, local (console), and online (PC) with parties</p>
<p>It has to be said that the best dungeon crawlers have probably been on PC over the years, but as a committed console and arcade gamer my top 5 tends to lean toward the latter style, more specifically local co-op, and will probably be different from most peoples’ choices. I’m sure most of you will be horrified at the omission of Diablo (I only played the inferior playstation version, with its use of 10 memory card blocks!!). And I haven’t played Torchlight yet. But hey, here are my TOP 5 DUNGEON CRAWLERS:<span id="more-495"></span></p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/Gauntlet.jpg"><img title="Gauntlet" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/Gauntlet-300x219.jpg" alt="" width="300" height="219" /></a>5. <strong>Gauntlet -</strong> I’m embarrassed by how much coinage I threw in this arcade machine in the mid 80s, which I later bought for the Sega Master System. I never beat the game because there were more levels than hours in a human life. Sure, it’s repetitive and ridiculously simple, but &#8220;Green Valkyrie needs closure badly.&#8221;</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/Borderlands.jpg"><img title="Borderlands" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/Borderlands-300x168.jpg" alt="" width="300" height="168" /></a>4. <strong>Borderlands</strong> &#8211; The purists will be sickened by this choice, but Gearbox’s latest fps/rpg IP is a dungeon crawler in disguise. The killing, looting, selling and buying mechanic is highly addictive and best enjoyed with friends. Obtaining a platinum trophy hasn’t drawn a line under this addiction &#8211; I started my fifth character last night. Awesome dlc too.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/demons-souls.jpg"><img title="demon's souls" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/demons-souls-300x224.jpg" alt="" width="300" height="224" /></a>3. <strong>Demon’s Souls</strong> &#8211; Two weeks ago I would have put King’s Field (PS1) on this list, but its place has been usurped by its spiritual successor from FROM software. I&#8217;m loving this game. Less of a dungeon crawler and more of a dungeon extreme punishment, this masterpiece is deceptively old-school in its ‘just one more go’ gameplay. It is the closest to a single player game on my list. (You can co-op as a mute &#8216;phantom&#8217; &#8211; cool!)</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/neverwinter-nights.jpg"><img title="neverwinter nights" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/neverwinter-nights-300x225.jpg" alt="" width="300" height="225" /></a>2. <strong>Neverwinter Nights Online</strong> &#8211; The only PC game to have ever glued me to a keyboard and mouse for more than ten hours was this classic Dungeons and Dragons rpg from Bioware. The original single player experience was an NPC party affair, but several user generated worlds online, including Nordock and Middle Earth 2, were highly addictive RP-heavy co-op romps.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/boob-physics.jpg"><img title="boob physics" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/boob-physics-300x210.jpg" alt="" width="300" height="210" /></a>1. <strong>Baldur’s Gate: Dark Alliance</strong> &#8211; The Baldur’s Gate rpg series on PC was given a linear action game makeover for the PS2, and the result was one of my favourite games of all time. Also set in the Dungeons and Dragons universe, the impressive detail, dynamic lighting and character progression gave the gameplay unexpected depth. The barmaid at the Elfsong Tavern had possibly the first wobbly boobs in videogames, I swear. The first major boss, the Orb of the Undead, was an unforgiving grind but satisfying to beat. I’ve beaten this game 3 times with my partner, twice with my best buddy, once with my uncle and another couple of times on my own, so it has plenty of repaly value! Dark Alliance was an underrated pioneer on consoles – the engine was used for many subsequent games, both good (Champions Of Norrath, X-men legends) and not so good (Bard’s Tale, Fallout: Brotherhood of Steel). The game spawned its own sequel in Baldur’s Gate: Dark Alliance 2, which, although ambitious and lengthy, was just too darn easy to retain the same level of immersion.</p>
<p>The more I read about Hunted: The Demon’s Forge, the more my dream of a less linear Baldur’s Gate: DA with greater character customization seems less and less likely. The developers, InXile have confirmed there will be no local co-op, no choice of characters. A fantasy co-op Gears of War does sound fun though&#8230; In the meantime, what are your top 5 dungeon crawlers?</p>
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		<title>Top 5 Hardest GBA/DS Games</title>
		<link>http://gamersonlyolder.com/?p=476</link>
		<comments>http://gamersonlyolder.com/?p=476#comments</comments>
		<pubDate>Tue, 16 Mar 2010 01:31:53 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Top 5]]></category>
		<category><![CDATA[dawn of souls]]></category>
		<category><![CDATA[final fantasy iii]]></category>
		<category><![CDATA[hardest ds]]></category>
		<category><![CDATA[hardest gameboy advance]]></category>
		<category><![CDATA[iridion 3d]]></category>
		<category><![CDATA[lethal alliance ds]]></category>
		<category><![CDATA[the world ends with you]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=476</guid>
		<description><![CDATA[I know that I originally said in my “Top 5 Hardest GB/GBC Games” that I was going to write similar articles pertaining to both the Gameboy Advance and the DS, but upon further review I couldn’t come up with five good, ludicrously difficult titles from either portable system. I’m sure that both systems have games [...]]]></description>
			<content:encoded><![CDATA[<p>I know that I originally said in my “Top 5 Hardest GB/GBC Games” that I was going to write similar articles pertaining to both the Gameboy Advance and the DS, but upon further review I couldn’t come up with five good, ludicrously difficult titles from either portable system. I’m sure that both systems have games hard enough to qualify for a more individualized list, but my exposure to both the GBA and the DS is slightly limited; at least in comparison to the earlier Nintendo portables. Having said that, I decided to combine the two lists into one. So, without further adieu, my Top 5 Hardest GBA and DS games:<br />
<span id="more-476"></span><br />
<a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/627179-ff_dos_large-1.jpg"><img class="alignnone size-full wp-image-478" title="Dawn Of Souls" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/627179-ff_dos_large-1.jpg" alt="" width="300" height="300" /></a>5.)<strong> Final Fantasy I and II: Dawn of Souls</strong> (GBA) – Of all of the reiterations of the original two NES Final Fantasy games this is probably the easiest. The transition from the by-the-level magic usage into the more traditional “MP” system gave this game a handicap of incredible consequence that wasn’t seen in the classic NES games. But that isn’t why this made my list. The reason for the “Dawn of Souls” addition to the title is in reference to the “Soul of Chaos” bonus dungeons added to FF I and the “Soul of Rebirth” dungeon included after the main story of FF II. These new dungeons were harder than anything seen in either original title. They were long and arduous, with enemies that were far more powerful than in the main stories. In fact, the “Soul of Rebirth” is almost impossible without proper leveling in the core game.</p>
<p><strong> </strong></p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/the-world-ends-with-you.jpg"><img class="alignnone size-full wp-image-481" title="The World Ends With You" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/the-world-ends-with-you.jpg" alt="" width="300" height="273" /></a>4.)  <strong>The World Ends With You</strong> (DS) – This SquareEnix game is tough. So tough, and at times frustrating, that I still haven’t beaten it after playing it for months. The boss battles are particularly hard, in large part because controlling a character on both screens simultaneously takes either serious concentration or serious good luck. TWEWY does have an easy mode that can be changed at any time, but doing so nets you less experience and far fewer good items. But I truly hope that the difficulty won’t dissuade any of you from trying this game, because it really is one of the best DS games that I’ve ever played.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/14.jpg"><img class="alignnone size-medium wp-image-479" title="FF III Overworld" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/14-300x225.jpg" alt="" width="300" height="225" /></a>3.)  <strong>Final Fantasy III</strong> (DS) – I realize that so far this list has been a tad SquareEnix leaning, but this is the last one to make my list. I promise! Final Fantasy III on the DS is, without a doubt, the hardest Final Fantasy game that you will ever play. There are a total of 23 different jobs, with the best one of all, the Onion Knight, only becoming available after exchanging a certain number of messages to your friends via the in-game mail system, MogNet. With that many jobs it is very hard to determine what the best setup for any given time is. The enemies are really tough and seem to always outmatch your party throughout the entire game. Leveling up is a tedious process that doesn’t yield the same end-results as in other FF games. Oh, and to beat the game requires a nearly three hour long romp through the final dungeon that doesn’t have any save points and is filled with a variety of reincarnated bosses from earlier in the game.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/iridio3d.gif"><img class="alignnone size-full wp-image-480" title="iridion 3d" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/iridio3d.gif" alt="" width="240" height="160" /></a>2.)  <strong>Iridion 3D</strong> (GBA) – This is one of a very few shmups that I played on the GBA, and it is the hardest of them all. It is a first-person shmup that has your ship flying through a series of tunnel-like environments. The enemies come at you head-on in a way similar to Starfox. What really makes this game difficult is that your ship doesn’t get any crosshair to help you target oncoming baddies or navigate through spinning fans. Add on the limited number of extra lives and complete lack of continuing and you get one damn difficult game. It has two modes: Normal and Hard. They should have been called “Hard” and “Suicidal.”</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/star-wars-lethal-alliance-20061030052029607_640w.jpg"><img class="alignnone size-full wp-image-482" title="Star Wars: Lethal Alliance DS" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/star-wars-lethal-alliance-20061030052029607_640w.jpg" alt="" width="256" height="194" /></a>1.)  <strong>Star Wars: Lethal Alliance</strong> (DS) – This Star Wars game is probably the most broken game that I’ve played on the DS. The camera is awkward to use and buggy. There is supposed to be a lock-on mechanic that doesn’t really work at all. Enemies come from seemingly out of nowhere in droves, all firing at you simultaneously. Just about everything works against you in this game at the same time, which makes for a brutal experience all around. It’s a shame, because if it wasn’t for the gameplay itself, this could have been a fun game. But as it stands, it is just frustrating, hard, and ultimately unenjoyable.</p>
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		<title>Bethesda to Release New Dungeon Crawlies: Co-op Style</title>
		<link>http://gamersonlyolder.com/?p=459</link>
		<comments>http://gamersonlyolder.com/?p=459#comments</comments>
		<pubDate>Mon, 15 Mar 2010 16:03:58 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Crawler]]></category>
		<category><![CDATA[Demon's]]></category>
		<category><![CDATA[Dungeon]]></category>
		<category><![CDATA[Forge]]></category>
		<category><![CDATA[Hunted]]></category>
		<category><![CDATA[inXile]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=459</guid>
		<description><![CDATA[As of today, Bethesda has announced it&#8217;s involvement in publishing a  brand new IP set to hit the XBox 360, PS3 and PC platforms.  Hunted: The Demon&#8217;s Forge is slated to be a 2-player co-op dungeon crawler developed by inXile Entertainment.  inXile was originally founded by Brian Fargo who was responsible for work [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/hunted2-thumb-640xauto-12621.jpg"><img class="size-medium wp-image-460  alignleft" title="hunted2-thumb-640xauto-12621" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/hunted2-thumb-640xauto-12621-300x168.jpg" alt="Hunted: The Demon's Forge" width="300" height="168" /></a>As of today, Bethesda has announced it&#8217;s involvement in publishing a  brand new IP set to hit the XBox 360, PS3 and PC platforms.  Hunted: The Demon&#8217;s Forge is slated to be a 2-player co-op dungeon crawler developed by inXile Entertainment.  inXile was originally founded by Brian Fargo who was responsible for work on several big name franchises including Baldur&#8217;s Gate, Bard&#8217;s Tale and Fallout.   I know I&#8217;m a sucker for pretty much anything with the dungeon crawlies, and regardless of the fact that I haven&#8217;t put enough time into Torchlight or even started Shiren: the Wanderer, I&#8217;m still excited to see more on this one.  What about you?</p>
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		<title>White Knight Chronicles</title>
		<link>http://gamersonlyolder.com/?p=415</link>
		<comments>http://gamersonlyolder.com/?p=415#comments</comments>
		<pubDate>Mon, 15 Mar 2010 13:54:49 +0000</pubDate>
		<dc:creator>Skynet</dc:creator>
				<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[White Knight Chronicles]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=415</guid>
		<description><![CDATA[Everywhere I look, the best reviews for White Knight Chronicles (WKC) are saying &#8220;meh.&#8221;  Metacritic has a rating of 65 for it.  The complaints range from the graphics are PS2.5 to the single player story complaints of the &#8220;princess in is in another castle.&#8221;  I look at these reviews and think, &#8220;no way am I [...]]]></description>
			<content:encoded><![CDATA[<p>Everywhere I look, the best reviews for White Knight Chronicles (WKC) are saying &#8220;meh.&#8221;  Metacritic has a rating of 65 for it.  The complaints range from the graphics are PS2.5 to the single player story complaints of the &#8220;princess in is in another castle.&#8221;  I look at these reviews and think, &#8220;no way am I going to drop $60 on a game with all these problems.&#8221;  Even still, I did.  Not only did I buy it, but in three weeks of owning the game I put 100 hours into it, while working full time, being a husband and dad.  For me, how can the critics be so wrong?<span id="more-415"></span></p>
<p>I will tell you up front the graphics are nothing special.  There are some cool looking cut scenes, but nothing that will take your breath away.  I won’t spoil the story, but it isn’t the best story ever told either, however, it is not as bad as some have let on.  Having finished the story portion of the game, I am satisfied with how it ended.  It is the introduction to a much larger story arc that will be told in sequels (WKC 2 has already been announced in Japan).  There are mechanics of the game could be improved, but it is the online mode (OM) that makes this game a must play for me.  The problem is that the OM isn’t inaccessible without the playing the single player (SP) mode.  From the start of the game you don&#8217;t gain access to OM for about two hours.  Even then you are limited to two quests, and more must be unlocked in SP.  This is what I think has really caused WKC to get a bad rap, but I still think it is worth it.</p>
<p>I grew up playing 8-bit and 16-bit RPGS that only had single player mode.  So to play games with friends and still get the experience of RPGs, we would do this crazy thing called table top gaming. Here is where WKC pulled me in.  It has recreated a table top RPG environment in its OM that I can play with my friends.  When we played those table top RPGs we would socialize, laugh, tell jokes, and stories.  WKC has given this back to me.  I can get three of my friends together, put on our headsets, play a quest and socialize at the same time.  I spent many jr. and sr. high school nights running the numbers with my friends or in my head on how to make my character the best at the next level up.  Now I am spending my free time and breaks at work on the boards running numbers on how to make my character the best at the next level up with my friends.  Not only do I run the level stats in my head, but WKC have given me the Georama system where I have a town to level up.  So now I also run the numbers in my head on how to get the most unlockables in my town.</p>
<p>As an adult, I sometimes don’t have the time to sit down and play games for hours at a time due to family and work obligations.  Almost every quest in WKC is limited to one hour or less.  In fact, so far I have only found one quest that allows for a one and a half hour time limit.  Sometimes it is nice to be able to play an RPG for an hour and stop.</p>
<p>One problem with MMORPGs is the level spread between players who play a lot and their friends who can’t get all the experience grinding in.  While WKC has some flaws in this department as well, it has a reincarnation system that makes this much more bearable. WKC’s OM has most of its quests in the 33+ level neighborhood with a level cap of 50.  So once you hit level 33 you can pretty much play with anyone online who has gotten to that level or higher, though you might get an experience penalty if the spread is too much.  If you’re a person who needs to max your character, don’t worry about the level cap.</p>
<p>At level 50 you can reincarnate.  All of your skill points are reset and you go to level 35 with some bonus skill points.  In essence you a get a bonus of more tools in your toolbox than the player who doesn&#8217;t reincarnate.  You can then completely respec your character to a new class, or optimize your current class without going back to level 1.  You can do this every time you get to level 50, with progressively more skill points (there is a max at the fourth reincarnation that you get every reincarnation after).  I will be able to continue enjoy playing this game and socializing with my friends no matter how much or how little time they have put into grinding.</p>
<p>Just to make the value of this game better, <a href="http://blog.us.playstation.com/2010/03/09/white-knight-chronicles-free-quests-through-june/">PlayStation.blog</a> has announced it will start releasing at least two quests, for free, every week from March 11 till the end of June.  At least one of the quests will be permanent, and one of them will be limited to two weeks.  Level 5 has always had high marks in my opinion.  Rogue Galaxy and Dragon Quest VIII were two of my favorite games on the PS2.  Now they are going above and beyond with their willingness to support the best aspects of their game at such a good price.  Just know that if you want game play that has the benefits of a table top RPG on a video game system, with great support from its developer at a great value, than White Knight Chronicles is for you. So run, don&#8217;t walk, to your local game store and get this game so you can take advantage of the great support it is getting.</p>
]]></content:encoded>
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		<title>Welcome to the Goo, Episode 50 &#8220;Gimmick&#8221;: 3.14.2010</title>
		<link>http://gamersonlyolder.com/?p=453</link>
		<comments>http://gamersonlyolder.com/?p=453#comments</comments>
		<pubDate>Sun, 14 Mar 2010 23:13:52 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=453</guid>
		<description><![CDATA[Welcome to the Goo, Episode 50 &#8220;Gimmick&#8221;: 3.14.2010
Get Hyped.  It&#8217;s our pre-MGC roundtable.
Show Notes
Not this time, Sorry.
In two weeks&#8230;
We&#8217;re at MGC
Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League

Thanks for listening.
]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 50 &#8220;Gimmick&#8221;: 3.14.2010</strong><br />
Get Hyped.  It&#8217;s our pre-MGC roundtable.</p>
<p><strong>Show Notes</strong><br />
Not this time, Sorry.</p>
<p><strong>In two weeks&#8230;<br />
</strong>We&#8217;re at MGC</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/TheGoo-Ep50-Gimmick.mp3" length="92676571" type="audio/mpeg" />
		<itunes:duration>2:08:38</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 50 "Gimmick": 3.14.2010
Get Hyped.&#160; It's our pre-MGC roundtable.

Show Notes
Not this time, Sorry.

In two weeks...
We're at MGC

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 50 "Gimmick": 3.14.2010
Get Hyped.&#160; It's our pre-MGC roundtable.

Show Notes
Not this time, Sorry.

In two weeks...
We're at MGC

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Walking the Line: The Industry&#8217;s New Obsession With Linearity</title>
		<link>http://gamersonlyolder.com/?p=396</link>
		<comments>http://gamersonlyolder.com/?p=396#comments</comments>
		<pubDate>Thu, 11 Mar 2010 13:35:32 +0000</pubDate>
		<dc:creator>thecabbage</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Elite]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[FF]]></category>
		<category><![CDATA[FF13]]></category>
		<category><![CDATA[FFXIII]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[GTA]]></category>
		<category><![CDATA[linear]]></category>
		<category><![CDATA[Oblivion]]></category>
		<category><![CDATA[open]]></category>
		<category><![CDATA[Shadowrun]]></category>
		<category><![CDATA[XIII]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=396</guid>
		<description><![CDATA[Note: This article was written prior to the release of FFXIII, but Scott&#8217;s lazy ass didn&#8217;t get around to publishing it until now.  I&#8217;d like to thank thecabbage for his infinite patience, and now we can easily point out how right or wrong he is.  Thank you &#8211; the management.   
As reviews pour [...]]]></description>
			<content:encoded><![CDATA[<p><em>Note: This article was written prior to the release of FFXIII, but Scott&#8217;s lazy ass didn&#8217;t get around to publishing it until now.  I&#8217;d like to thank thecabbage for his infinite patience, and now we can easily point out how right or wrong he is.  Thank you &#8211; the management. </em> <img src='http://gamersonlyolder.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>As reviews pour in for Final Fantasy XIII, one word seems to be cropping up again and again:  Linear.  Most reviewers seem to suggest linearity as the key component that will divide fans of the series.  I’m not sure I buy that though, as no one seemed to criticize Final Fantasy X, although that was remarkably linear.  XII was too.  The grind-fests of the early NES Final Fantasies were fairly linear too as well.  So why is this game being criticized for it now?  <span id="more-396"></span><!--more-->I don&#8217;t remember a time in the past where critics were so obsessed with linearity, and I suppose it shows us 2 things:</p>
<ul>
<li> How much more sophisticated and open-ended video games have become, as well as our expectations of them.</li>
<li>How much of an effect the success of GTA has had on the industry.  Open-world games started to transcend genre toward the end of the PS2s lifetime. Tony Hawk titles, then Burnout became open-world, and we witnessed a boom of sandbox games.</li>
</ul>
<div id="attachment_439" class="wp-caption alignleft" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/gta-vice-city.jpg"><img class="size-medium wp-image-439" title="gta-vice-city" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/gta-vice-city-300x178.jpg" alt="Vice City" width="300" height="178" /></a><p class="wp-caption-text">GTA: Vice City</p></div>
<p>Now, when people start criticizing Bayonnetta or Darksiders for their linearity,  surely we have reached a new level of expectation.  Is non-linear gameplay overrated?  Perhaps, I am not the best person to comment.  My favorite games of all time include The Elder Scrolls: Oblivion, Grand Theft Auto: Vice  City, and Shadowrun for the SNES.  I like to <em>explore</em>.  Highlights of my gaming life have included driving onto the beach in Vice City to listen to the radio, harvesting mushrooms for potions in Tamriel, and blowing all my Gil at the chocobo races in the Golden Saucer.</p>
<p>But even I can see that open-world systems isn’t the be all and end all.  To introduce openness to a shmup, would be to ruin it, and those looking for a quick action fix don’t want to have to get Kratos out of bed, get him dressed and explore ancient Greece just to find his whippy chain things.  God of Sim 3 anyone?</p>
<div id="attachment_440" class="wp-caption alignright" style="width: 310px"><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/ff7-goo.jpg"><img class="size-medium wp-image-440" title="ff7 goo" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/ff7-goo-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Side Quests</p></div>
<p>This brings me back to Final Fantasy.  What has happened to the franchise?  It seems as though western RPGs and just about everyone else has moved away from a jump-through-hoops mechanic at the same time as the FF series has moved towards it.  Back in episode 35 of the Goo, I exclaimed agreement when Scott and Adam mourned the loss of the World Map (not seen since FFIX).  In FFVI &amp; VII I used to wait excitedly for the appearance of the world map.  I want to <em>explore</em>.</p>
<p>Perhaps XIII has less free roaming, a slimmed down combat mechanic and 30 hours play before a side quest shows itself, but to me the really worrying signs are claims that there are no towns, and no dialogue with NPCs.  Forget linearity for a second, with <em>no</em> exploration or character interaction, can it really be described as an RPG?  Like every other punter, I’ll have to wait a few days till release to find out.</p>
<p>Whatever the truth is about Final Fantasy XIII, the nonlinear game has moved from the days of Elite and Cholo (I see you hiding, ‘Tron’) firmly into the popular mainstream, and if this obsession continues, what will games be like in the future?  A truly nonlinear story would be written entirely by the actions of the player, and thus remains a difficult (if not impossible) design challenge.</p>
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		<title>I Can Be a Cylon</title>
		<link>http://gamersonlyolder.com/?p=432</link>
		<comments>http://gamersonlyolder.com/?p=432#comments</comments>
		<pubDate>Wed, 10 Mar 2010 15:12:56 +0000</pubDate>
		<dc:creator>Skynet</dc:creator>
				<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Battlestar Galactica]]></category>
		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=432</guid>
		<description><![CDATA[Sci-Fi geeks prepare.  NBC Universal made the announcement today that they are making a Battlestar Galactica Online MMO to be released this fall.  It will be a browser based game made with Bigpoint and Artplant.  The teaser website is available here.
]]></description>
			<content:encoded><![CDATA[<p>Sci-Fi geeks prepare.  NBC Universal made the announcement today that they are making a Battlestar Galactica Online MMO to be released this fall.  It will be a browser based game made with Bigpoint and Artplant.  The teaser website is available <a href="http://www.bgo.bigpoint.com/">here</a>.</p>
]]></content:encoded>
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		<item>
		<title>Fine Tuning the Shark: The Do’s and Don’ts of Strategy RPGs</title>
		<link>http://gamersonlyolder.com/?p=408</link>
		<comments>http://gamersonlyolder.com/?p=408#comments</comments>
		<pubDate>Tue, 09 Mar 2010 04:25:15 +0000</pubDate>
		<dc:creator>frustin</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Deus]]></category>
		<category><![CDATA[Disgaea]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[Gladius]]></category>
		<category><![CDATA[Hearts]]></category>
		<category><![CDATA[Playing]]></category>
		<category><![CDATA[Role]]></category>
		<category><![CDATA[SRPG]]></category>
		<category><![CDATA[Stella]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Tactics]]></category>
		<category><![CDATA[Vandal]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=408</guid>
		<description><![CDATA[On the evolutionary tree of role-playing games strategy RPGs (SRPGs) are akin to the shark, consistent in design and functional in practice with the ability to tear you apart if you’re not careful. First, the easy to understand, board game-like principles lure you in. However, before you can get away the various upgrade, equipment and [...]]]></description>
			<content:encoded><![CDATA[<p>On the evolutionary tree of role-playing games strategy RPGs (SRPGs) are akin to the shark, consistent in design and functional in practice with the ability to tear you apart if you’re not careful. First, the easy to understand, board game-like principles lure you in. However, before you can get away the various upgrade, equipment and party systems pull your attention in a myriad of directions while the difficulty ramps up forcing you to face enemies with HPs approaching the size of the national debt. While not for every gamer, strategy RPGs have found their niche with legendary titles such as<em> Fire Emblem</em>, <em>Final Fantasy Tactics</em>, and <em>Disgaea</em>. Even the older or lesser-known titles, such as <em>Shining Forces, Vandal Hearts</em>, <em>Gladius</em> and <em>Stella Deus</em> provide conventions that have impacted the genre. The best SRPGs possess mechanics that move the genre forward, though even these cling to some outmoded vestiges that hearken back to earlier games. So here is a wish list of DO’s and DON’Ts that preserve the entertaining aspects of SRPGs without bogging down with the extraneous elements that often turn people away from this amazingly deep genre.<span id="more-408"></span></p>
<p><strong> </strong></p>
<div id="attachment_420" class="wp-caption alignleft" style="width: 269px"><strong><strong><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/vandal-03.png"><img class="size-medium wp-image-420   " title="vandal-03" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/vandal-03-300x225.png" alt="Vandal Hearts" width="259" height="194" /></a></strong></strong><p class="wp-caption-text">(Vandal Hearts)  YAAAAAAARGH!</p></div>
<p><strong>DO: Make sure battles are meaningful.</strong></p>
<p>At their core, SRPGs are a series of increasingly difficult battles. This is a basic tenant of the genre, but each battle should matter to the overall story and move the plot forward. Nothing is worse then to have finished a major story-related battle only to be dropped into a stage where you are fighting a bunch of bandits that ambushed you for no apparent reason. The structure of SRPGs allows each stage to serve as a crescendo of action in the story. Don’t diminish the pacing by watering it down with random encounters against nameless antagonists simply to pad out the game’s playtime. I know I’m going to have to beat up bad guys, but make sure I have a compelling reason.</p>
<p><strong>DON’T: Force me to grind between each battle.</strong></p>
<p>Each encounter should provide enough enemies that most of your characters have the opportunity to level up. Having to spend an hour replaying old levels in order to beef up your characters kills your momentum. As long as I make sound choices in battle, let me level up so I can advance through the story. The original <em>Vandal Hearts</em> provided an excellent level up system that allowed players to progress through the story, without getting bogged down with grinding.</p>
<p><strong> </strong></p>
<div id="attachment_421" class="wp-caption alignright" style="width: 219px"><strong><strong><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/disgaea.jpg"><img class="size-medium wp-image-421" title="disgaea" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/disgaea-209x300.jpg" alt="" width="209" height="300" /></a></strong></strong><p class="wp-caption-text">Disgaea PS2 Box Art</p></div>
<p><strong>DO: Provide optional side missions for those who love to level.</strong></p>
<p>While grinding can be tedious, for some people leveling up to create god-like characters that can defeat bosses with a single hit is the primary draw of SRPGs. For those players who enjoy the grind, have sub-levels that don’t impact the main story, but provide experience and tangible benefits. <em>Disgaea</em> had an almost infinitely deep system where each item, whether weapon, armor or accessory, could be entered and played as a series of levels. This simultaneously helps build up your characters and increases the attributes of your weapons. This option allowed dedicated fans to max out their characters equipment and levels.</p>
<p><strong>DON’T: Tell the same story every other SRPG already has.</strong></p>
<p>Starting off as the inexperienced or disgraced soldier who rebels against the army he once pledged his life to is the same recycled plot that underpins nearly all of the early games of this genre, even the great ones. Give the audience something new. The reason that Nippon Ichi revitalized, and monopolized, the SRPG genre in the PS2 era was that its <em>Disgaea</em> series told a new story. Gone were the super serious fights between rebels and empires and instead we had devils fighting spacemen while homicidal penguins waited to explode. Keep the audience guessing and you’ll always have them coming back for more.</p>
<p><strong>DO: Have a way for my healer to level up.</strong></p>
<p>Too many SRPGs treat their healers (or clerics, white mages, etc.) like unwanted children in a department store, left to fend for themselves without any helping hands. A healer is there to cast protective and restorative magic, not wail on baddies. Having to stop everything and grind your healer to their next level brings plot progression to a crawl. <em>Stella</em> <em>Deus</em>, while cliché in many respects, had a fantastic experience system. In it any action you took, whether attacking, casting magic or using an item gained your characters experience. So throughout the game my healer was one of my highest-level characters. This system should be the rule rather than the exception.</p>
<p><strong> </strong></p>
<div id="attachment_419" class="wp-caption alignright" style="width: 310px"><strong><strong><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/final-fantasy-tactics-21.jpg"><img class="size-medium wp-image-419" title="final-fantasy-tactics-21" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/final-fantasy-tactics-21-300x284.jpg" alt="" width="300" height="284" /></a></strong></strong><p class="wp-caption-text">FF: Tactics Class Selection</p></div>
<p><strong>DON’T: Make cookie cutter characters.</strong></p>
<p>One of the biggest pitfalls that some SRPGs stumble into is having characters that are little more than palette swaps of each other. No one likes to strategize using an army of clones, no matter how leveled up with cool abilities and weapons. Each of the main characters in the story needs to have their own strengths and weaknesses. Both <em>Disgaea </em>and <em>Stella Deus</em> have a wide array of characters that each play differently and feel unique, e.g., in <em>Disgaea</em> the long range attacks of Captain Gordon contrast nicely with the high HP and close quarters tactics of Thursday. Additional characters you can recruit shouldn’t be “dumbed down” versions of the main characters; they should have their own function within the game. If I add a subsidiary character to my party they should bring something new to the table and broaden the spectrum of actions my party can take.</p>
<p><strong>DO: Keep the landscape interesting.</strong></p>
<p>If I want to move armies around on a flat board I’ll go play Risk. Give players some variety in how each level is laid out. Two options are to add three-dimensions to the terrain or introduce spaces that have special effects. Thankfully most modern SRPGs have adopted one of these two alternatives. Adding height to the typical two-dimensional boards, as seen in <em>Final Fantasy Tactics</em> and <em>Stella Deus</em>, adds depth. It allows archers and mages to gain the high ground and rain down death on their opponents or for melee fighters to crowd against cliffs to stay out of the eyeline of cagey snipers. <em>Disgaea</em> instead uses specialized GeoPanels that add both positive and negative effects to certain places on the map. A seemingly innocuous board can be a deathtrap with some squares not allowing you to attack or doubling the damage you receive. Although this same system can help you effortlessly glide through encounters by healing your characters or preventing you from taking damage. Along with these specialized panels <em>Disgaea</em> includes crystals that can be destroyed to nullify GeoPanel effects and a scout class that can manipulate the spaces, providing additional strategy.</p>
<p><strong> </strong></p>
<div id="attachment_422" class="wp-caption alignleft" style="width: 310px"><strong><strong><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/gladius-004.jpg"><img class="size-medium wp-image-422" title="gladius-004" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/gladius-004-300x225.jpg" alt="" width="300" height="225" /></a></strong></strong><p class="wp-caption-text">Gladius on the GC</p></div>
<p><strong>DON’T: Limit character selection for any battle. </strong></p>
<p>SRPGs are about building an army in any way the player desires. Do not force a player to only be able to use the main characters in certain levels. An example is in <em>Gladius</em>, where a specific story-related battle forces you to use only the main protagonist and his crew, without any secondary characters. So, if you fell into the habit of using your secondary characters to handle most of the threats in the stages preceding this encounter, as I did, you were screwed. Your underleveled primary characters ended up getting handled by this surprise assault. Offering up an endless variety of character combinations and strategy options, only to stymie your creativity during select moments is a cruel trick that can ruin an otherwise enjoyable experience.</p>
<p>Overall, SRPGs are about a player having an endless parade of options at their disposal. Should I attack the final boss with an army of healers? Sure go for it. Should I powerlevel my characters so that enemies can’t deal a single point of damage? Why not? Can I take my highest-level character and pit them against an entire levels-worth of enemies? Sure.</p>
<p>Choice is the key to the SRPG.  This genre should provide a sandbox for armchair generals to create devastating armies, while enjoying an engaging tale. While SRPGs may be the sharks of RPGs, even sharks evolve once and a while.</p>
<p>Did I miss any key points? Add some of your own DOs and DON’Ts in the Comments section below.</p>
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		<title>Gamers Only Older Store Launches!</title>
		<link>http://gamersonlyolder.com/?p=400</link>
		<comments>http://gamersonlyolder.com/?p=400#comments</comments>
		<pubDate>Sat, 06 Mar 2010 20:43:17 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=400</guid>
		<description><![CDATA[That&#8217;s right, you heard it &#8211; we&#8217;re selling clothing apparel now too.  Represent the Goo in style!  Check out the store via the header link or by clicking here.
]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s right, you heard it &#8211; we&#8217;re selling clothing apparel now too.  Represent the Goo in style!  Check out the store via the header link or by clicking <a href="http://gamersonlyolder.spreadshirt.com/" target="_blank">here</a>.</p>
]]></content:encoded>
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		<title>Exclusive Dhalsim T-Shirt with SSF4 preorders at UK website</title>
		<link>http://gamersonlyolder.com/?p=390</link>
		<comments>http://gamersonlyolder.com/?p=390#comments</comments>
		<pubDate>Thu, 04 Mar 2010 14:46:20 +0000</pubDate>
		<dc:creator>thecabbage</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Dhalsim]]></category>
		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[IV]]></category>
		<category><![CDATA[SSF4]]></category>
		<category><![CDATA[SSFIV]]></category>
		<category><![CDATA[Street]]></category>
		<category><![CDATA[Super]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=390</guid>
		<description><![CDATA[British online retailer shopto.net are offering a nice Dhalsim T-Shirt with preorders of Super Street Fighter IV.  It could mean American gamers will look to import from Europe for a change.  Will it be enough though to entice fighting game noobs like myself to take the plunge into this hyper-competitive highly skilled game?  I fear [...]]]></description>
			<content:encoded><![CDATA[<p>British online retailer shopto.net are offering a nice <a title="shopto" href="http://www.shopto.net/PS3/VIDEO%20GAMES/PS3SU04-Super%20Street%20Fighter%20IV.html" target="_blank"><strong>Dhalsim T-Shirt</strong></a> with preorders of Super Street Fighter IV.  It could mean American gamers will look to import from Europe for a change.  Will it be enough though to entice fighting game noobs like myself to take the plunge into this hyper-competitive highly skilled game?  I fear you who have played this for the last 19 months, I FEAR YOU!</p>
]]></content:encoded>
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		<title>Who’s the Daddy?  How Parenthood Changes the Gamer</title>
		<link>http://gamersonlyolder.com/?p=371</link>
		<comments>http://gamersonlyolder.com/?p=371#comments</comments>
		<pubDate>Wed, 03 Mar 2010 21:53:22 +0000</pubDate>
		<dc:creator>thecabbage</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Community Submitted]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Burnout]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[Monsters]]></category>
		<category><![CDATA[Parenthood]]></category>
		<category><![CDATA[PixelJunk]]></category>
		<category><![CDATA[Uncharted]]></category>
		<category><![CDATA[Warhawk]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=371</guid>
		<description><![CDATA[As we get older, the real world has a defining impact on our gaming vocation.   In the same way floating Medusa heads or jumping robotic fish got in the way of our childhood avatars, a job, home and other commitments can conspire to hold us back from spending the time we would like in [...]]]></description>
			<content:encoded><![CDATA[<p>As we get older, the real world has a defining impact on our gaming vocation.   In the same way floating Medusa heads or jumping robotic fish got in the way of our childhood avatars, a job, home and other commitments can conspire to hold us back from spending the time we would like in our adult lives servicing our joystick addiction.   The days of a 7th playthrough of our favorite RPG, or choosing full season mode in a sports sim are diminishing.   Aren’t they?   <span id="more-371"></span>(Although Adam apparently still finds the time for the former!)   Adulthood also seems to lessen the amount of time spent just hanging out randomly at friends’ houses, and instead we increasingly meet up virtually on some remote server.   Split screen, rest in peace.   Do kids today ever hang out together anymore and play games?</p>
<p>But I digress.   There can be no event more disruptive to a gamer then, than the arrival of a real extra life.   Like Scott will be soon enough, I became a father last August.   Naturally I was thrilled and excited at the prospect, and those nine months really dragged on.   But at the same time in the back of my mind I knew my obsessive gaming days would never be the same again.   I was right, but not in the way you might think.</p>
<p>I aired my anxiety on an internet forum.  &#8220;Everyone tells me that I might as well sell my ps3, because there&#8217;ll be no time to myself after the wee one comes along,&#8221; I posted.  The response was varied, but sympathetic.   I was advised to play when they sleep, and put the controller down when the baby cries.   Simple but effective battle plan.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/babyhawk.jpg"><img class="size-medium wp-image-377 alignleft" title="babyhawk" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/babyhawk-290x300.jpg" alt="Baby Hawk" width="290" height="300" /></a>My partner is also a gamer.   She is addicted to Warhawk actually.   During her long and rather painful labor she was given morphine which produced our baby’s first gaming experience.  She had just finished a contraction and she looked over at me and solemnly said<br />
&#8220;I’ve just shot down a warhawk.&#8221;   The midwife was polite enough to pretend she didn’t hear.   There was a moment of silence, then she added, &#8220;with a rocket launcher&#8230; hand held.&#8221;   The midwife raised an eyebrow at me, but I don’t think she heard my partner muttering, &#8220;base 8, Island Outpost…&#8221;</p>
<p>Our baby was born finally, healthy and just fantastic in every way.   We named her Artemis (Temi), after the Greek goddess, <em>not</em> the character in the PSN title Dark Mist.</p>
<p>Now the first couple of weeks of a baby’s life are crazy.    A friend likened it to Vietnam, in that you feel like you’re on drugs in a war zone.   Trust me, Modern Warfare 2 will be the last thing on your mind, and you’ll be too tired to put your eyes through Burnout, Bayonetta or any other game that doesn’t allow blinking.  I got quite a few rainbows at PixelJunk Monsters during that time though.  Nice diversionary simplicity.</p>
<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/03/dead_space_.jpg"><img class="alignright size-medium wp-image-381" title="dead_space_" src="http://gamersonlyolder.com/wp-content/uploads/2010/03/dead_space_-300x214.jpg" alt="Dead Space Baby Sleeping" width="300" height="214" /></a>After that first crazy period died down and we all realized that routine was key, suddenly I started to game a lot more.   I mean <em>a lot</em> more.  Babies don’t sleep through the night usually, and we worked out a shift system where I would do the night feeds, and my partner would do the early mornings.   This meant that after they would both go to bed at about 9, I’d put the ps3 on.   Heck I was too tired to read or anything like that so I ended up getting more concentrated gaming time for longer stretches than I had for years!   I’ve always been the sort of gamer who has a lot of games on the go at once, and only a few would get finished.   Suddenly I was beating games, and quickly.  Uncharted, Half Life 2 and Dead Space were rattled through, and Burnout Paradise was platinumed.  I actually smiled when Scott brought up Dead Space on the podcast, because when you’re playing it with headphones in the dark so as not to wake the baby that shit is unbelievably scary!   Half Minute Hero is also especially good for new parents, but since that still isn’t released in Europe, I’m only going by the addictive demo.</p>
<p>What is harder to play with a small child sleeping is any online game which requires teamwork and concentration.   These games you can’t usually pause, and there was a couple of times when I’ve had to abandon my Borderlands brethren to a mauling because I’ve had to drop the controller and see to the baby.   Luckily I have some great online buddies who understand why I might just stop shooting and stand still when a Badass Bruiser is shoving a rocket up my arse.   I wouldn’t attempt game like MAG or Halo though, where players are likely to get outraged that you let the side down.  My partner still logs onto Warhawk every time Temi goes for a nap.   She obviously has more balls than me when it comes to online gaming (not literally, of course).   I think she takes pleasure in knowing that a breastfeeding mother is pwning uptight teenage boys.</p>
<p>Now that Artemis is over 6 months old, the challenges start to change.     As she gets older I’ll probably try to refrain from playing violent games around her just for a good parental perspective.   I mean I’m not prude but games have grown up with me, they’ve always been marketed to my generation it seems.   I feel that my little girl should not be witness to some of the things I’ve seen in games.  Do we give kids enough credit for their ability to distinguish between fantasy and reality?   All that is still to come however, an undiscovered country I’ve yet to set foot on.</p>
<p>In the meantime my advice to Scott, Chris (<a href="http://interactivedistractions.com" target="_blank">Interactive Distractions</a>), and any other prospective gaming parents out there:</p>
<ul>
<li>Take the night shift.   Your all-night gaming sessions are now an act of kindness, because if you do night feeds your partner will be getting rare and well deserved rest.</li>
<li>Stick to single player games you can easily pause when the baby wakes.</li>
<li>Make sure you’ve got some good headphones.</li>
<li>Keep a ready travel bag full of babysitting essentials by the door.   If the grandparents want to show up and take the baby for a few hours, be ready!</li>
<li>Enjoy the time with your baby when they’re awake.   You’ll never have felt anything like it!!</li>
</ul>
<p>Congratulations!</p>
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		<title>A Handy Reminder: There Was Life Prior to Gaming</title>
		<link>http://gamersonlyolder.com/?p=363</link>
		<comments>http://gamersonlyolder.com/?p=363#comments</comments>
		<pubDate>Mon, 01 Mar 2010 18:59:44 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=363</guid>
		<description><![CDATA[Sony seems to be about 3700+ days behind the curve when it comes to this whole Y2K bug, but according to a bunch of reported issues with non-Slim PS3&#8217;s today, there seems to be a fundamental issue with 2010 not being a leap year.  Now most of the actual causes are of course, only known [...]]]></description>
			<content:encoded><![CDATA[<p>Sony seems to be about 3700+ days behind the curve when it comes to this whole Y2K bug, but according to a bunch of reported issues with non-Slim PS3&#8217;s today, there seems to be a fundamental issue with 2010 not being a leap year.  Now most of the actual causes are of course, only known by devs at Sony, but damned if the internet doesn&#8217;t have everything figured out automatically.  According to the <a href="http://blog.us.playstation.com/2010/03/latest-info-on-playstation-network-status/" target="_blank">latest info</a> straight from Sony, they&#8217;re hoping that everything will be wrapped up in 24 hours.  Before you go all WTFOMGZORZ on me due to the lack of your daily digital additction, remember that there was a time when fresh air was a good thing, talking to someone without a device was truly being connected, and that you&#8217;re hopefully mature enough to show some patience.  I&#8217;m sure Sony will figure it out.  At the very worst, maybe they&#8217;ll just offer new machines through a warranty instead of fixing the real problem.  No company would ever do that.  Ever.  I swear.</p>
<p>/endrant</p>
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		<title>Welcome to the Goo, Episode 49 &#8220;Radish&#8221;: 2.28.2010</title>
		<link>http://gamersonlyolder.com/?p=359</link>
		<comments>http://gamersonlyolder.com/?p=359#comments</comments>
		<pubDate>Mon, 01 Mar 2010 04:06:06 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=359</guid>
		<description><![CDATA[Welcome to the Goo, Episode 49 &#8220;Radish&#8221;: 2.28.2010
Scott and Adam are joined by MC who educates them on shmup month and continues the Top 5 most difficult games.
Show Notes
0:00:49 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, What we&#8217;re goo-in.
0:42:47 &#8211; Part 2 &#8211; Top 5 Hardest Games, over 16 bits, less than [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 49 &#8220;Radish&#8221;: 2.28.2010</strong><br />
Scott and Adam are joined by MC who educates them on shmup month and continues the Top 5 most difficult games.</p>
<p><strong>Show Notes</strong><br />
0:00:49 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
0:42:47 &#8211; Part 2 &#8211; Top 5 Hardest Games, over 16 bits, less than current gen<br />
1:27:52 &#8211; Part 3 &#8211; Feature: Intergalactic Shmuppreciation Month (<a href="http://shmupmonth.com" target="_blank">http://shmupmonth.com</a>)</p>
<p><strong>In two weeks&#8230;<br />
</strong>Dan Loosen come on to help us get ready for MGC.</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode49-Radish.mp3" length="1" type="audio/mpeg" />
		<itunes:duration>1:56:05</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 49 "Radish": 2.28.2010
Scott and Adam are joined by MC who educates them on shmup month and continues the Top 5 ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 49 "Radish": 2.28.2010
Scott and Adam are joined by MC who educates them on shmup month and continues the Top 5 most difficult games.

Show Notes
0:00:49 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
0:42:47 - Part 2 - Top 5 Hardest Games, over 16 bits, less than current gen
1:27:52 - Part 3 - Feature: Intergalactic Shmuppreciation Month (http://shmupmonth.com)

In two weeks...
Dan Loosen come on to help us get ready for MGC.

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Dawn of War II: Chaos Rising Goes Gold</title>
		<link>http://gamersonlyolder.com/?p=317</link>
		<comments>http://gamersonlyolder.com/?p=317#comments</comments>
		<pubDate>Thu, 25 Feb 2010 20:07:01 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Dawn]]></category>
		<category><![CDATA[DoW2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Rising]]></category>
		<category><![CDATA[RTS]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=317</guid>
		<description><![CDATA[According to a press release February 22nd, THQ announced that fans of the successful RTS Warhammer 40,000 franchise, Dawn of War, won&#8217;t have to wait long to see the newest installment.  As a followup to Dawn of War II, Chaos Rising is a brand new Games for Windows Live standalone expansion at a very reasonable [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamersonlyolder.com/wp-content/uploads/2010/02/DOWII_Chaos_Rising_Concept_Art.jpg"><img class="alignleft size-medium wp-image-319" title="DOWII_Chaos_Rising_Concept_Art" src="http://gamersonlyolder.com/wp-content/uploads/2010/02/DOWII_Chaos_Rising_Concept_Art-232x300.jpg" alt="" width="232" height="300" /></a>According to a press release February 22nd, THQ announced that fans of the successful RTS Warhammer 40,000 franchise, Dawn of War, won&#8217;t have to wait long to see the newest installment.  As a followup to Dawn of War II, Chaos Rising is a brand new Games for Windows Live standalone expansion at a very reasonable cost of $29.99 US.  It boasts a brand new playable race, the Chaos Space Marines, a raised level cap from 20 to 30, a brand new campaign, more multiplayer options, and of course, phat new loots!  If you haven&#8217;t tried out the original Dawn of War II, I highly suggest picking up the demo &#8211; haters of RTS who are fans of dungeon crawlers may be surprisingly interested in the single player and co-op.</p>
<p>&#8220;Chaos Rising is the perfect follow up to Dawn of War II, 2009&#8217;s RTS Game of the Year, offering an incredible amount of new content for an amazing value.&#8221;<br />
&#8211; Travis Plane, Vice President of Global Brand Management, THQ.</p>
<p>Now the real question is with a release date of March 11th, two days after Final Fantasy XIII, will anyone really care?  I loved the first, and I&#8217;m hoping I do, but I honestly don&#8217;t know the answer to that one.</p>
<p>Let us know what you think by leaving a comment.</p>
]]></content:encoded>
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		<title>GamersOnlyOlder is Now Mobile Friendly and Accepting Comments!</title>
		<link>http://gamersonlyolder.com/?p=315</link>
		<comments>http://gamersonlyolder.com/?p=315#comments</comments>
		<pubDate>Thu, 25 Feb 2010 19:16:32 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=315</guid>
		<description><![CDATA[I&#8217;ve recently installed a new plug-in that makes the website more friendly to mobile web browsers.  If you&#8217;re anything like me, you hit a lot of gaming sites while you&#8217;re on the move, and this is targeted to help you.  You don&#8217;t need to know any special address or anything, the plug-in will auto detect [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve recently installed a new plug-in that makes the website more friendly to mobile web browsers.  If you&#8217;re anything like me, you hit a lot of gaming sites while you&#8217;re on the move, and this is targeted to help you.  You don&#8217;t need to know any special address or anything, the plug-in will auto detect your device.  The aesthetics of the mobile version will be changing, but we didn&#8217;t want to hesitate on bringing you the functionality right away.  I&#8217;d love to hear feedback on this, so feel free to use our brand new comment system, by creating an account, logging in, and letting us know what you think!</p>
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		<title>Top 5 Hardest Game Boy/GBC Games</title>
		<link>http://gamersonlyolder.com/?p=311</link>
		<comments>http://gamersonlyolder.com/?p=311#comments</comments>
		<pubDate>Thu, 18 Feb 2010 06:11:10 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Top 5]]></category>
		<category><![CDATA[Bionic Commando Elite Forces]]></category>
		<category><![CDATA[difficult]]></category>
		<category><![CDATA[Final Fantasy Legend]]></category>
		<category><![CDATA[Game Boy]]></category>
		<category><![CDATA[hard]]></category>
		<category><![CDATA[Metroid II]]></category>
		<category><![CDATA[Solar Striker]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=311</guid>
		<description><![CDATA[The current series of Top 5 lists that Scott and I are doing in the lead-up to MGC 2010 has been good thus far, but something that we have skipped over entirely has been the portable systems. Hence, I am going to be doing a web-only series of Top 5s detailing what I think are [...]]]></description>
			<content:encoded><![CDATA[<p>The current series of Top 5 lists that Scott and I are doing in the lead-up to MGC 2010 has been good thus far, but something that we have skipped over entirely has been the portable systems. Hence, I am going to be doing a web-only series of Top 5s detailing what I think are the most difficult Game Boy, GBA, and DS games that I ever played. I would love to include the other portable systems, but my severe lack of experience with them somewhat precludes me from doing so.<br />
<span id="more-311"></span><br />
The original Game Boy was a system that I had tremendous exposure to. Between myself, my two younger brothers and my father we had a total of six different Game Boys in our household (four original systems plus a Game Boy Pocket and a Game Boy Color). Each of us had our own unique library of games for our systems, as well. That being said, creating a list of the hardest Game Boy games that I ever played was rather difficult. There are many games that probably should have made the list and didn’t, and perhaps some that got included that don’t deserve to be. So without further adieu…</p>
<p><strong>Top 5 Most Difficult Game Boy / GBC Games</strong></p>
<p><strong>5.) Metroid II: The Return of Samus (</strong>GB) – I’ve played every game in the entire Metroid series, and as far as difficulty is concerned this lone entry on the Game Boy is a hands-down winner. There are several reasons for this, in my opinion. Perhaps chief among them is the world Samus finds herself in. The planet SR388 is immense, and with no map you have to rely completely on your memory of where the weapons are. Supposedly in order to get the “good” ending of the game you have to beat it in less than 2 hours, but I’ve never come close to that.</p>
<p><strong>4.) Bionic Commando: Elite Forces</strong> (GBC) – When I first played this game I was hoping for another excellent addition to the series, but what I got was not that. I was terribly disappointed because of how much I loved the NES and original Game Boy versions. It would have been a fun game, but because of how slowly it moved I found it incredibly hard. It had the same basic grapple and swing mechanic that I was used to, but the frame rate issues were so bad that I would oftentimes find myself swinging straight into oblivion. It was a shame that this game ended up such a black mark on an otherwise great series.</p>
<p><strong>3.) Star Wars</strong> (GB) – Of the dozens of Star Wars games that I have played, this one might be the hardest of them all. You start out as Luke on Tatooine, and from the very beginning this side-scrolling game throws the difficulty level to very high. Luke has to traverse a series of caves while searching for Obi-Wan; in the process he has to jump very precisely because one wrong move lands him in a pit of spikes. If you manage to make it off of Tatooine (no easy feat) then an incredibly hard space battle with TIE fighters awaits. You start the game with three lives and ten continues, and if you can even make it to the Death Star with those 30 tries, I congratulate you. This is one of the very few Game Boy games that I owned and have never beaten; it is very deserving of a spot on this list.</p>
<p><strong>2.) Solar Striker</strong> (GB) – This is a top-down shooter that was released in 1989. It really didn’t do much as far as innovation for either the genre or the system was concerned, but it was an incredibly tough game. There were six stages in total, and I think I only ever made it to stage three or four. That may be because you only had three measly lives at the start of the game and there were <em>no</em> continues! The power-ups were very lackluster, the boss battles were insane, and there weren’t any shields to help protect you. For these reasons, it made my list.</p>
<p><strong>1.) Final Fantasy Legend</strong> (GB) – The first iteration of my all-time favorite series on a portable system was an experiment unlike any other Final Fantasy game. What made the game so unique was also what made it so ungodly difficult, unfortunately. Every weapon that could be equipped had a limited amount of uses. Once a sword or bow was used up, it was gone for good. There was also no distinct way of leveling up – there weren’t experience points at all, and unlike Final Fantasy II there wasn’t a defining way of increasing stats. Instead, it all seemed very random. FF Legend II had the same characteristics, but everything seemed to work in a more streamlined fashion (not to mention that there were ways of “cheating” in the sequel). But this is, in my opinion, the most difficult Final Fantasy that has been released to date – and certainly one of the hardest Game Boy games that I have in my collection.</p>
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		<item>
		<title>New SSF4 Trailer, Including Ibuki, Makoto &amp; Dudley</title>
		<link>http://gamersonlyolder.com/?p=300</link>
		<comments>http://gamersonlyolder.com/?p=300#comments</comments>
		<pubDate>Wed, 17 Feb 2010 23:13:22 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Dudley]]></category>
		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[Ibuki]]></category>
		<category><![CDATA[IV]]></category>
		<category><![CDATA[Makoto]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SF4]]></category>
		<category><![CDATA[SFIV]]></category>
		<category><![CDATA[SSF4]]></category>
		<category><![CDATA[SSFIV]]></category>
		<category><![CDATA[Street]]></category>
		<category><![CDATA[Super]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=300</guid>
		<description><![CDATA[So here it is, a brand new trailer with the brand new announced characters &#8211; you excited?

Props to BluSteele86 for original link.
]]></description>
			<content:encoded><![CDATA[<p>So here it is, a brand new trailer with the brand new announced characters &#8211; you excited?</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/_zY1WGnnlLk&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/_zY1WGnnlLk&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Props to BluSteele86 for original link.</p>
]]></content:encoded>
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		<item>
		<title>Famitsu Reveals Makoto, Ibuki and Dudley to join the Cast for Super</title>
		<link>http://gamersonlyolder.com/?p=255</link>
		<comments>http://gamersonlyolder.com/?p=255#comments</comments>
		<pubDate>Wed, 17 Feb 2010 02:16:58 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Dudley]]></category>
		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[Ibuki]]></category>
		<category><![CDATA[IV]]></category>
		<category><![CDATA[Makoto]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SF4]]></category>
		<category><![CDATA[SFIV]]></category>
		<category><![CDATA[SSF4]]></category>
		<category><![CDATA[SSFIV]]></category>
		<category><![CDATA[Street]]></category>
		<category><![CDATA[Super]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=255</guid>
		<description><![CDATA[Revealed earlier today via scans from Famitsu, three characters from Street Fighter III are confirmed to be coming to the upcoming release of Super SFIV.  This does not come as much of a surprise considering the vast majority of previously announced characters came from other titles in the series: Super SFII (in T. Hawk and [...]]]></description>
			<content:encoded><![CDATA[<p>Revealed earlier today via scans from Famitsu, three characters from Street Fighter III are confirmed to be coming to the upcoming release of Super SFIV.  This does not come as much of a surprise considering the vast majority of previously announced characters came from other titles in the series: Super SFII (in T. Hawk and Dee Jay), Alpha (in Adon, Cody and Guy), and the only exception so far announced in the brand new Juri.  With the remaining rumored slot(s), all that really is begging to be asked now, is which character are you going to play?</p>
<p><img style="margin: 5px;" src="http://gamersonlyolder.com/wp-content/uploads/2010/02/500x_ssfiv_makoto_ibuki.jpg" alt="Ibuki v Makoto" width="100%" /><br />
Being relatively new to the fighting game genre, you can bet that I&#8217;ll be spending a lot of time in the training room before I even come close to making that decision.  Do any of you veterans already know?  Well let us know what you think, by emailing us at <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a></p>
]]></content:encoded>
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		<item>
		<title>Welcome to the Goo, Episode 48 &#8220;Rubberband&#8221;: 2.14.2010</title>
		<link>http://gamersonlyolder.com/?p=254</link>
		<comments>http://gamersonlyolder.com/?p=254#comments</comments>
		<pubDate>Sun, 14 Feb 2010 22:03:41 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=254</guid>
		<description><![CDATA[Welcome to the Goo, Episode 48 &#8220;Rubberband&#8221;: 2.14.2010
Scott and Adam are joined by Chris for a nice long talk on games.
Show Notes
0:00:49 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, What we&#8217;re goo-in.
1:39:26 &#8211; Part 2 &#8211; Top 5 Hardest Games, 16 bits or less
In two weeks&#8230;
MC Wilson joins us for the second [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 48 &#8220;Rubberband&#8221;: 2.14.2010</strong><br />
Scott and Adam are joined by Chris for a nice long talk on games.</p>
<p><strong>Show Notes</strong><br />
0:00:49 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
1:39:26 &#8211; Part 2 &#8211; Top 5 Hardest Games, 16 bits or less</p>
<p><strong>In two weeks&#8230;<br />
</strong>MC Wilson joins us for the second part of the Top 5 most difficult games, and a discussion on the upcoming Shmup Month.</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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		<itunes:duration>2:27:52</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 48 "Rubberband": 2.14.2010
Scott and Adam are joined by Chris for a nice long talk on games.

Show Notes
0:00:49 - Part 1 ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 48 "Rubberband": 2.14.2010
Scott and Adam are joined by Chris for a nice long talk on games.

Show Notes
0:00:49 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
1:39:26 - Part 2 - Top 5 Hardest Games, 16 bits or less

In two weeks...
MC Wilson joins us for the second part of the Top 5 most difficult games, and a discussion on the upcoming Shmup Month.

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Featured, Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Scrub Sport Re-Launches!</title>
		<link>http://gamersonlyolder.com/?p=252</link>
		<comments>http://gamersonlyolder.com/?p=252#comments</comments>
		<pubDate>Tue, 09 Feb 2010 23:05:09 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[IV]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Scrub]]></category>
		<category><![CDATA[SF4]]></category>
		<category><![CDATA[Sport]]></category>
		<category><![CDATA[SSF4]]></category>
		<category><![CDATA[Street]]></category>
		<category><![CDATA[Super]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=252</guid>
		<description><![CDATA[Your favorite scrubby fighting game community is back, and stronger than ever.  Running new setups for leagues on both the 360 &#38; PS3, we&#8217;re now catering to the casual as well as hardcore SF4 fans.  Don&#8217;t hesitate to get out there and sign up for our own brand of warm up to Super, while enjoying [...]]]></description>
			<content:encoded><![CDATA[<p>Your favorite scrubby fighting game community is back, and stronger than ever.  Running new setups for leagues on both the 360 &amp; PS3, we&#8217;re now catering to the casual as well as hardcore SF4 fans.  Don&#8217;t hesitate to get out there and sign up for our own brand of warm up to Super, while enjoying the greatly revamped site.  Check it out, <a href="http://scrubsport.com" target="_blank">http://scrubsport.com</a></p>
]]></content:encoded>
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		<item>
		<title>360&#8217;s Final Fantasy Comes on 3 Disc&#8217;s &#8211; Go Go Gadget Nerd Rage!</title>
		<link>http://gamersonlyolder.com/?p=246</link>
		<comments>http://gamersonlyolder.com/?p=246#comments</comments>
		<pubDate>Tue, 02 Feb 2010 17:26:21 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[FFXIII]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XIII]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=246</guid>
		<description><![CDATA[I fully realize that it&#8217;s the internet&#8217;s job to hate on anything that has hype surrounding it, and I&#8217;ll even admit to falling in that category at times myself.  However, there&#8217;s a new rant going around that I just don&#8217;t understand.  Via Kotaku, it has finally been confirmed that Final Fantasy XIII will ship on [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 5px; width: 175px; float: left;" src="http://gamersonlyolder.com/wp-content/uploads/2009/12/Final_Fantasy_XIII_EU_box_art.jpg" alt="Final Fantasy EU Box Art" />I fully realize that it&#8217;s the internet&#8217;s job to hate on anything that has hype surrounding it, and I&#8217;ll even admit to falling in that category at times myself.  However, there&#8217;s a new rant going around that I just don&#8217;t understand.  Via <a href="http://kotaku.com/5462115/" target="_blank">Kotaku</a>, it has finally been confirmed that Final Fantasy XIII will ship on 3 discs for the 360, and evidently, that&#8217;s a tremendous blow for the Sony fanboys out there.  In all actuality, it probably just means that the 360 version will have more compression than it&#8217;s PS3 counterpart in terms of audio, and in the end, that allows A/V geeks of the world to blast the 360 version.  These are the same A/V geeks who use their iPhone or Zune to play ridiculously compressed mp3 audio through ear-bud speakers, smaller in diameter than a dime, made by the lowest bidder on the planet.</p>
<p>But I digress.</p>
<p>I actually remember a time when having multiple discs for a lengthy JRPG was a bullet point in it&#8217;s favor.  Personally, I always enjoyed the landmark of reaching disc 3.  It&#8217;s a unique feeling in games, that you won&#8217;t get to experience for much longer.  If you have both consoles, obviously go with the PS3 for the best quality and lead platform.  If you only have a 360, don&#8217;t worry, you won&#8217;t notice the difference anyway.  To all of the haters out there, get over yourself, it&#8217;s really not a big deal.</p>
<p>/endrant</p>
<p>Don’t like the commentary?  Rebut us at <a href="mailto:podcast@gamersonlyolder.com" target="_blank">podcast@gamersonlyolder.com</a><span><br />
</span></p>
]]></content:encoded>
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		<title>WttGoo &#8211; Episode 47 &#8211; &#8220;Math&#8221;</title>
		<link>http://gamersonlyolder.com/?p=244</link>
		<comments>http://gamersonlyolder.com/?p=244#comments</comments>
		<pubDate>Mon, 01 Feb 2010 01:08:41 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=244</guid>
		<description><![CDATA[Welcome to the Goo, Episode 47 &#8220;Math&#8221;: 1.31.2010
Scott and Adam are still recovering, but have an awesome interview to help you forget how drunk everyone was.
Show Notes
0:00:00 &#8211; &#8220;Math&#8221;
0:01:18 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, What we&#8217;re goo-in.
0:52:56 &#8211; Part 2 &#8211; Top 5 Predictions/Expectations of 2010
1:20:26 &#8211; Part 3 &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 47 &#8220;Math&#8221;: 1.31.2010</strong><br />
Scott and Adam are still recovering, but have an awesome interview to help you forget how drunk everyone was.</p>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Math&#8221;<br />
0:01:18 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
0:52:56 &#8211; Part 2 &#8211; Top 5 Predictions/Expectations of 2010<br />
1:20:26 &#8211; Part 3 &#8211; Feature: Runic Games Interview, Rebuttal</p>
<p><strong>In two weeks&#8230;<br />
</strong>Chris Riccio joins us for the Top 5 most difficult games, 16 bits or less.</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode47-Math.mp3" length="90414584" type="audio/mpeg" />
		<itunes:duration>2:05:29</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 47 "Math": 1.31.2010
Scott and Adam are still recovering, but have an awesome interview to help you forget how drunk everyone ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 47 "Math": 1.31.2010
Scott and Adam are still recovering, but have an awesome interview to help you forget how drunk everyone was.

Show Notes
0:00:00 - "Math"
0:01:18 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
0:52:56 - Part 2 - Top 5 Predictions/Expectations of 2010
1:20:26 - Part 3 - Feature: Runic Games Interview, Rebuttal

In two weeks...
Chris Riccio joins us for the Top 5 most difficult games, 16 bits or less.

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>TE Mod Series &#8211; From Rags to Bitchings</title>
		<link>http://gamersonlyolder.com/?p=239</link>
		<comments>http://gamersonlyolder.com/?p=239#comments</comments>
		<pubDate>Fri, 22 Jan 2010 20:50:07 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[TE Mod Series]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Chimp]]></category>
		<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Dual-Mod]]></category>
		<category><![CDATA[Edition]]></category>
		<category><![CDATA[MadCatz]]></category>
		<category><![CDATA[Plexi]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[TE]]></category>
		<category><![CDATA[Tournament]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=239</guid>
		<description><![CDATA[The process of modding my TE stick has become a fairly frustrating one.  When detailing the parts in my previous post, I spoke of how my ordered assembled chimp arrived at my house as a non-assembled mess.  I should have known right then and there that it was only the start of my problems.  I [...]]]></description>
			<content:encoded><![CDATA[<p>The process of modding my TE stick has become a fairly frustrating one.  When detailing the parts in my previous post, I spoke of how my ordered assembled chimp arrived at my house as a non-assembled mess.  I should have known right then and there that it was only the start of my problems.  I intentionally waited on throwing this rant up here, because I wanted to see what sort of customer service I was going to experience first.  Everyone&#8217;s human, and everyone makes mistakes.  I wanted to see how these places were going to handle it.<span id="more-239"></span></p>
<p>After the ordering snafu with lizard lick, which my laziness has yet to do anything about, I encountered some real problems getting the dual mod to take.  After about 7 hours of assembly, soldering, testing, de-soldering, re-soldering, and more testing, I had decided to throw in the towel.  My TE stick was working perfectly fine on the 360, but coming up with a &#8220;USB device not recognized&#8221; error on the PS3.  Dual modding to get it working on only the system it originally worked on seemed like quite the waste of money to me, so I decided to hunt some online.</p>
<p>I found a page on <a href="http://www.shoryuken.com/showthread.php?t=162026&amp;page=141" target="_blank">SRK</a> that seemed to be dedicated to the Cthulhu and Chimp boards (you can specifically see my conversation on pages 141-144).  Toodles, the manufacturer of the boards, was present in the thread and helping people.  As it stood, another person right around the same time in the thread was having the same issue.  The issue sounds like a bad or incorrectly programmed chip.  This explanation sounded completely believable to me, because of the pass-through nature of the USB-&gt;Chimp-&gt;360 PCB-&gt;Buttons wiring setup.  As of the time of writing this, Toodles has my contact information and is sending me a replacement chip for free.  I also acquired a second Chimp board last night (completely unrelated), so I can test/borrow with the chip from that even earlier than the arrival of Toodles&#8217; replacement.</p>
<p>I came home last night to a nice package on my doorstep that included the custom laser etched plexi.  I was giddy with excitement, only to find my hopes completely crushed with a third annoyance in the modding process.  The laser etching was absolutely beautiful.  However, there was a single problem with the order: some of my design was missing from the etching.  I was so frustrated, it was ridiculous.</p>
<p>I wrote an email to the contact information available on Art&#8217;s Hobbies <a href="http://www.tek-innovations.com/arthobbies/" target="_blank">website</a>, where I had ordered the plexi from, and found myself rewriting it shortly after.  My first take at it, I&#8217;ll just say, was less than reasonable.  Somehow I found a way to wrap up 3 issues worth of frustration into one huge rant.  I rewrote it to still sound stern, but much more professional.  The amazing part was that I heard back from Arthur in mere hours, with a perfectly reasonable explanation and the promise of a replacement to ship within a day or two.  I&#8217;ve already gotten the notice that it&#8217;s en route, less than 24 hours later.</p>
<p>It finally feels like the project is getting back on track.  Monday I should have the front artwork printed out, and in theory, I should be able to get the dual mod working soon after I get home today.  When things start becoming more successful, I&#8217;ll post again.  Check back, hopefully it won&#8217;t be very long.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>WttGoo &#8211; Episode 46 &#8211; &#8220;Vocab&#8221;</title>
		<link>http://gamersonlyolder.com/?p=237</link>
		<comments>http://gamersonlyolder.com/?p=237#comments</comments>
		<pubDate>Wed, 20 Jan 2010 05:45:59 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=237</guid>
		<description><![CDATA[Welcome to the Goo, Episode 46 &#8220;Vocab&#8221;: 1.16.2010
um&#8230; we&#8217;re Live, I&#8217;m not looking through 3 and a half hours to provide show notes for you.  Deal with it, and enjoy.
In two weeks&#8230;
Interview w/ Runic Games, creator of Torchlight.
Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League

Thanks for listening.
]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 46 &#8220;Vocab&#8221;: 1.16.2010</strong><br />
um&#8230; we&#8217;re Live, I&#8217;m not looking through 3 and a half hours to provide show notes for you.  Deal with it, and enjoy.</p>
<p><strong>In two weeks&#8230;<br />
</strong>Interview w/ Runic Games, creator of Torchlight.</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode46-Vocab.mp3" length="153924407" type="audio/mpeg" />
		<itunes:duration>3:33:42</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 46 "Vocab": 1.16.2010
um... we're Live, I'm not looking through 3 and a half hours to provide show notes for you.&#160; ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 46 "Vocab": 1.16.2010
um... we're Live, I'm not looking through 3 and a half hours to provide show notes for you.&#160; Deal with it, and enjoy.

In two weeks...
Interview w/ Runic Games, creator of Torchlight.

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>TE Mod Series &#8211; Parts, Parts and More Parts</title>
		<link>http://gamersonlyolder.com/?p=198</link>
		<comments>http://gamersonlyolder.com/?p=198#comments</comments>
		<pubDate>Sat, 16 Jan 2010 02:48:29 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[TE Mod Series]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Chimp]]></category>
		<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Dual-Mod]]></category>
		<category><![CDATA[Edition]]></category>
		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[IV]]></category>
		<category><![CDATA[MadCatz]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sanwa]]></category>
		<category><![CDATA[SF4]]></category>
		<category><![CDATA[Street]]></category>
		<category><![CDATA[Super]]></category>
		<category><![CDATA[TE]]></category>
		<category><![CDATA[Tournament]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=198</guid>
		<description><![CDATA[So today marked the first batch of parts that have arrived.  Obviously, I&#8217;ll take more pictures as these items get intimately introduced to my TE Stick, but I wanted to show you what all is going to eventually make it into the stick before I start work. Here&#8217;s pics &#38; descriptions of all the functional [...]]]></description>
			<content:encoded><![CDATA[<p>So today marked the first batch of parts that have arrived.  Obviously, I&#8217;ll take more pictures as these items get intimately introduced to my TE Stick, but I wanted to show you what all is going to eventually make it into the stick before I start work.<span id="more-198"></span> Here&#8217;s pics &amp; descriptions of all the functional parts:</p>
<table>
<tr>
<td>
<img style="margin: 5px; width: 175px; float: left;" src="http://gamersonlyolder.com/wp-content/uploads/2010/01/IMG_0315.JPG" alt="" /><strong>6 x 30mm Sanwa OBSF-30 Buttons</strong><br />
Black Rimmed w/ Dark Blue Button<br />
($2.95 each)<br />
These will be the 6 buttons that replace the stock white 6 buttons on the face of the stick.  I was planning on buying black rimmed, with gray buttons for the stock &#8220;All 3&#8243; buttons.  Ironically, that&#8217;s what came stock on the stick.  I had always thought they were flat black.  Like most of these parts, they really aren&#8217;t a step up in quality, and were mostly purchased for the aesthetic.
</td>
</tr>
<tr>
<td>
<img style="margin: 5px; width: 175px; float: left;" src="http://gamersonlyolder.com/wp-content/uploads/2010/01/IMG_0318.JPG" alt="" /><strong>2 x 24mm Sanwa OBSF-24 Buttons<br />
</strong> Dark Blue<br />
($2.50 each)<br />
These two buttons will replace the stock white start and back buttons on the back of the stick.  I would&#8217;ve mimicked the black rim from the purchased face buttons, but the 24mm versions aren&#8217;t offered in anything other then solid colors.  A little over the top to replace these for such a small aesthetic, but I&#8217;m already putting enough into the stick, might as well keep it up.
</td>
</tr>
<tr>
<td>
<img style="margin: 5px; width: 175px; float: left;" src="http://gamersonlyolder.com/wp-content/uploads/2010/01/IMG_0317.JPG" alt="" /><strong>35mm Sanwa Ball Top LP-35</strong><br />
Dark Blue<br />
(on sale &#8211; $2.95)<br />
The TE stick comes stock with a Sanwa JLF joystick, so functionally this part was perfect in my book.  All that I needed was a new ball top to help match the design aesthetic.  It also comes with a square gate as standard fare, and I&#8217;ve been playing with a square gate since I picked up SF4.  It just feels the most natural to me.
</td>
</tr>
<tr>
<td>
<img style="margin: 5px; width: 175px; float: left;" src="http://gamersonlyolder.com/wp-content/uploads/2010/01/IMG_0314.JPG" alt="" /><strong>Toodles Chimp Printed Circuit Board</strong><br />
Assembled w/o USB<br />
($44.95)<br />
Here&#8217;s the real meat of my parts order.  The Chimp board is a PS3/PC Printed Circuit Board (or PCB) that will successfully bridge the gap from 360 to dual-mod.  It&#8217;s a fairly new breed of Cthulhu PCB, that includes the Imp switch normally needed to swap between platforms.  In lay terms, that means that the board is smart enough to detect which system it&#8217;s plugged into without the need for a manual switch.  The assembled version will save me some soldering time, and the lack of USB is the preferred model for dual modding because of how the existing USB connections need to be made.  My next post will be on the actual wiring of the board, so I&#8217;ll go into more detail there.  (and yes, I realize they sent it to me unassembled &#8211; they&#8217;re getting a request for a partial refund).
</td>
</tr>
</table>
<p>All parts were ordered via <a href="http://lizardlick.com/" target="_blank">http://lizardlick.com/</a> &#8211; a fantastic website for ordering a wide variety of arcade parts.  (even if they did mess up my order).</p>
]]></content:encoded>
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		<title>10 Days In: Bayonetta &amp; Darksiders</title>
		<link>http://gamersonlyolder.com/?p=191</link>
		<comments>http://gamersonlyolder.com/?p=191#comments</comments>
		<pubDate>Fri, 15 Jan 2010 16:13:29 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[bayonetta]]></category>
		<category><![CDATA[Cry]]></category>
		<category><![CDATA[darksiders]]></category>
		<category><![CDATA[Devil]]></category>
		<category><![CDATA[DMC]]></category>
		<category><![CDATA[Gaiden]]></category>
		<category><![CDATA[god]]></category>
		<category><![CDATA[May]]></category>
		<category><![CDATA[Ninja]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=191</guid>
		<description><![CDATA[On January 5th, North America saw the release of their first two action titles of 2010 of arguably what might be a saturation of genre for the start of the year.  Well, that&#8217;s at least what the debate has been thus far.  If you&#8217;ve been frustrated over which action title you should dedicate yourself to, [...]]]></description>
			<content:encoded><![CDATA[<p>On January 5th, North America saw the release of their first two action titles of 2010 of arguably what might be a saturation of genre for the start of the year.  Well, that&#8217;s at least what the debate has been thus far.  If you&#8217;ve been frustrated over which action title you should dedicate yourself to, you might as well stop because Bayonetta and Darksiders aren&#8217;t even in the same club.  <span id="more-191"></span>From reports of various sources, I picked up both in their respective &#8220;better&#8221; versions, 360 for Bayonetta, and PS3 for Darksiders.</p>
<p><strong>Bayonetta (360)<br />
</strong>Thus far, I&#8217;ve played through the prologue and first chapter of Bayonetta.  I realize that is barely even scratching the surface of the game, but there are some things that are immediately recognizable from that much play.  The biggest and most exciting is that the combat is deep, and much moreso deep than the demo led me to believe.  It hinges on all of the same things that I love about the Ninja Gaiden series: accurate timing, deliberate button presses, a general flow, and the necessity to learn enemy models and patterns.  I truly believe this facet is going to be the thing that carries me through the experience.  The story, characters and movie sequences are way over the top and this is the thing that scares me.  Bayonetta seems to be very self-aware, very tongue in cheek, but even walking into it with that mentality the story-telling seems a little much for my tastes.  I doubt that will change the fact that I&#8217;ll play through it, the combat is just <em>that </em>engaging.</p>
<p><strong>Darksiders (PS3)</strong><br />
The reason why I&#8217;ve barely scratched the surface of Bayonetta is mostly due to my absolute infatuation with Darksiders.  I&#8217;m roughly 10 hours in, through the third dungeon, and loving every minute of it.  You&#8217;ve probably heard the obvious comparisons to Zelda and God of War in relation to this title, and those comparisons are not far off.  The combat starts out a bit button-mashy, but also gets deeper when you start to get new items and equipment.  It&#8217;s certainly more complex than Zelda in this respect, which will appeal to the action side of your gaming, but it&#8217;s also no where near as complex as Ninja Gaiden, DMC or Bayonetta.  The Zelda side of the game is very well realized.  The puzzles seem very creative, but have a familiar format to them.  It has those mild rpg elements that will keep you wanting to collect more, and it&#8217;s paced rather well between the combat and non-combat gameplay.</p>
<p><strong>Bayonetta v. Darksiders<br />
</strong>These really don&#8217;t belong in the same comparison, so if you&#8217;re one of those that likes to piss and moan about which one is better, just stop.  Aside from the fact that they both came out on the same day and are classified as Action/Adventure, they are fundamentally different experiences.  There&#8217;s no reason why you wouldn&#8217;t find enjoyment from both, and certainly no reason why they can&#8217;t co-exist in the gaming world.  Truth is, if you love the puzzles of a good 3D Zelda, you&#8217;ll love Darksiders.  If you love a challenging, combo &amp; counter combat heavy experience, you&#8217;ll love Bayonetta.  Buck up, buy both.</p>
<p>Don’t like the impressions?  Rebut us at <a href="mailto:podcast@gamersonlyolder.com" target="_blank">podcast@gamersonlyolder.com</a><span><br />
</span></p>
]]></content:encoded>
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		<title>A Billion MW2&#8217;s and a Partridge in a Pear Tree</title>
		<link>http://gamersonlyolder.com/?p=196</link>
		<comments>http://gamersonlyolder.com/?p=196#comments</comments>
		<pubDate>Wed, 13 Jan 2010 16:38:12 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[warfare]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=196</guid>
		<description><![CDATA[Looking back on the holiday season of 2009, it&#8217;s hard to not notice the selling power of the wave that is Modern Warfare 2.  According to an Activision press release today, Modern Warfare 2 has reached the $1 Billion mark for sales.  Around the Gamers Only Older community, the fanfare for MW2 seems to be [...]]]></description>
			<content:encoded><![CDATA[<p>Looking back on the holiday season of 2009, it&#8217;s hard to not notice the selling power of the wave that is Modern Warfare 2.  According to an Activision press release today, Modern Warfare 2 has reached the $1 Billion mark for sales.  Around the Gamers Only Older community, the fanfare for MW2 seems to be waning a bit.  Between the inclusion of other holiday titles and perhaps the over saturation of first person shooters, I&#8217;m starting to wonder if this record breaking monstrosity is really worth all the sales it&#8217;s getting.  I&#8217;m torn, is it just because it&#8217;s the newest Infinity Ward Call of Duty, or is it because it&#8217;s really just that good?</p>
<p>Maybe when I put down Darksiders, Bayonetta, and Assassin&#8217;s Creed 2 I&#8217;ll bother to find out,  then again, White Knight Chronicles and Final Fantasy XIII are just around the corner.</p>
<p>Don’t like the commentary?  Rebut us at <a href="mailto:podcast@gamersonlyolder.com" target="_blank">podcast@gamersonlyolder.com</a><span><br />
</span></p>
]]></content:encoded>
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		<title>TE Mod Series &#8211; The Unboxing</title>
		<link>http://gamersonlyolder.com/?p=168</link>
		<comments>http://gamersonlyolder.com/?p=168#comments</comments>
		<pubDate>Thu, 07 Jan 2010 20:21:09 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[TE Mod Series]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Dual-Mod]]></category>
		<category><![CDATA[Edition]]></category>
		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[IV]]></category>
		<category><![CDATA[MadCatz]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SF4]]></category>
		<category><![CDATA[Street]]></category>
		<category><![CDATA[Super]]></category>
		<category><![CDATA[TE]]></category>
		<category><![CDATA[Tournament]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=168</guid>
		<description><![CDATA[Anyone following me on twitter (now &#8220;@GooSau&#8221; for my personal tweets) knows that I&#8217;ve been extremely excited about what came to my doorstep via UPS last night.  With Christmas gift cards reducing the cost to a mere $2.56 shipped, I was able to pick up my newest gaming project.  This post is the first in [...]]]></description>
			<content:encoded><![CDATA[<p>Anyone following me on twitter (now &#8220;<a href="http://twitter.com/GooSau" target="_blank">@GooSau</a>&#8221; for my personal tweets) knows that I&#8217;ve been extremely excited about what came to my doorstep via UPS last night.  With Christmas gift cards reducing the cost to a mere $2.56 shipped, I was able to pick up my newest gaming project.  This post is the first in a series <span id="more-168"></span>that I&#8217;ll be tracking as I make my planned modifications to the now owned MadCatz Tournament Edition (TE) 360 Fight Stick.  This is going to mark several firsts for me, as I&#8217;ve never made modifications to any fight stick before, never done any soldering, and only consider myself to be moderately good with Photoshop.</p>
<p>Yes, I absolutely love my PS3 Unastick™, and to this day, it is the best fight stick I have ever used.  Before you scratch your head too much, let me describe why I made this purchase and hopefully it&#8217;ll make more sense.  I received the Unastick™ as a birthday gift, and it is truly one-of-a-kind.  It is this uniqueness that makes me want to retire it, so that it can be displayed for years to come as part of my memorabilia collection.  Plus, the ability to get my hands in there and have it be my work is really appealing to me.  I also really wanted to double dip on the upcoming Super SF4, and required a stick to do so.</p>
<p><img style="margin: 5px; width: 250px; float: left;" src="http://gamersonlyolder.com/wp-content/uploads/2010/01/TE-001.jpg" alt="" />Due to the availability of the Cthulhu or ChImp boards, along with some other technical and licensing reasons I&#8217;m not going to delve into here (but might later), it&#8217;s easier to move from a 360 to dual-mod than it is from PS3 to dual-mod.  TE sticks are also notoriously easy to mod, in terms of their general design, so obviously the 360 TE stick was the way to start.  On a complete side note, I ended up picking up the 360 version of SF4, because I&#8217;m too impatient to wait for Super.</p>
<p><img style="margin: 5px; width: 250px; float: right;" src="http://gamersonlyolder.com/wp-content/uploads/2010/01/TE-002.jpg" alt="" />So, while I&#8217;m sure that a lot of people have seen the MadCatz TE stick before, I felt the need to post some pictures of the unboxing.  At least that way, as things start to shape up, you&#8217;ll have a frame of reference from where I started.  Hopefully with a decent amount of help from Jason (Unastrike, <a href="http://interactivedistractions.com" target="_blank">Interactive Distractions</a>) and Mark (SavoryCade, <a href="http://www.psnation.org">PSNation</a>), this will be a creative and successful undertaking.  I&#8217;m currently planning a brand new aesthetic that includes a new color scheme, some custom laser etched plexi, and some creative design work.  Tack the dual-modding on the inside in as well, and I&#8217;ll be all set for the next season of Scrub Sport.  (Yes, that is coming, and we have exciting changes to that as well).</p>
<p>Keep it tuned to the <a href="http://gamersonlyolder.com/?cat=73" target="_self">TE Mod Series</a> category to see things as they happen.  It should be a fun ride.</p>
]]></content:encoded>
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		<item>
		<title>The Nintendo Controller</title>
		<link>http://gamersonlyolder.com/?p=163</link>
		<comments>http://gamersonlyolder.com/?p=163#comments</comments>
		<pubDate>Thu, 07 Jan 2010 05:43:54 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=163</guid>
		<description><![CDATA[Today I had to make a trip to my local Goodwill store to drop off a couple of boxes of the random things that tend to accumulate in my house. After visiting the donation side, I figured that I would walk through the store to see what it had in stock. Hidden away in a [...]]]></description>
			<content:encoded><![CDATA[<p>Today I had to make a trip to my local Goodwill store to drop off a couple of boxes of the random things that tend to accumulate in my house. After visiting the donation side, I figured that I would walk through the store to see what it had in stock. Hidden away in a small box on the back wall was a treasure trove of various video games and accessories from years past. <span id="more-163"></span>There were NES games, Gameboy games, and several PSOne titles; but they were not what caught my eye. That honor belonged to the bright blue N64 controller stashed away at the bottom of the pile. With a sticker price of a mere $0.99, I would have been a fool not to snatch it up.</p>
<p>When I made my way home I plugged it into my aging system, and sure enough, it worked like a champ. Actually, I think that it works even better than my other three controllers. That doesn&#8217;t come as a surprise to me; my brothers and I invested countless hours into our N64 and nearly wore out all of our controllers. They have had soda spilled on them, experienced sudden shocks from our ill-tempered bashings (against the floor, usually in fits of Mario Party-induced rages), and a plethora of other near-disasters. I&#8217;m slightly shocked that any of them continue to work at all, let alone maintain the performance that they have through the years.</p>
<p>Nintendo may have had flaws and flops through the years, but one thing that they always seem to get right is the controller. Sure, people may not like a specific example because it might not &#8220;feel right&#8221; in their hands. I totally get that; I personally felt that way about the original Xbox controllers (I always thought that they were too bulky for me). But you certainly can&#8217;t fault Nintendo for the durability of their controllers. My original NES controllers are still working like the champs that they have always been, and they were thrown around in endless frustration.</p>
<p>I&#8217;m curious to see what the future has in store for the controllers of all three of the major manufacturers. Twenty years from now, will I still be able to hook up the N64 gem that I found in Goodwill today? I certainly hope so, but only time will tell.</p>
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		<title>WttGoo &#8211; Episode 45 &#8211; &#8220;Flexing&#8221;</title>
		<link>http://gamersonlyolder.com/?p=162</link>
		<comments>http://gamersonlyolder.com/?p=162#comments</comments>
		<pubDate>Sun, 03 Jan 2010 18:59:55 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=162</guid>
		<description><![CDATA[Welcome to the Goo, Episode 45 &#8220;Flexing&#8221;: 1.3.2010
Scott and Adam are joined by Glenn Burgess of Expletive Deleted Podcast fame.
Show Notes
0:00:00 &#8211; &#8220;Come&#8221;
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, What we&#8217;re goo-in.
1:14:21 &#8211; Part 2 &#8211; Top 5 Phrases that we&#8217;ve used while gaming that include an expletive
In two weeks&#8230;
We&#8217;re LIVE
Contact [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 45 &#8220;Flexing&#8221;: 1.3.2010</strong><br />
Scott and Adam are joined by Glenn Burgess of Expletive Deleted Podcast fame.</p>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Come&#8221;<br />
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
1:14:21 &#8211; Part 2 &#8211; Top 5 Phrases that we&#8217;ve used while gaming that include an expletive</p>
<p><strong>In two weeks&#8230;<br />
</strong>We&#8217;re LIVE</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode45-Flexing.mp3" length="94024486" type="audio/mpeg" />
		<itunes:duration>2:10:30</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 45 "Flexing": 1.3.2010
Scott and Adam are joined by Glenn Burgess of Expletive Deleted Podcast fame.

Show Notes
0:00:00 - "Come"
0:01:08 - Part ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 45 "Flexing": 1.3.2010
Scott and Adam are joined by Glenn Burgess of Expletive Deleted Podcast fame.

Show Notes
0:00:00 - "Come"
0:01:08 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
1:14:21 - Part 2 - Top 5 Phrases that we've used while gaming that include an expletive

In two weeks...
We're LIVE

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
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		<title>Mad Moxxi &#8211; My First Trip to the Underdome</title>
		<link>http://gamersonlyolder.com/?p=157</link>
		<comments>http://gamersonlyolder.com/?p=157#comments</comments>
		<pubDate>Thu, 31 Dec 2009 14:23:39 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Firefight]]></category>
		<category><![CDATA[Horde]]></category>
		<category><![CDATA[Mad]]></category>
		<category><![CDATA[Moxxi]]></category>
		<category><![CDATA[Underdome]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=157</guid>
		<description><![CDATA[So after the glorious success of the Zombie Island DLC for Borderlands, it was an understatement to say that I was excited at the release of the second installment of DLC for this wonderful title.  By now, most people paying attention to Borderlands knows some of the bullet points of this $10 (800 space buck) [...]]]></description>
			<content:encoded><![CDATA[<p>So after the glorious success of the Zombie Island DLC for Borderlands, it was an understatement to say that I was excited at the release of the second installment of DLC for this wonderful title.  By now, most people paying attention to Borderlands knows some of the bullet points of this $10 (800 space buck) download, but just in case you don&#8217;t, here&#8217;s a quick setup:</p>
<p>Mad Moxxi&#8217;s Underdome is a new area that is available via fast travel as soon as you hit your first New-U station.  <span id="more-157"></span>I would assume that the enemies have a minimum level, like they did in the Zombie Island DLC, but considering I only tried it with my level 42 Soldier, I can&#8217;t confirm that.  In this area, you&#8217;ll find a bank where you can store items, and a quest board.  The Underdome connects to 3 separate horde (firefight) style arenas, and through the quest line you embark on, you see short and long versions of each.  The short version is broken down into 5 rounds of 5 waves of enemies.  Each round follows the pattern of starter wave, gun wave, horde wave, badass wave and boss wave.  Doing a shorter challenge, I&#8217;m guessing, takes somewhere around 40 minutes to an hour solo.  I&#8217;m guessing at that, because I wasn&#8217;t successfully able to solo the opening challenge in my first sitting.  I made it to the 3rd round before perishing, and that took 25 minutes or so.</p>
<p>Unfortunately, if you wipe as a group and choose to restart, it looks like you go back to wave 1 of the <em>previous </em>round.  That&#8217;s a bit better than restarting entirely, but it&#8217;s still quite the penalty.  I don&#8217;t believe you lose money like you do in the normal game.  I read somewhere that the longer challenges are 20 rounds (of 5 waves).</p>
<p>In between each wave, there&#8217;s ammo and health drops.  Also each round gets more difficult.  The enemies in round 1 start out with penalties to their life/shield/etc, and as the rounds go up, those penalties diminish.  By the third round (which they labelled the &#8220;average&#8221; round), they were at full strength.  I assume that as the rounds go up, they start to get bonuses as well.  Also, starting with the second round, each wave had it&#8217;s own modifier.  Some examples include, you have greatly reduced accuracy but more damage, enemies were 100% more accurate, you have no shields, etc.  From the looks of the modifier description screen, my guess is that additional modifiers at a time get tacked on in later rounds, but I only saw 1 at a time.</p>
<p>The level of the baddies are equal to the level of the <strong></strong>host.  That means, that if you grab a group of people, you would want the lowest level character hosting the game.  It also means that if you want to achievement whore it, you can easily do so by using a low level character as a host in split screen.  I&#8217;m pretty sure that would make this DLC completely boring though, and it would loose what luster it has.  With all of that being said, here&#8217;s some quick summary impressions:</p>
<p><em>Pros</em>: It&#8217;s fun, it&#8217;s a horde mode, and the map I tried it on was designed pretty well for it.  I can tell it would move way faster and be more enjoyable multiplayer, but I haven&#8217;t actually tried that yet.  It enjoys the same great aesthetic from the game, but there&#8217;s so little story to begin with that it&#8217;s hardly noticeable.</p>
<p><em>Cons</em>: Solo, it&#8217;s exceedingly hard.  I died several times over the course of trying it, and it was starting to get fairly frustrating.  It also has effectively screwed me out of my original plan of using it to hit 50 as well, because you receive no experience or new weapons for any kill, at wave end or at round end.  I would assume you do for finishing the quests, but I was hoping this grindy sort of mode would help me out in those departments.  That&#8217;s a big let down.</p>
<p>All in all, it would probably be a lot of fun in a group of people, but if you didn&#8217;t have a regular Borderlands group that&#8217;s planning on picking it up, you may want to consider passing.</p>
<p>Don&#8217;t like the impressions? Rebut us at <a href="mailto:podcast@gamersonlyolder.com" target="_blank">podcast@gamersonlyolder.com</a><span><br />
</span></p>
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		<title>First Impressions of MadWorld</title>
		<link>http://gamersonlyolder.com/?p=152</link>
		<comments>http://gamersonlyolder.com/?p=152#comments</comments>
		<pubDate>Tue, 29 Dec 2009 20:53:22 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Madworld]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=152</guid>
		<description><![CDATA[New Year&#8217;s Day is fast approaching, which means that the long holiday season is over for most of us. With that in mind, I&#8217;m going to take a moment to talk about one of my favorite new pick ups of the season which I grabbed from the super-cheap clearance bin at one of the big [...]]]></description>
			<content:encoded><![CDATA[<p>New Year&#8217;s Day is fast approaching, which means that the long holiday season is over for most of us. With that in mind, I&#8217;m going to take a moment to talk about one of my favorite new pick ups of the season which I grabbed from the super-cheap clearance bin at one of the big box stores. That game is MadWorld for the Wii. <span id="more-152"></span></p>
<p>I had little idea what to expect when I first plugged it into my Wii. I&#8217;d heard from several people that it was one of their favorite games for the Nintendo system because it had a more &#8220;grown-up&#8221; appearance, so I expected blood. But a didn&#8217;t really know much more than that. Imagine my surprise the first time I had to make the main character, Jack, pick up a street sign and run it through the neck of an enemy, the result of which is a rather glorious crimson fountain spraying from the wound. And that&#8217;s just the initial hit; from there, you can chain combos to rack up your point total by flinging them into spiked walls, moving trains or airplane engines.</p>
<p>The bloody mess that you create in MadWorld is amplified by the vivid contrast to the otherwise black-and-white world. I would call it beautiful, if it wasn&#8217;t so disturbing. The art style is magnificent because it is so well done. If you think that you can get past the intense adult themes, images and language, you could find that you really enjoy this game.</p>
<p>I&#8217;m not very far yet; I have just begun to explore MadWorld, but the world so far appears vast. My initial impressions are very good. Now that I know what it is exactly, I know what I&#8217;m expecting: a game that is light on story, heavy on violence and a thrill to play. I&#8217;m looking forward to seeing what the game has in store for me next.</p>
<p>Have you played further into MadWorld than I have? If so, let me know what you think about it at <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a>!</p>
]]></content:encoded>
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		<title>Scott on EDP, This Wednesday!</title>
		<link>http://gamersonlyolder.com/?p=147</link>
		<comments>http://gamersonlyolder.com/?p=147#comments</comments>
		<pubDate>Mon, 28 Dec 2009 14:54:49 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[deleted]]></category>
		<category><![CDATA[EDP]]></category>
		<category><![CDATA[expletive]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=147</guid>
		<description><![CDATA[So if you don&#8217;t get enough of your required bi-weekly Goo, you&#8217;ll have an additional chance to check out Scott on the Expletive Deleted Podcast.  Streaming LIVE on uStream this Wednesday (12/30/2009) at 8:00 PM CST (-600 GMT), you can expect some likely shenanigans.  EDP always puts on an entertaining show that includes, but is [...]]]></description>
			<content:encoded><![CDATA[<p>So if you don&#8217;t get enough of your required bi-weekly Goo, you&#8217;ll have an additional chance to check out Scott on the Expletive Deleted Podcast.  Streaming LIVE on uStream this Wednesday (12/30/2009) at 8:00 PM CST (-600 GMT), you can expect some likely shenanigans.  EDP always puts on an entertaining show that includes, but is not entirely focused on gaming with segments that include a music show-and-tell and a weekly WTF?!?</p>
<p>It&#8217;s bound to be a good time, so check out their uStream channel <a href="http://www.ustream.tv/channel/expletive-deleted-podcast" target="_blank">here</a>.</p>
]]></content:encoded>
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		<title>INTERVIEW: Have a Question for Runic Games? (Torchlight)</title>
		<link>http://gamersonlyolder.com/?p=141</link>
		<comments>http://gamersonlyolder.com/?p=141#comments</comments>
		<pubDate>Fri, 25 Dec 2009 05:12:58 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Runic]]></category>
		<category><![CDATA[Torchlight]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=141</guid>
		<description><![CDATA[Yup, that&#8217;s right, we&#8217;re pulling Runic Games in to talk to.  We don&#8217;t have a 100% confirmation on who will be attending, but as of right now it&#8217;s set up with Max Schaefer (CEO) and Travis Baldree (President &#38; Project Lead).  It should be a fantastic time as we discuss the introduction of [...]]]></description>
			<content:encoded><![CDATA[<p>Yup, that&#8217;s right, we&#8217;re pulling Runic Games in to talk to.  We don&#8217;t have a 100% confirmation on who will be attending, but as of right now it&#8217;s set up with Max Schaefer (CEO) and Travis Baldree (President &amp; Project Lead).  It should be a fantastic time as we discuss the introduction of Runic Games, the development of Torchlight, the retail release, and what we&#8217;re looking to see out of the MMO down the road.  So as always, we&#8217;re looking for questions that you want answered.  So please join us by sending us some via email or voice mail at the standard channels:</p>
<p>Email: podcast@gamersonlyolder.com<br />
Skype: gamersonlyolder<br />
Voice: 414.455.5446</p>
<p>or at our forum post on VGEvo: <a href="http://vgevo.com/site/showthread.php?p=363255#post363255" target="_blank">http://vgevo.com/site/showthread.php?p=363255#post363255</a></p>
]]></content:encoded>
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		<title>FFXIII: Out in Japan!  FFXIV: Accepting Beta Sign-ups!</title>
		<link>http://gamersonlyolder.com/?p=131</link>
		<comments>http://gamersonlyolder.com/?p=131#comments</comments>
		<pubDate>Wed, 23 Dec 2009 19:48:56 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XIII]]></category>
		<category><![CDATA[XIV]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=131</guid>
		<description><![CDATA[Recently we saw the release of Final Fantasy XIII in Japan, and in fact, I&#8217;ve been doing everything in my power to avoid it.  Certainly, everyone by now should know that we&#8217;re big fans of the series over here on the Goo, but personally I want my first impressions of the new title hitting stateside [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://gamersonlyolder.com/wp-content/uploads/2009/12/Final_Fantasy_XIII_EU_box_art.jpg" alt="Final Fantasy EU Box Art" align="right" width="50%" />Recently we saw the release of Final Fantasy XIII in Japan, and in fact, I&#8217;ve been doing everything in my power to avoid it.  Certainly, everyone by now should know that we&#8217;re big fans of the series over here on the Goo, but personally I want my first impressions of the new title hitting stateside March 9th to be when I unwrap it.  Avoiding the constant nagging sensation that I should be watching one of the abundant live streams on the internet, was quite the test in and of itself.</p>
<p>If you share my desire to avoid it, you can be distracted by other titles in the series.  Square Enix is looking for Beta testers for the next, supposedly greatly improved FF MMO experience, XIV, and you can find a sign up at <a href="http://finalfantasyxiv.com" target="_blank">here</a>.  If you get selected and I don&#8217;t, let me know, because I will secretly and potentially curse your name to the high heavens of the chocobo gods.  On the other hand, if you&#8217;re looking for the older, much more grindy version &#8211; you can get the complete FF XI experience through <a href="http://store.steampowered.com/app/23390/" target="_blank">Steam</a> right now for $11.</p>
<p>Don’t like the commentary?  Rebut us at <a href="mailto:podcast@gamersonlyolder.com" target="_blank">podcast@gamersonlyolder.com</a><span><br />
</span></p>
]]></content:encoded>
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		<title>WttGoo &#8211; Episode 44 &#8211; &#8220;GotY&#8221;</title>
		<link>http://gamersonlyolder.com/?p=130</link>
		<comments>http://gamersonlyolder.com/?p=130#comments</comments>
		<pubDate>Mon, 21 Dec 2009 20:15:48 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=130</guid>
		<description><![CDATA[Welcome to the Goo, Episode 44 &#8220;GotY&#8221;: 12.21.2009
Scott and Adam wrap up the year&#8230;.
Show Notes
0:00:00 &#8211; &#8220;Start&#8221;
0:00:48 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re goo-in.
0:37:25 &#8211; Part 2 &#8211; Top 5 Games of 2009 on a Nintendo Platform (Wii/DS/Virtual Console), Top 5 Games of [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 44 &#8220;GotY&#8221;: 12.21.2009</strong><br />
Scott and Adam wrap up the year&#8230;.</p>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Start&#8221;<br />
0:00:48 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:37:25 &#8211; Part 2 &#8211; Top 5 Games of 2009 on a Nintendo Platform (Wii/DS/Virtual Console), Top 5 Games of 2009 on a Microsoft Platform (360/XBLA/PC)<br />
1:29:43 &#8211; Part 3 &#8211; Top 5 Games of 2009 on a Sony Platform (PS3/PSP/PSN)</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5: Phrases you&#8217;ve used while gaming that include an expletive.</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode44-GotY.mp3" length="94052491" type="audio/mpeg" />
		<itunes:duration>2:10:32</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 44 "GotY": 12.21.2009
Scott and Adam wrap up the year....

Show Notes
0:00:00 - "Start"
0:00:48 - Part 1 - Welcome to the Goo ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 44 "GotY": 12.21.2009
Scott and Adam wrap up the year....

Show Notes
0:00:00 - "Start"
0:00:48 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:37:25 - Part 2 - Top 5 Games of 2009 on a Nintendo Platform (Wii/DS/Virtual Console), Top 5 Games of 2009 on a Microsoft Platform (360/XBLA/PC)
1:29:43 - Part 3 - Top 5 Games of 2009 on a Sony Platform (PS3/PSP/PSN)

In two weeks...
Top 5: Phrases you've used while gaming that include an expletive.

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
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		<title>REVIEW: Torchlight</title>
		<link>http://gamersonlyolder.com/?p=125</link>
		<comments>http://gamersonlyolder.com/?p=125#comments</comments>
		<pubDate>Sun, 20 Dec 2009 19:05:52 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Torchlight]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=125</guid>
		<description><![CDATA[Context:
I’ve played over 40 hours of Torchlight, split between three different characters. I have a character with each of the game’s classes, but I have definitely devoted the most time to my Alchemist. He is in the 32nd floor of the dungeon at the time of this writing, while the other two characters (Destroyer and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Context:</strong></p>
<p>I’ve played over 40 hours of Torchlight, split between three different characters. I have a character with each of the game’s classes, but I have definitely devoted the most time to my Alchemist. He is in the 32<sup>nd</sup> floor of the dungeon at the time of this writing, while the other two characters (Destroyer and Vanquisher) are hovering around the 10<sup>th</sup> floor. If you’ve been keeping up to date with the GOO podcast, you probably already know just how much of a fan of Torchlight I am (and how addicted, as well). And really, it isn’t that hard to become hooked on a game as good as this one is for its genre.</p>
<p><strong>Story:</strong></p>
<p>(Pretext: Each of the character classes has a slight variation in the story at the onset of the game, but your choice does not affect the plot thereafter; each class has to fight the same baddies and bosses along the way.)<span id="more-125"></span></p>
<p>The mining town of Torchlight exists in a world where a magical substance called “Ember” is used to imbue items with magical powers. It turns out that the magic may come at a price, though. The mind of the great Alric has been corrupted by his use of the Ember; as he travels deeper through the innards of the mountain under Torchlight, it is your job to follow and find him. Snippets of information are given from journal entries between stages which help explain things from the villain’s perspective, but most of the plot development is seen in the interaction with Syl, who hangs out in town and gives the major quests to your character.</p>
<p>For what it is, the story isn’t bad. It’s not great, either. It’s something that will move you along between the major areas of the dungeon. But we all know that we don’t play dungeon-crawling, loot-grabbing, skill-tree-building games for the story, do we?</p>
<p><strong>Gameplay:</strong></p>
<p>The gameplay is amazing reminds me of Diablo 2, but vastly improved upon in almost every aspect. The team at Runic has done such an amazing job that I’m tempted to call Torchlight the very best dungeon crawler of all time. The gameplay is fluid in its design and varied, depending on how each individual person wants to play their own character. That is thanks in large part to three well designed aspects of the game: skill trees for each of the characters, the customization of the spell system, and the pet system.</p>
<p>The skill tree for each character is divided up into three main branches. There are abilities that are found on all three trees, and individual ones for specific characters. And there are a lot of points to delve out through the course of the game because they are awarded for both leveling up and reaching new levels of Fame (a level that goes up as you defeat larger creatures or complete quests). This leads to a tremendous amount of possible customization. A player can have a big, bulky Destroyer who is good with ranged weapons and charm spells or an Alchemist with melee weapons and heavy armor.</p>
<p>The spell system allows for just as much individualization as the skill trees, if not more. The player can equip four spells of his/her choice, plus give another two to the character’s pet. There are three classes of spell: Offensive, Defensive, and Charm. Each spell has a level and can only be equipped when the character reaches the level requirement, in a similar way to how weapons and armor traditionally work in loot-grabbing games. Each spell can also be given skill points (for the character, but not the pet) as soon as it has been equipped. And because the points are plentiful, you don’t have to feel bad about putting them in interchangeable spells from time to time.</p>
<p>The pet system is one of my favorite parts of Torchlight. Your pet can be either a cat or a dog, but by feeding it different kinds of fish it can be anything you want it to. It can be one of the giant spiders and cast a Web spell to slow your enemies or it can be a blob-like enemy and poison everything in the area. The fish effects are temporary, but luckily there are plenty of fishing holes through the game so going through them often isn’t a problem. Your pet can also equip three items (two rings and a necklace) and have two spells equipped. Depending on what kind of involvement you want your pet to have, you can change his equipment to suit. He also carries as many items as the character can. He has a “Merchant” button which sends him back to down with everything he’s carrying (not the equipped items/spells), and he returns with money and an empty inventory. I’ve become a big fan of sending my pets away so that I can keep on trucking through the dungeon.</p>
<p><strong>Final Thoughts:</strong></p>
<p>I am a huge fan of Torchlight. The people at Runic have created a vibrant and layered world with enough loot to keep me coming back for more. I would definitely recommend playing with each character type at the same time, because of the amazing “Shared Stash” feature they included. And the netbook option means that it will play on almost any computer. (I personally played it on my aging 2003 Compaq just to see if it would work; it lagged slightly at times when tons of baddies cluttered the screen, but otherwise worked fine.) The replay value of all that is included with this game is tremendous, and it is a complete steal for just $20. If you haven’t played it yet, you need to.</p>
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		<title>Darksiders &#8211; &#8220;Heads Will Roll&#8221;</title>
		<link>http://gamersonlyolder.com/?p=111</link>
		<comments>http://gamersonlyolder.com/?p=111#comments</comments>
		<pubDate>Thu, 17 Dec 2009 15:32:13 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[bayonetta]]></category>
		<category><![CDATA[dante]]></category>
		<category><![CDATA[darksiders]]></category>
		<category><![CDATA[god]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=111</guid>
		<description><![CDATA[So, I realize that between God of War clones, more of the original killer of gods, and an over-the-top scantily clad woman with guns in her boots that early 2010 is looking to be the season of 3D combat action games.  Personally, I have no problem with that, and I seem to be in [...]]]></description>
			<content:encoded><![CDATA[<p>So, I realize that between God of War clones, more of the original killer of gods, and an over-the-top scantily clad woman with guns in her boots that early 2010 is looking to be the season of 3D combat action games.  Personally, I have no problem with that, and I seem to be in the minority yet again that it&#8217;s Darksiders that is intriguing me the most of said releases.  Slated to hit January 5th, this part-action, part-Zelda title looks to be shaping up nicely, check the new &#8220;Heads Will Roll&#8221; trailer below.</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/7R-BNcq5xDg&#038;hl=en_US&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7R-BNcq5xDg&#038;hl=en_US&#038;fs=1" type="application/x-shockwave-flash" width="480" height="295" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<title>Shatter Soundtrack Available for $1</title>
		<link>http://gamersonlyolder.com/?p=99</link>
		<comments>http://gamersonlyolder.com/?p=99#comments</comments>
		<pubDate>Wed, 16 Dec 2009 14:33:14 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Shatter]]></category>
		<category><![CDATA[Soundtrack]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=99</guid>
		<description><![CDATA[Here comes another holiday deal for you.  From now until Christmas day (12/25), you&#8217;ll be able to download the Shatter soundtrack for a minimum donation price of $1.  With the advent of iPhone apps costing more than that for much less entertainment, this is a dollar well worth the money.  Shatter has a very definitive [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" width="30%" src="http://gamersonlyolder.com/wp-content/uploads/2009/12/1156310396-11.jpg" alt="Shatter - Official Videogame Soundtrack Cover Art" />Here comes another holiday deal for you.  From now until Christmas day (12/25), you&#8217;ll be able to download the Shatter soundtrack for a minimum donation price of $1.  With the advent of iPhone apps costing more than that for much less entertainment, this is a dollar well worth the money.  Shatter has a very definitive score, and any fan of electronic and trance music is bound to love it &#8211; if you don&#8217;t already.  Go check it out and help support IGN&#8217;s 2009 PSN Game of the Year, check the linkage <a href="http://sidhe.bandcamp.com/" target="_blank">here</a>.</p>
]]></content:encoded>
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		<title>Amazon Gold Box Deals</title>
		<link>http://gamersonlyolder.com/?p=95</link>
		<comments>http://gamersonlyolder.com/?p=95#comments</comments>
		<pubDate>Tue, 15 Dec 2009 14:07:39 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=95</guid>
		<description><![CDATA[So hopefully you&#8217;ve been checking our site more, and here&#8217;s a little gem for you that have that will hopefully help mitigate some of those holiday game purchases.  Running the entirety of today, Amazon will have PS3 centric Gold Box Deals.  Right now, and through 9AM PST, they&#8217;re kicking it off with GTAIV for a [...]]]></description>
			<content:encoded><![CDATA[<p>So hopefully you&#8217;ve been checking our site more, and here&#8217;s a little gem for you that have that will hopefully help mitigate some of those holiday game purchases.  Running the entirety of today, Amazon will have PS3 centric Gold Box Deals.  Right now, and through 9AM PST, they&#8217;re kicking it off with GTAIV for a cool $19.78.  Keep your eyes peeled <a href="http://www.amazon.com/gp/goldbox/ref=cs_top_nav_gb27" target="_blank">here</a> over the course of the day and save some of those hard earned dollars.</p>
]]></content:encoded>
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		<title>12 Hours to Get Your GotY&#8217;s in!</title>
		<link>http://gamersonlyolder.com/?p=93</link>
		<comments>http://gamersonlyolder.com/?p=93#comments</comments>
		<pubDate>Mon, 14 Dec 2009 14:37:45 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=93</guid>
		<description><![CDATA[We&#8217;re 12 hours from recording our GotY episode.  If you want to contribute, you&#8217;re running out of time!  Like last year, we&#8217;re breaking down the top 5&#8217;s by console manufacturer&#8217;s again, so feel free to contribute.  we don&#8217;t care if you have a full top 5 or if they&#8217;re in order, we just want to [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re 12 hours from recording our GotY episode.  If you want to contribute, you&#8217;re running out of time!  Like last year, we&#8217;re breaking down the top 5&#8217;s by console manufacturer&#8217;s again, so feel free to contribute.  we don&#8217;t care if you have a full top 5 or if they&#8217;re in order, we just want to hear your thoughts on 2009!</p>
<p>Email us at podcast@gamersonlyolder.com or leave us a voice mail at 414.455.5446 (or gamersonlyolder on Skype).</p>
]]></content:encoded>
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		<title>REVIEW: MW2 Single Player</title>
		<link>http://gamersonlyolder.com/?p=81</link>
		<comments>http://gamersonlyolder.com/?p=81#comments</comments>
		<pubDate>Fri, 11 Dec 2009 16:21:33 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[call]]></category>
		<category><![CDATA[duty]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[warfare]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=81</guid>
		<description><![CDATA[by: Scott
Context
It&#8217;s probably known by now that I don&#8217;t automatically flock towards First Person Shooters, but I tend to dabble in them on occasion.  In this case, I was able to play through the entire single player campaign of Modern Warfare 2 on the Regular difficulty (PS3 version), and it ended up being about a [...]]]></description>
			<content:encoded><![CDATA[<p>by: Scott</p>
<p><strong>Context</strong><br />
It&#8217;s probably known by now that I don&#8217;t automatically flock towards First Person Shooters, but I tend to dabble in them on occasion.  In this case, I was able to play through the entire single player campaign of Modern Warfare 2 on the Regular difficulty (PS3 version), and it ended up being about a 7 hour endeavor.  Don&#8217;t confuse that time though, because being the completionist that I am, I went after every piece of Intel and ended up with 43 of the 45 said treasures.  Since then, I have also spent some time in the Spec Ops, running a small handful of the missions solo.</p>
<p><strong>Story</strong><br />
Some games, such as the recent Borderlands, attempt to thinly add story where the enjoyment is primarily found from the gameplay experience.  Modern Warfare 2 however, takes the storytelling to the complete opposite extreme.  <span id="more-81"></span>At many times throughout the campaign, it felt like scenes from a Tom Clancy movie, complete with the bad military philosophical cliches.  There definitely are some tense moments and a multitude of effort put in to get you involved with the situation and related characters.  However, the problem is that it&#8217;s trying too hard.</p>
<p>The story arc in this game is about as elusive as the unicorn.  The story itself lacks any sort of pacing that would allow you to breathe long enough to actually invest in it.  In an attempt to make your jaw hit the floor, time and time again throughout the game, the story feels extremely flat.  It was as if they took that gripping scene from the first Modern Warfare and said, &#8220;Well this worked so well in the first one, we&#8217;ll find a way to make it happen a dozen times.&#8221;  More has to mean better right?  Hardly.  Without the attachment to the characters, none of the scenes feel like they carry any real sort of weight and come across as if they were the end result of a large pyrotechnics budget rather than any sort of actual thought to meaning.</p>
<p>And just for good measure &#8211; &#8220;No Russian&#8221; was not worth the hype it received.</p>
<p><strong>Gameplay</strong><br />
Regardless of my thoughts of the story, the area where MW2 really excels also happens to be where it&#8217;s most important, in the gameplay.  Infinity Ward has proven time and time again that they really understand the mechanics of shooting, and this is no exception.  For someone that typically prefers keyboard and mouse support in their shooters, this game does a good job of making the controller feel more natural.  There seems to be a good blend of aim assist, although at first glance, I had assumed it was going to mean certain &#8220;easy-mode setting.&#8221;  The feeling of snap-to when aiming down the sights is a welcome addition once you hit the more tense firefights of the story, and the game still seems to contain some moderate difficulty in spite of that feature.  What it really means is that it takes some of the twitch out and makes it more about tactics, both of which are welcome focal points.</p>
<p>There are a handful of minor areas in the game that seem a bit lackluster and unnecessary.  An example of one includes the snowmobile driving sequence.  While it felt like a good idea at the time, it seemed to lack the things that make scenes like that work in games: a good driving mechanic.  The snowmobile feels entirely too floaty, and the shooting mechanic while you&#8217;re driving is supremely simplified.  Thankfully, none of the lackluster scenes in this game last very long, and for the most part can be easily forgotten when thinking back to the experience as a whole.  Some of the other minor positive additions include a chapter select that allows for difficulty selection and additional chances to pick up Intel, a difficulty that seems to naturally ramp up, and some good level design.</p>
<p><strong> Final Thoughts</strong><br />
I originally rented this title through Gamefly, and I do intend on utilizing their &#8220;Keep It&#8221; option.  That being said, if MW2 was only it&#8217;s single player experience, it would be a pass or rental at best.  I had a good time with the single player, it really was a fun and well done game mechanic for what I believe to be the right amount of time, but it&#8217;s not strong enough as a whole to stand on it&#8217;s own legs.  The missions were fun, and I wanted to play through to the end, but I have very little desire to play through it again.  As far as a complete package including Spec Ops and competitive multiplayer?  That I may have to revisit down the road when I&#8217;ve actually touched it, and we all know that online modes are the inevitable attraction to FPS&#8217;s nowadays anyway.</p>
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		<title>2nd Borderlands DLC Dated &#8211; Now With More Dancing!</title>
		<link>http://gamersonlyolder.com/?p=80</link>
		<comments>http://gamersonlyolder.com/?p=80#comments</comments>
		<pubDate>Thu, 10 Dec 2009 22:55:21 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Gearbox]]></category>
		<category><![CDATA[Island]]></category>
		<category><![CDATA[Mad]]></category>
		<category><![CDATA[Max]]></category>
		<category><![CDATA[Ned]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Zombie]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=80</guid>
		<description><![CDATA[So hot off the heels of me babbling probably too much on Borderlands between our show, my appearance on 360 Nation (Ep 42), and the constant Twittering comes another DLC pack to hit for the fantastic FPS Loot Grabber of a game.  This time, it looks to be hitting up some more head nods that [...]]]></description>
			<content:encoded><![CDATA[<p>So hot off the heels of me babbling probably too much on Borderlands between our show, my appearance on 360 Nation (Ep 42), and the constant Twittering comes another DLC pack to hit for the fantastic FPS Loot Grabber of a game.  This time, it looks to be hitting up some more head nods that I definitely approve of, with the title &#8220;Mad Moxxi’s Underdome Riot.&#8221;  Bullet points include 3 arena battles built for solo and co-op, a bank system, and the ability to grab two extra skill points to spend to buff that character some more.  Hits for the 360 on December 29, 2009 (800 pts) and the PS3 on January 7, 2010 ($9.99).  PC to follow.</p>
<p>Personally I can&#8217;t wait, especially if it&#8217;s up to par with the Zombie Island of Dr. Ned &#8211; which I could not put down until 100% completion.  I was debating heading back into the apocalypse torn world of Borderlands last night to wrap up my last achievement (reach level 50) &#8211; but it looks like I&#8217;ll be waiting a few weeks to start bothering.  Keep it coming 2K &amp; Gearbox, I&#8217;ll gladly dish the [space] bucks out for more quality content.</p>
<p>A full copy of the announcement is available <a href="http://www.vg247.com/2009/12/10/new-borderlands-dlc-is-called-mad-moxxi%E2%80%99s-underdome-riot/" target="_blank">here</a>.</p>
<p>Don’t like the commentary?  Rebut us at <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a></p>
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		<title>Megaman 10 coming to the Wii</title>
		<link>http://gamersonlyolder.com/?p=79</link>
		<comments>http://gamersonlyolder.com/?p=79#comments</comments>
		<pubDate>Thu, 10 Dec 2009 02:43:48 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Megaman 10]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wiiware]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=79</guid>
		<description><![CDATA[It has been announced via the Nintendo Power website that Megaman 10 will be coming to the Wii. (Some visuals can be found here.) How do I feel about this?
I love it!
When Megaman 9 hit the consoles there was a huge uproar about it, both from fans and detractors (I&#8217;d like to think that more [...]]]></description>
			<content:encoded><![CDATA[<p>It has been announced via the Nintendo Power website that Megaman 10 will be coming to the Wii. (Some visuals can be found <a title="Nintendo Power" href="http://www.nintendopower.com/images/NP250_DLmega.jpg" target="_blank">here</a>.) How do I feel about this?</p>
<p>I love it!</p>
<p>When Megaman 9 hit the consoles there was a huge uproar about it, both from fans and detractors (I&#8217;d like to think that more positive things were said than negative, but perhaps my eyes are a bit clouded). The retro 8-bit action brought back memories and also created some new ones. Sure, it was a hard game. But so were the first three in the series, way back on the NES.</p>
<p>I&#8217;ve been a huge fan of the mighty blue bomber since I first played the original over 20 years ago, and I could not be more excited for another retro-looking, no-sliding, hard-as-hell addition to the series.</p>
<p>Don’t like the commentary?  Rebut us at <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a></p>
]]></content:encoded>
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		<item>
		<title>Famitsu Short Changes FFXIII?</title>
		<link>http://gamersonlyolder.com/?p=78</link>
		<comments>http://gamersonlyolder.com/?p=78#comments</comments>
		<pubDate>Wed, 09 Dec 2009 03:14:30 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[XIII]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=78</guid>
		<description><![CDATA[As reported by Kotaku earlier today here, Famitsu only dished the long anticipated Final Fantasy XIII a 39/40 in their review.  Naturally fanboys are in shouting in nerd rage disapproval at this obvious injustice that is being reigned upon our beloved Squenix.  Personally, I&#8217;m definitely very excited for the March North American release of FFXIII, but I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>As reported by Kotaku earlier today <a href="http://kotaku.com/5422026/" target="_blank">here</a>, Famitsu only dished the long anticipated Final Fantasy XIII a 39/40 in their review.  Naturally fanboys are in shouting in nerd rage disapproval at this obvious injustice that is being reigned upon our beloved Squenix.  Personally, I&#8217;m definitely very excited for the March North American release of FFXIII, but I&#8217;m also a little wary leading into it.  I mean after the apparent mediocrity of XII in my eyes, I&#8217;m a little more cautious of this one.</p>
<p>Wait what?  Famitsu scored XII a perfect 40?  Subside that nerd rage people, they&#8217;re obviously confused by the roman numerals.</p>
<p>Don&#8217;t like the commentary?  Rebut us at <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a></p>
]]></content:encoded>
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		<title>We&#8217;re LIVE January 16th</title>
		<link>http://gamersonlyolder.com/?p=77</link>
		<comments>http://gamersonlyolder.com/?p=77#comments</comments>
		<pubDate>Wed, 09 Dec 2009 03:04:35 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=77</guid>
		<description><![CDATA[Here it is your place to head for all of the information about our upcoming LIVE SHOW. Yes, that&#8217;s right &#8211; some good ol&#8217; Goo coming to you in the comfort of your own home, via ustream. So here&#8217;s the skinny:
When: Saturday January 16th, 2010 8PM CST (GMT -600)
Who: Well the standard Scott &#38; Adam, plus [...]]]></description>
			<content:encoded><![CDATA[<p>Here it is your place to head for all of the information about our upcoming LIVE SHOW. Yes, that&#8217;s right &#8211; some good ol&#8217; Goo coming to you in the comfort of your own home, via ustream. So here&#8217;s the skinny:</p>
<p>When: <strong>Saturday January 16th, 2010 8PM CST (GMT -600)</strong><br />
Who: Well the standard Scott &amp; Adam, plus confirmed special guests: Glenn (Torgo), Mark (SavoryCade), Jessie (Nermassa), and Justin (Randum)<br />
Where: <a href="http://www.ustream.tv/channel/welcome-to-the-goo" target="_blank">http://www.ustream.tv/channel/welcome-to-the-goo</a></p>
<p>Of course, we&#8217;ll be taking phone/skype calls at various points, so here&#8217;s that info too:<br />
Skype: gamersonlyolder<br />
Phone: 414.455.5446</p>
<p>Looking forward to it, so please join us!</p>
]]></content:encoded>
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		<title>WttGoo &#8211; Episode 43 &#8211; &#8220;Shivers&#8221;</title>
		<link>http://gamersonlyolder.com/?p=76</link>
		<comments>http://gamersonlyolder.com/?p=76#comments</comments>
		<pubDate>Sun, 06 Dec 2009 19:24:29 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=76</guid>
		<description><![CDATA[Welcome to the Goo, Episode 43 &#8220;Shivers&#8221;: 12.06.2009
Scott and Adam are getting ready to wrap up the year&#8230;.

Show Notes
0:00:00 &#8211; &#8220;Start&#8221;
0:00:57 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re goo-in.
0:38:20 &#8211; Part 2 &#8211; Top 5 Most Memorable Movies
1:09:55 &#8211; Part 3 &#8211; Feature: Trine, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 43 &#8220;Shivers&#8221;: 12.06.2009</strong><br />
Scott and Adam are getting ready to wrap up the year&#8230;.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Start&#8221;<br />
0:00:57 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:38:20 &#8211; Part 2 &#8211; Top 5 Most Memorable Movies<br />
1:09:55 &#8211; Part 3 &#8211; Feature: Trine, Rebuttal</p>
<p><strong>In two weeks&#8230;<br />
</strong>Top 5: Games of 2009 on a Nintendo Platform (Wii/DS/Virtual Console)<br />
Top 5: Games of 2009 on a Microsoft Platform (360/XBLA/PC)<br />
Top 5: Games of 2009 on a Sony Platform (PS3/PSP/PSN)</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p></div>
]]></content:encoded>
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			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode43-Shivers.mp3" length="68365450" type="audio/mpeg" />
		<itunes:duration>1:34:52</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 43 "Shivers": 12.06.2009
Scott and Adam are getting ready to wrap up the year....


Show Notes
0:00:00 - "Start"
0:00:57 - Part 1 - ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 43 "Shivers": 12.06.2009
Scott and Adam are getting ready to wrap up the year....


Show Notes
0:00:00 - "Start"
0:00:57 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:38:20 - Part 2 - Top 5 Most Memorable Movies
1:09:55 - Part 3 - Feature: Trine, Rebuttal

In two weeks...
Top 5: Games of 2009 on a Nintendo Platform (Wii/DS/Virtual Console)
Top 5: Games of 2009 on a Microsoft Platform (360/XBLA/PC)
Top 5: Games of 2009 on a Sony Platform (PS3/PSP/PSN)

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
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		<item>
		<title>WttGoo &#8211; Episode 42 &#8211; &#8220;Cutoff&#8221;</title>
		<link>http://gamersonlyolder.com/?p=74</link>
		<comments>http://gamersonlyolder.com/?p=74#comments</comments>
		<pubDate>Sun, 22 Nov 2009 23:06:02 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=74</guid>
		<description><![CDATA[Welcome to the Goo, Episode 42 &#8220;Cutoff&#8221;: 11.22.2009
Scott and Adam are back to normalcy.  Sort of.

Show Notes
0:00:00 &#8211; &#8220;Lines&#8221;
0:01:03 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re goo-in.
0:48:11 &#8211; Part 2 &#8211; Top 5 Female Game Characters
1:11:37 &#8211; Part 3 &#8211; Feature: Trending in Holiday [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 42 &#8220;Cutoff&#8221;: 11.22.2009</strong><br />
Scott and Adam are back to normalcy.  Sort of.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Lines&#8221;<br />
0:01:03 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:48:11 &#8211; Part 2 &#8211; Top 5 Female Game Characters<br />
1:11:37 &#8211; Part 3 &#8211; Feature: Trending in Holiday Seasons, Rebuttal</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5: Most Memorable Video Game Movies<br />
Feature: Trine Review</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=74</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>1:38:41</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 42 "Cutoff": 11.22.2009
Scott and Adam are back to normalcy.&#160; Sort of.


Show Notes
0:00:00 - "Lines"
0:01:03 - Part 1 - Welcome to ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 42 "Cutoff": 11.22.2009
Scott and Adam are back to normalcy.&#160; Sort of.


Show Notes
0:00:00 - "Lines"
0:01:03 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:48:11 - Part 2 - Top 5 Female Game Characters
1:11:37 - Part 3 - Feature: Trending in Holiday Seasons, Rebuttal

In two weeks...
Top 5: Most Memorable Video Game Movies
Feature: Trine Review

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Extra Life 09</title>
		<link>http://gamersonlyolder.com/?p=73</link>
		<comments>http://gamersonlyolder.com/?p=73#comments</comments>
		<pubDate>Wed, 11 Nov 2009 04:17:51 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=73</guid>
		<description><![CDATA[Welcome to the Goo, Extra Life 09: 11.08.2009
We bring you our second special audio blogging variation of our normal show with our efforts for Extra Life, a fundraising opportunity to help Texas Childrens Hospital with their work to fight pediatric cancer, as we undergo a 24 hour gaming marathon.  Enjoy.  Its a weird one.
]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Extra Life 09: 11.08.2009</strong><br />
We bring you our second special audio blogging variation of our normal show with our efforts for Extra Life, a fundraising opportunity to help Texas Childrens Hospital with their work to fight pediatric cancer, as we undergo a 24 hour gaming marathon.  Enjoy.  Its a weird one.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=73</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>2:04:17</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Extra Life 09: 11.08.2009
We bring you our second special audio blogging variation of our normal show with our efforts for Extra ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Extra Life 09: 11.08.2009
We bring you our second special audio blogging variation of our normal show with our efforts for Extra Life, a fundraising opportunity to help Texas Childrens Hospital with their work to fight pediatric cancer, as we undergo a 24 hour gaming marathon.&#160; Enjoy.&#160; Its a weird one.</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 41 &#8211; &#8220;Women&#8221;</title>
		<link>http://gamersonlyolder.com/?p=71</link>
		<comments>http://gamersonlyolder.com/?p=71#comments</comments>
		<pubDate>Sun, 08 Nov 2009 22:23:10 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=71</guid>
		<description><![CDATA[Welcome to the Goo, Episode 41 &#8220;Women&#8221;: 11.08.2009
Scott and Adam hit up a tiny bit more on Extra Life, and then bust out the contest winning top % games that are better when drunk.

Show Notes
0:00:00 &#8211; &#8220;Memory&#8221;
0:01:07 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 41 &#8220;Women&#8221;: 11.08.2009</strong><br />
Scott and Adam hit up a tiny bit more on Extra Life, and then bust out the contest winning top % games that are better when drunk.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Memory&#8221;<br />
0:01:07 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:43:27 &#8211; Part 2 &#8211; Top 5 Games That Are Better When Drunk</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5: TBD<br />
Feature: TBD</p>
<p>Donate to Extra Life: <a href="https://waystogive.texaschildrens.org/netcommunity/gamersonlyolder" target="_blank">https://waystogive.texaschildrens.org/netcommunity/gamersonlyolder</a></p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=71</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode41-Women.mp3" length="57346370" type="audio/mpeg" />
		<itunes:duration>1:19:33</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 41 "Women": 11.08.2009
Scott and Adam hit up a tiny bit more on Extra Life, and then bust out the contest ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 41 "Women": 11.08.2009
Scott and Adam hit up a tiny bit more on Extra Life, and then bust out the contest winning top % games that are better when drunk.


Show Notes
0:00:00 - "Memory"
0:01:07 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:43:27 - Part 2 - Top 5 Games That Are Better When Drunk

In two weeks...
Top 5: TBD
Feature: TBD

Donate to Extra Life: https://waystogive.texaschildrens.org/netcommunity/gamersonlyolder

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>The Goo gets recognized by Game On!</title>
		<link>http://gamersonlyolder.com/?p=72</link>
		<comments>http://gamersonlyolder.com/?p=72#comments</comments>
		<pubDate>Sun, 08 Nov 2009 22:19:54 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=72</guid>
		<description><![CDATA[We were recognized by Game On!, a website devoted to gaming.  In addition to Drunken Gamers Radio and 360Nation, we were saluted as part of their new segment on podcasts to keep an eye on.  Scott also had the opportunity to answer some questions they had for us.  Check out the interview and Salutation: http://www.gameonpodcast.net/?p=568.
]]></description>
			<content:encoded><![CDATA[<p>We were recognized by Game On!, a website devoted to gaming.  In addition to Drunken Gamers Radio and 360Nation, we were saluted as part of their new segment on podcasts to keep an eye on.  Scott also had the opportunity to answer some questions they had for us.  Check out the interview and Salutation: <a href="http://www.gameonpodcast.net/?p=568">http://www.gameonpodcast.net/?p=568</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=72</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WttGoo &#8211; Episode 40 &#8211; &#8220;Smelted&#8221;</title>
		<link>http://gamersonlyolder.com/?p=70</link>
		<comments>http://gamersonlyolder.com/?p=70#comments</comments>
		<pubDate>Sun, 25 Oct 2009 13:00:08 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=70</guid>
		<description><![CDATA[Welcome to the Goo, Episode 40 &#8220;Smelted&#8221;: 10.25.2009
Scott and Adam hit up Extra Life, by telling you all about it and giving our top 5 goals for the event.

Show Notes
0:00:00 &#8211; &#8220;Jack&#8221;
0:01:22 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re goo-in.
0:35:08 &#8211; Part 2 &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 40 &#8220;Smelted&#8221;: 10.25.2009</strong><br />
Scott and Adam hit up Extra Life, by telling you all about it and giving our top 5 goals for the event.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Jack&#8221;<br />
0:01:22 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:35:08 &#8211; Part 2 &#8211; Top 5 Franchises</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Games That are Better When Drunk<br />
Feature: TBD</p>
<p>Donate to Extra Life: <a href="https://waystogive.texaschildrens.org/netcommunity/gamersonlyolder" target="_blank">https://waystogive.texaschildrens.org/netcommunity/gamersonlyolder</a></p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=70</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode40-Smelted.mp3" length="44398521" type="audio/mpeg" />
		<itunes:duration>1:01:34</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 40 "Smelted": 10.25.2009
Scott and Adam hit up Extra Life, by telling you all about it and giving our top 5 ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 40 "Smelted": 10.25.2009
Scott and Adam hit up Extra Life, by telling you all about it and giving our top 5 goals for the event.


Show Notes
0:00:00 - "Jack"
0:01:22 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:35:08 - Part 2 - Top 5 Franchises

In two weeks...
Top 5 Games That are Better When Drunk
Feature: TBD

Donate to Extra Life: https://waystogive.texaschildrens.org/netcommunity/gamersonlyolder

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 39 &#8211; &#8220;Texts&#8221;</title>
		<link>http://gamersonlyolder.com/?p=69</link>
		<comments>http://gamersonlyolder.com/?p=69#comments</comments>
		<pubDate>Sun, 11 Oct 2009 16:58:51 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=69</guid>
		<description><![CDATA[Welcome to the Goo, Episode 39 &#8220;Texts&#8221;: 10.11.2009
Scott and Adam continue on listener suggested top 5&#8217;s as they do up the top 5 franchises.  Contest Winner and an In Depth comparison of Sigma 2 to the original 2.

Show Notes
0:00:50 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 39 &#8220;Texts&#8221;: 10.11.2009</strong><br />
Scott and Adam continue on listener suggested top 5&#8217;s as they do up the top 5 franchises.  Contest Winner and an In Depth comparison of Sigma 2 to the original 2.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:50 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:42:05 &#8211; Part 2 &#8211; Top 5 Franchises<br />
1:12:29 &#8211; Part 3 &#8211; Feature: In Depth Ninja Gaiden Sigma 2 Review</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 ? (listen to find out)<br />
Feature: TBD</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=69</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode39-Texts.mp3" length="80173623" type="audio/mpeg" />
		<itunes:duration>1:51:16</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 39 "Texts": 10.11.2009
Scott and Adam continue on listener suggested top 5's as they do up the top 5 franchises.&#160; Contest ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 39 "Texts": 10.11.2009
Scott and Adam continue on listener suggested top 5's as they do up the top 5 franchises.&#160; Contest Winner and an In Depth comparison of Sigma 2 to the original 2.


Show Notes
0:00:50 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:42:05 - Part 2 - Top 5 Franchises
1:12:29 - Part 3 - Feature: In Depth Ninja Gaiden Sigma 2 Review

In two weeks...
Top 5 ? (listen to find out)
Feature: TBD

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 38 &#8211; &#8220;Corrupt&#8221;</title>
		<link>http://gamersonlyolder.com/?p=68</link>
		<comments>http://gamersonlyolder.com/?p=68#comments</comments>
		<pubDate>Sun, 27 Sep 2009 16:35:34 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=68</guid>
		<description><![CDATA[Welcome to the Goo, Episode 38 &#8220;Corrupt&#8221;: 09.27.2009
Scott and Adam continue on listener suggested top 5&#8217;s as they do up the top 5 must have titles for the PS2.  New contest, and a discussion on Strategy Guides too!

Show Notes
0:00:00 &#8211; Contest
0:01:34 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 38 &#8220;Corrupt&#8221;: 09.27.2009</strong><br />
Scott and Adam continue on listener suggested top 5&#8217;s as they do up the top 5 must have titles for the PS2.  New contest, and a discussion on Strategy Guides too!</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Contest<br />
0:01:34 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:39:10 &#8211; Part 2 &#8211; Top 5 Must Have PS2 Titles<br />
1:15:16 &#8211; Part 3 &#8211; Feature: Strategy Guides, Emails and Rebuttal</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Franchises<br />
Feature: TBD</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=68</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode38-Corrupt.mp3" length="76552643" type="audio/mpeg" />
		<itunes:duration>1:46:14</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 38 "Corrupt": 09.27.2009
Scott and Adam continue on listener suggested top 5's as they do up the top 5 must have ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 38 "Corrupt": 09.27.2009
Scott and Adam continue on listener suggested top 5's as they do up the top 5 must have titles for the PS2.&#160; New contest, and a discussion on Strategy Guides too!


Show Notes
0:00:00 - Contest
0:01:34 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:39:10 - Part 2 - Top 5 Must Have PS2 Titles
1:15:16 - Part 3 - Feature: Strategy Guides, Emails and Rebuttal

In two weeks...
Top 5 Franchises
Feature: TBD

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 37 &#8211; &#8220;Fire&#8221;</title>
		<link>http://gamersonlyolder.com/?p=67</link>
		<comments>http://gamersonlyolder.com/?p=67#comments</comments>
		<pubDate>Mon, 14 Sep 2009 02:26:58 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=67</guid>
		<description><![CDATA[Welcome to the Goo, Episode 37 &#8220;Fire&#8221;: 09.13.2009
Scott and Adam are forced into their 5th &#8220;reasons to buy&#8230;&#8221; by an Aussie with an attitude (in person this time), and answer listener submitted questions.

Show Notes
0:00:00 &#8211; Shirts
0:01:12 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re goo-in.
0:44:30 [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 37 &#8220;Fire&#8221;: 09.13.2009</strong><br />
Scott and Adam are forced into their 5th &#8220;reasons to buy&#8230;&#8221; by an Aussie with an attitude (in person this time), and answer listener submitted questions.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Shirts<br />
0:01:12 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:44:30 &#8211; Part 2 &#8211; Top 5 Reasons to buy a PSP<br />
1:05:12 &#8211; Part 3 &#8211; Q&amp;A with Scott and Adam, Emails and Rebuttal</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Must Have PS2 Titles<br />
Feature: Strategy Guides, what makes them good?  Do you use them?</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=67</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>1:46:03</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 37 "Fire": 09.13.2009
Scott and Adam are forced into their 5th "reasons to buy..." by an Aussie with an attitude (in ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 37 "Fire": 09.13.2009
Scott and Adam are forced into their 5th "reasons to buy..." by an Aussie with an attitude (in person this time), and answer listener submitted questions.


Show Notes
0:00:00 - Shirts
0:01:12 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:44:30 - Part 2 - Top 5 Reasons to buy a PSP
1:05:12 - Part 3 - Q&#38;A with Scott and Adam, Emails and Rebuttal

In two weeks...
Top 5 Must Have PS2 Titles
Feature: Strategy Guides, what makes them good?&#160; Do you use them?

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 36 &#8211; &#8220;Equivalent&#8221;</title>
		<link>http://gamersonlyolder.com/?p=66</link>
		<comments>http://gamersonlyolder.com/?p=66#comments</comments>
		<pubDate>Sun, 30 Aug 2009 13:00:01 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=66</guid>
		<description><![CDATA[Welcome to the Goo, Episode 36 &#8220;Equivalent&#8221;: 08.30.2009
Scott and Adam are forced into their 4th &#8220;reasons to buy&#8230;&#8221; by an Aussie with an attitude, and finally get back to covering games as tech demos.

Show Notes
0:00:00 &#8211; Originally
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 36 &#8220;Equivalent&#8221;: 08.30.2009</strong><br />
Scott and Adam are forced into their 4th &#8220;reasons to buy&#8230;&#8221; by an Aussie with an attitude, and finally get back to covering games as tech demos.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Originally<br />
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:44:57 &#8211; Part 2 &#8211; Top 5 Reasons to buy a DS<br />
1:12:48 &#8211; Part 3 &#8211; Games as Tech Demos, Emails and Rebuttal</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Reasons to buy a PSP<br />
Feature: Ask the Goo: Q&amp;A with Scott and Adam</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=66</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>1:42:26</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 36 "Equivalent": 08.30.2009
Scott and Adam are forced into their 4th "reasons to buy..." by an Aussie with an attitude, and ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 36 "Equivalent": 08.30.2009
Scott and Adam are forced into their 4th "reasons to buy..." by an Aussie with an attitude, and finally get back to covering games as tech demos.


Show Notes
0:00:00 - Originally
0:01:08 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:44:57 - Part 2 - Top 5 Reasons to buy a DS
1:12:48 - Part 3 - Games as Tech Demos, Emails and Rebuttal

In two weeks...
Top 5 Reasons to buy a PSP
Feature: Ask the Goo: Q&#38;A with Scott and Adam

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 35 &#8211; &#8220;FF7&#8243;</title>
		<link>http://gamersonlyolder.com/?p=65</link>
		<comments>http://gamersonlyolder.com/?p=65#comments</comments>
		<pubDate>Sun, 16 Aug 2009 21:12:14 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=65</guid>
		<description><![CDATA[Welcome to the Goo, Episode 35 &#8220;FF7&#8243;: 08.16.2009
Scott and Adam do up their retrospective on Final Fantasy 7 and completely geek out.

Show Notes
0:00:50 &#8211; Part 1 &#8211; **Spoiler Free**
0:24:48 &#8211; Part 2 &#8211; **BIG SPOILERS** Story, Characters, fun facts
1:45:50 &#8211; Part 3 &#8211; Strategy &#38; Top 5 Materia combinations.
In two weeks&#8230;
Top 5 Reasons to buy [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 35 &#8220;FF7&#8243;: 08.16.2009</strong><br />
Scott and Adam do up their retrospective on Final Fantasy 7 and completely geek out.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:50 &#8211; Part 1 &#8211; **Spoiler Free**<br />
0:24:48 &#8211; Part 2 &#8211; **BIG SPOILERS** Story, Characters, fun facts<br />
1:45:50 &#8211; Part 3 &#8211; Strategy &amp; Top 5 Materia combinations.</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Reasons to buy a DS<br />
Feature: Games as Tech Demos</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=65</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode35-FF7.mp3" length="92233628" type="audio/mpeg" />
		<itunes:duration>2:08:01</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 35 "FF7": 08.16.2009
Scott and Adam do up their retrospective on Final Fantasy 7 and completely geek out.


Show Notes
0:00:50 - Part ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 35 "FF7": 08.16.2009
Scott and Adam do up their retrospective on Final Fantasy 7 and completely geek out.


Show Notes
0:00:50 - Part 1 - **Spoiler Free**
0:24:48 - Part 2 - **BIG SPOILERS** Story, Characters, fun facts
1:45:50 - Part 3 - Strategy &#38; Top 5 Materia combinations.

In two weeks...
Top 5 Reasons to buy a DS
Feature: Games as Tech Demos

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 34 &#8211; &#8220;Normal&#8221;</title>
		<link>http://gamersonlyolder.com/?p=64</link>
		<comments>http://gamersonlyolder.com/?p=64#comments</comments>
		<pubDate>Sun, 02 Aug 2009 16:09:50 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=64</guid>
		<description><![CDATA[Welcome to the Goo, Episode 34 &#8220;Normal&#8221;: 08.02.2009
Scott and Adam are back to normal as they cover their Top 5 time sink games, and have an awesome interview with Ian Cofino of I Got Next documentary fame.

Show Notes
0:00:00 &#8211; Vegas
0:01:06 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 34 &#8220;Normal&#8221;: 08.02.2009</strong><br />
Scott and Adam are back to normal as they cover their Top 5 time sink games, and have an awesome interview with Ian Cofino of I Got Next documentary fame.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Vegas<br />
0:01:06 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:34:28 &#8211; Part 2 &#8211; Top 5 Time Sink Games<br />
0:54:10 &#8211; Part 3 &#8211; Interview with Ian Cofino, Emails and Rebuttal</p>
<p><strong>In two weeks&#8230;</strong><br />
Final Fantasy 7 Retrospective, with first strategy Top 5: Materia Combinations</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=64</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode34-Normal.mp3" length="69406479" type="audio/mpeg" />
		<itunes:duration>1:36:18</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 34 "Normal": 08.02.2009
Scott and Adam are back to normal as they cover their Top 5 time sink games, and have ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 34 "Normal": 08.02.2009
Scott and Adam are back to normal as they cover their Top 5 time sink games, and have an awesome interview with Ian Cofino of I Got Next documentary fame.


Show Notes
0:00:00 - Vegas
0:01:06 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:34:28 - Part 2 - Top 5 Time Sink Games
0:54:10 - Part 3 - Interview with Ian Cofino, Emails and Rebuttal

In two weeks...
Final Fantasy 7 Retrospective, with first strategy Top 5: Materia Combinations

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 33 &#8211; &#8220;Insults&#8221;</title>
		<link>http://gamersonlyolder.com/?p=63</link>
		<comments>http://gamersonlyolder.com/?p=63#comments</comments>
		<pubDate>Sun, 19 Jul 2009 20:27:35 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=63</guid>
		<description><![CDATA[Welcome to the Goo, Episode 33 &#8220;Insults&#8221;: 07.19.2009
Scott and Adam are joined by Josh to wrap up their 3 part top 5, and not have enough time to get to our feature.

Show Notes
0:00:00 &#8211; Contest
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re goo-in.
0:57:32 &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 33 &#8220;Insults&#8221;: 07.19.2009</strong><br />
Scott and Adam are joined by Josh to wrap up their 3 part top 5, and not have enough time to get to our feature.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Contest<br />
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:57:32 &#8211; Part 2 &#8211; Top 5 Reasons to buy a 360<br />
1:58:14 &#8211; Part 3 &#8211; Emails and Rebuttal</p>
<p><strong>In two weeks&#8230;</strong><br />
Our interview with Ian Cofino, creator of the I Got Next documentary.  Email us your questions!</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=63</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode33-Insults.mp3" length="117118403" type="audio/mpeg" />
		<itunes:duration>2:42:34</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 33 "Insults": 07.19.2009
Scott and Adam are joined by Josh to wrap up their 3 part top 5, and not have ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 33 "Insults": 07.19.2009
Scott and Adam are joined by Josh to wrap up their 3 part top 5, and not have enough time to get to our feature.


Show Notes
0:00:00 - Contest
0:01:08 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:57:32 - Part 2 - Top 5 Reasons to buy a 360
1:58:14 - Part 3 - Emails and Rebuttal

In two weeks...
Our interview with Ian Cofino, creator of the I Got Next documentary.&#160; Email us your questions!

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 32 &#8211; &#8220;Earning&#8221;</title>
		<link>http://gamersonlyolder.com/?p=62</link>
		<comments>http://gamersonlyolder.com/?p=62#comments</comments>
		<pubDate>Sun, 05 Jul 2009 17:03:08 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=62</guid>
		<description><![CDATA[Welcome to the Goo, Episode 32 &#8220;Earning&#8221;: 07.05.2009
Scott and Adam are joined by Glenn to cover the 2nd part of their 3 part top 5, and discuss Open World versus Closed World games.

Show Notes
0:00:00 &#8211; Contest
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we&#8217;re goo-in.
0:42:38 [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 32 &#8220;Earning&#8221;: 07.05.2009</strong><br />
Scott and Adam are joined by Glenn to cover the 2nd part of their 3 part top 5, and discuss Open World versus Closed World games.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Contest<br />
0:01:08 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:42:38 &#8211; Part 2 &#8211; Top 5 Reasons to buy a PS3<br />
1:35:14 &#8211; Part 3 &#8211; Feature: Open World vs Closed World Games</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Reasons to Buy a Xbox 360 with Josh Langford</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=62</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode32-Earning.mp3" length="104374619" type="audio/mpeg" />
		<itunes:duration>2:24:52</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 32 "Earning": 07.05.2009
Scott and Adam are joined by Glenn to cover the 2nd part of their 3 part top 5, ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 32 "Earning": 07.05.2009
Scott and Adam are joined by Glenn to cover the 2nd part of their 3 part top 5, and discuss Open World versus Closed World games.


Show Notes
0:00:00 - Contest
0:01:08 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:42:38 - Part 2 - Top 5 Reasons to buy a PS3
1:35:14 - Part 3 - Feature: Open World vs Closed World Games

In two weeks...
Top 5 Reasons to Buy a Xbox 360 with Josh Langford

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 31 &#8211; &#8220;Working&#8221;</title>
		<link>http://gamersonlyolder.com/?p=61</link>
		<comments>http://gamersonlyolder.com/?p=61#comments</comments>
		<pubDate>Sun, 21 Jun 2009 20:21:04 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=61</guid>
		<description><![CDATA[Welcome to the Goo, Episode 31 &#8220;Working&#8221;: 06.21.2009
Scott and Adam are are back at it again to kick off a 3 part Top 5, discuss Karma in games and a continued Goo&#8217;ing discussion including Fallout 3 and Infamous.

Show Notes
0:00:00 &#8211; Contest
0:01:20 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, News We Give a [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 31 &#8220;Working&#8221;: 06.21.2009</strong><br />
Scott and Adam are are back at it again to kick off a 3 part Top 5, discuss Karma in games and a continued Goo&#8217;ing discussion including Fallout 3 and Infamous.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; Contest<br />
0:01:20 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, News We Give a Damn About, What we&#8217;re goo-in.<br />
0:43:04 &#8211; Part 2 &#8211; Top 5 Reasons to buy a Wii<br />
1:02:19 &#8211; Part 3 &#8211; Feature: Karma, Good vs Evil</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Reasons to Buy a PS3 with Glenn Percival<br />
Feature: Open versus Closed World games</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=61</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>1:25:07</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 31 "Working": 06.21.2009
Scott and Adam are are back at it again to kick off a 3 part Top 5, discuss ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 31 "Working": 06.21.2009
Scott and Adam are are back at it again to kick off a 3 part Top 5, discuss Karma in games and a continued Goo'ing discussion including Fallout 3 and Infamous.


Show Notes
0:00:00 - Contest
0:01:20 - Part 1 - Welcome to the Goo &#38; Introductions, News We Give a Damn About, What we're goo-in.
0:43:04 - Part 2 - Top 5 Reasons to buy a Wii
1:02:19 - Part 3 - Feature: Karma, Good vs Evil

In two weeks...
Top 5 Reasons to Buy a PS3 with Glenn Percival
Feature: Open versus Closed World games

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 30 &#8211; &#8220;English&#8221;</title>
		<link>http://gamersonlyolder.com/?p=60</link>
		<comments>http://gamersonlyolder.com/?p=60#comments</comments>
		<pubDate>Sun, 07 Jun 2009 18:05:51 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=60</guid>
		<description><![CDATA[Welcome to the Goo, Episode 30 &#8220;English&#8221;: 06.07.2009
Scott and Adam are are back at it again to cover the E3 we give a damn about, our top 5 games we wished we would&#8217;ve finished but didn&#8217;t and a loooooonnnnng Goo&#8217;ing discussion including Fallout 3 and Infamous.

Show Notes
0:00:00 &#8211; &#8220;It&#8221;
0:00:58 &#8211; Part 1 &#8211; Welcome to [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 30 &#8220;English&#8221;: 06.07.2009</strong><br />
Scott and Adam are are back at it again to cover the E3 we give a damn about, our top 5 games we wished we would&#8217;ve finished but didn&#8217;t and a loooooonnnnng Goo&#8217;ing discussion including Fallout 3 and Infamous.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;It&#8221;<br />
0:00:58 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
0:55:41 &#8211; Part 2 &#8211; Top 5 Games That We Wanted to Finish and Didn&#8217;t<br />
1:29:43 &#8211; Part 3 &#8211; Feature: the E3 that we give a Damn About</p>
<p><strong>In two weeks&#8230;</strong><br />
TBD</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=60</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>2:07:11</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 30 "English": 06.07.2009
Scott and Adam are are back at it again to cover the E3 we give a damn about, ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 30 "English": 06.07.2009
Scott and Adam are are back at it again to cover the E3 we give a damn about, our top 5 games we wished we would've finished but didn't and a loooooonnnnng Goo'ing discussion including Fallout 3 and Infamous.


Show Notes
0:00:00 - "It"
0:00:58 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
0:55:41 - Part 2 - Top 5 Games That We Wanted to Finish and Didn't
1:29:43 - Part 3 - Feature: the E3 that we give a Damn About

In two weeks...
TBD

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 29 &#8211; &#8220;Magic&#8221;</title>
		<link>http://gamersonlyolder.com/?p=59</link>
		<comments>http://gamersonlyolder.com/?p=59#comments</comments>
		<pubDate>Sun, 24 May 2009 13:00:04 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=59</guid>
		<description><![CDATA[Welcome to the Goo, Episode 29 &#8220;Magic&#8221;: 05.24.2009
Scott and Adam are joined by Tom from Amplified Gamers to talk about Music in games.  We also cover the belated feature.

Show Notes
0:00:00 &#8211; &#8220;Star Trek&#8221;
0:01:01 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, What we&#8217;re goo-in.
0:38:34 &#8211; Part 2 &#8211; Top 5 Songs from or [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 29 &#8220;Magic&#8221;: 05.24.2009</strong><br />
Scott and Adam are joined by Tom from Amplified Gamers to talk about Music in games.  We also cover the belated feature.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Star Trek&#8221;<br />
0:01:01 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
0:38:34 &#8211; Part 2 &#8211; Top 5 Songs from or inspired by games<br />
1:04:40 &#8211; Part 3 &#8211; Feature: Game Endings, what makes us play through to see them?</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 Games That We Wanted to Finish and Didn&#8217;t</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=59</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode29-Magic.mp3" length="71461583" type="audio/mpeg" />
		<itunes:duration>1:39:10</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 29 "Magic": 05.24.2009
Scott and Adam are joined by Tom from Amplified Gamers to talk about Music in games.&#160; We also ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 29 "Magic": 05.24.2009
Scott and Adam are joined by Tom from Amplified Gamers to talk about Music in games.&#160; We also cover the belated feature.


Show Notes
0:00:00 - "Star Trek"
0:01:01 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
0:38:34 - Part 2 - Top 5 Songs from or inspired by games
1:04:40 - Part 3 - Feature: Game Endings, what makes us play through to see them?

In two weeks...
Top 5 Games That We Wanted to Finish and Didn't

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 28 &#8211; &#8220;EVAR&#8221;</title>
		<link>http://gamersonlyolder.com/?p=58</link>
		<comments>http://gamersonlyolder.com/?p=58#comments</comments>
		<pubDate>Sun, 10 May 2009 21:00:01 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=58</guid>
		<description><![CDATA[Welcome to the Goo, Episode 28 &#8220;EVAR&#8221;: 05.10.2009
Scott and Adam are joined by Chris from Interactive Distractions for a lengthy talk about RPGs.  Not kidding &#8211; it was lengthy.

Show Notes
0:00:00 &#8211; &#8220;Counting&#8221;
0:01:09 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, What we&#8217;re goo-in.
0:45:32 &#8211; Part 2 &#8211; Top 5 RPGs EVAR
In two weeks&#8230;
Feature: [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 28 &#8220;EVAR&#8221;: 05.10.2009</strong><br />
Scott and Adam are joined by Chris from Interactive Distractions for a lengthy talk about RPGs.  Not kidding &#8211; it was lengthy.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;Counting&#8221;<br />
0:01:09 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
0:45:32 &#8211; Part 2 &#8211; Top 5 RPGs EVAR</p>
<p><strong>In two weeks&#8230;</strong><br />
Feature: What makes you finish a game?</p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter<br />
</a><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank"></a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=58</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.podtrac.com/pts/redirect.mp3/gamersonlyolder.com/casts/WelcomeToTheGoo-Episode28-EVAR.mp3" length="96610603" type="audio/mpeg" />
		<itunes:duration>2:14:05</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 28 "EVAR": 05.10.2009
Scott and Adam are joined by Chris from Interactive Distractions for a lengthy talk about RPGs.&#160; Not kidding ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 28 "EVAR": 05.10.2009
Scott and Adam are joined by Chris from Interactive Distractions for a lengthy talk about RPGs.&#160; Not kidding - it was lengthy.


Show Notes
0:00:00 - "Counting"
0:01:09 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
0:45:32 - Part 2 - Top 5 RPGs EVAR

In two weeks...
Feature: What makes you finish a game?

Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter
Scrub Sport: SF4 League


Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>WttGoo &#8211; Episode 27 &#8211; &#8220;Past&#8221;</title>
		<link>http://gamersonlyolder.com/?p=57</link>
		<comments>http://gamersonlyolder.com/?p=57#comments</comments>
		<pubDate>Sun, 26 Apr 2009 13:00:54 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://gamersonlyolder.com/?p=57</guid>
		<description><![CDATA[Welcome to the Goo, Episode 27 &#8220;Past&#8221;: 04.26.2009
Scott and Adam are back to their old selves &#8211; toning it down for an episode &#8211; getting back into the swing.

Show Notes
0:00:00 &#8211; &#8220;NyQuil&#8221;
0:01:46 &#8211; Part 1 &#8211; Welcome to the Goo &#38; Introductions, What we&#8217;re goo-in.
0:45:12 &#8211; Part 2 &#8211; Top 5 Things we&#8217;re looking forward [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the Goo, Episode 27 &#8220;Past&#8221;: 04.26.2009</strong><br />
Scott and Adam are back to their old selves &#8211; toning it down for an episode &#8211; getting back into the swing.</p>
<div>
<p><strong>Show Notes</strong><br />
0:00:00 &#8211; &#8220;NyQuil&#8221;<br />
0:01:46 &#8211; Part 1 &#8211; Welcome to the Goo &amp; Introductions, What we&#8217;re goo-in.<br />
0:45:12 &#8211; Part 2 &#8211; Top 5 Things we&#8217;re looking forward to in our gaming experience</p>
<p><strong>In two weeks&#8230;</strong><br />
Top 5 RPG&#8217;s EVAR.</p>
<p><strong>Related Links<br />
</strong><a href="http://scrubsport.com" target="_blank">Scrub Sport: SF4 League</a><a href="http://www.vgevo.com/forums/showthread.php?t=181147" target="_blank"><br />
</a></p>
<p><strong>Contact Us:<br />
</strong>Email: <a href="mailto:podcast@gamersonlyolder.com">podcast@gamersonlyolder.com</a><a title="Facebook Group" href="http://www.new.facebook.com/home.php#/group.php?gid=32730951116" target="_blank"><br />
Facebook Group<br />
</a><a title="Steam Group" href="http://steamcommunity.com/groups/gamersonlyolder" target="_blank">Steam<br />
</a><a title="Twitter" href="http://twitter.com/gamersonlyolder" target="_blank">Twitter</a></p>
<p>Thanks for listening.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamersonlyolder.com/?feed=rss2&amp;p=57</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<itunes:duration>1:03:28</itunes:duration>
		<itunes:subtitle>Welcome to the Goo, Episode 27 "Past": 04.26.2009
Scott and Adam are back to their old selves - toning it down for an episode - getting ...</itunes:subtitle>
		<itunes:summary>Welcome to the Goo, Episode 27 "Past": 04.26.2009
Scott and Adam are back to their old selves - toning it down for an episode - getting back into the swing.


Show Notes
0:00:00 - "NyQuil"
0:01:46 - Part 1 - Welcome to the Goo &#38; Introductions, What we're goo-in.
0:45:12 - Part 2 - Top 5 Things we're looking forward to in our gaming experience

In two weeks...
Top 5 RPG's EVAR.

Related Links
Scrub Sport: SF4 League


Contact Us:
Email: podcast@gamersonlyolder.com
Facebook Group
Steam
Twitter

Thanks for listening.

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>gamersonlyolder.com</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
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