Ni No Kuni: Wrath of the Typical JRPG

Oliver: Alright guys here we go, the battle’s about to begin. Let’s fight!

Esther: (flips hair) I don’t feel like fighting Oliver, I’m just going to play may harp.

Oliver: Common Esther! We don’t have time for that! Playing your harp is useless! [Read more…]

Hands On: Ninja Gaiden 3

Yesterday brought the release of Team Ninja’s Ninja Gaiden 3, an event that for this podcaster that was an anticipated day.  I set aside Street Fighter X Tekken and Mass Effect 3 for a night to break out what I had hopes for being the next great iteration of one of my favorite modern-day franchises.  Knowing that Team Ninja and Koei were intentionally changing the direction of the series, I tried to walk into the experience with the most open mind that I possibly could, and what I was met with were a series of confusing design decisions. [Read more…]

Review: 4 Elements HD

Match three puzzle games are generally a-dime-a-dozen these days. Their premises are simplistic and similar to one another: connect three or more of the same colored dots to make them vanish, at which point more dots fall from above to replenish those that you just made disappear. 4 Elements HD from Boolat Games, however, takes this simple task and adds a fresh take on that generic formula.
[Read more…]

Late to the Party: Dark Void

January 2010 was a pretty good month for gamers, looking back on it. The PS3 had MAG; the Wii had No More Heroes 2 and Tatsunoko vs. Capcom; Darksiders and Bayonetta were big multi-platform hits; and then there was a little regarded 360 title called Mass Effect 2…

And lost in the rumble and jumble of those amazing titles was a Capcom game called Dark Void [PC, PS3, 360].
[Read more…]

3 Hours with Hunted: The Demon’s Forge

As a general rule of thumb, most weeks I spend time in email threads with a group of people discussing video games.  In response to questions about my impressions of Bethesda’s newly published title, developed by inXile, I had written the following content.  It seems silly not to open that up to the public, so hit the jump to see a slightly edited version of my impressions from roughly 3 hours of time spent with Hunted: The Demon’s Forge: [Read more…]